100m Freestyle (Mario & Sonic at the London 2012 Olympic Games for Wii): Difference between revisions

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(→‎Gameplay: Adding swimming strokes and controls so that 100m Freestyle can be converted to a disambiguation page.)
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==Gameplay==
==Gameplay==
This events starts with the players' characters being announced, before showing character on the starting platform. It then shows how to swim with the character. This is dependent on the character the player choose. Before the race starts, the player is able to hold {{Button|Wii|B}} to charge up and get a short boost. When the word "Go" appears on screen, the player must swing down the Wii remote to start the event. Doing so with perfect timing grants the player a starting dash. The player then needs to swing the Wii Remote (and Nunchuck) like shown to swim. But not too fast, or the character overheats and stops in place. Once the player gets to the other side, the character bounces off the wall. Swing down the Wii Remote allows the player to keep some speed, while doing it with perfect timing does it the best. At any time, the player can press {{Button|Wii|A}} to do a Special Stroke. When the character reaches near the start platform, the player can press {{Button|Wii|B}} to stretch out the character's hands. Once the character touches the platform, their time is recorded.
This events starts with the players' characters being announced, before showing character on the starting platform. It then shows how to swim with the character. This is dependent on the character the player choose. Before the race starts, the player is able to hold {{Button|Wii|B}} to charge up and get a short boost. When the word "Go" appears on screen, the player must swing down the Wii remote to start the event. Doing so with perfect timing grants the player a starting dash. The player then needs to swing the Wii Remote (and Nunchuck) as shown to swim, but not too fast, or the character overheats and stops in place. Each character has a specific stroke with a different swinging motion:
*Crawl (Swing Wii Remote up and down horizontally): [[Mario]], [[Luigi]], [[Bowser Jr.]], [[Princess Peach|Peach]], Daisy, [[Shadow the Hedgehog|Shadow]]
*Breaststroke (Swing Wii Remote to the right): [[Bowser]], [[Wario]], Amy, [[Dr. Eggman]], [[Silver the Hedgehog|Silver]]
*Water Sprint (Swing Wii Remote up and down): [[Sonic the Hedgehog|Sonic]]
*Butterfly (Swing Wii Remote in a figure of eight shape): [[Waluigi]], [[Donkey Kong]], [[Metal Sonic]], [[Blaze the Cat|Blaze]], [[Knuckles the Echidna|Knuckles]]
*Dog paddle (Swing Wii Remote in a circle): [[Yoshi]], [[Miles "Tails" Prower|Tails]]
*Gator style (Swing Wii Remote side to side): [[Vector the Crocodile|Vector]]
Once the player gets to the other side, the character bounces off the wall. Swing down the Wii Remote allows the player to keep some speed, while doing it with perfect timing does it the best. At any time, the player can press {{Button|Wii|A}} to do a Special Stroke. When the character reaches near the start platform, the player can press {{Button|Wii|B}} to stretch out the character's hands. Once the character touches the platform, their time is recorded.


==Controls==
==Controls==

Revision as of 15:13, June 12, 2019

Template:Event-infobox

100m Freestyle is a Aquatics Event that appears in the Wii version of Mario & Sonic at the London 2012 Olympic Games. The objective of the event is to score the most points, with the event taking place in the Aquatics Centre. Amy can be seen competing in this event in the game's opening. The starting Olympic record in this event is held by Daisy at 47.050 seconds.

During London Party mode, when the player faces off Birdo for the first time, they compete in this sport.

Gameplay

This events starts with the players' characters being announced, before showing character on the starting platform. It then shows how to swim with the character. This is dependent on the character the player choose. Before the race starts, the player is able to hold B Button to charge up and get a short boost. When the word "Go" appears on screen, the player must swing down the Wii remote to start the event. Doing so with perfect timing grants the player a starting dash. The player then needs to swing the Wii Remote (and Nunchuck) as shown to swim, but not too fast, or the character overheats and stops in place. Each character has a specific stroke with a different swinging motion:

Once the player gets to the other side, the character bounces off the wall. Swing down the Wii Remote allows the player to keep some speed, while doing it with perfect timing does it the best. At any time, the player can press A Button to do a Special Stroke. When the character reaches near the start platform, the player can press B Button to stretch out the character's hands. Once the character touches the platform, their time is recorded.

Controls

Basics

Wii Remote

  • Dive in: Swing Wii Remote down
  • Swim: Swing Wii Remote
  • Turn: Swing Wii Remote down
  • Shake the Wii Remote when "GO!" appears on the screen for a Starting Dash!
  • Press A Button for a Special Stroke! This gives your character a speed boost.
  • If you go too fast, you'll overheat. If the screen turns red, slow down your swinging.

Wii Remote and Nunchuck

  • Dive in: Swing Wii Remote down
  • Swim: Swing Wii Remote and Nunchuck
  • Turn: Swing Wii Remote down
  • Shake the Wii Remote when "GO!" appears on the screen for a Starting Dash!
  • Press A Button for a Special Stroke! This gives your character a speed boost.
  • If you go too fast, you'll overheat. If the screen turns red, slow down your swinging.

Tips

  • Press B Button right before the finish to stretch out with both hands.

Challenges

The Dolphin Swimmer challenge is completed by doing Super Starting Dashes a number of times in this event. The criteria for unlocking each achievement are as follows:

  • Lv. 1-Perform a Super Starting Dash once.
  • Lv. 2-Perform a Super Starting Dash 3 times.
  • Lv. 3-Perform a Super Starting Dash 5 times.