Kobu Kokko: Difference between revisions

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(Undo revision 2647992 by FanOfYoshi (talk) Given that many of the developers on this game worked on Zelda games, it's unlikely to be a coincidence. specially since they're irritable.)
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{{split|Kobu Kokko|Angry Kobu Pakkun}}
{{split|Kobu Kokko|Kobu Kokko (angry)}}
{{another language}}
{{another language}}
{{species-infobox
{{species-infobox
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|first_appearance=''[[Donkey Kong Jungle Beat]]'' ([[List of games by date#2004|2004]])
|first_appearance=''[[Donkey Kong Jungle Beat]]'' ([[List of games by date#2004|2004]])
|latest_appearance=''[[New Play Control! Donkey Kong Jungle Beat]]'' ([[List of games by date#2008|2008]])
|latest_appearance=''[[New Play Control! Donkey Kong Jungle Beat]]'' ([[List of games by date#2008|2008]])
|related=[[Piranha Plant]]
}}
}}
'''Kobu Kokko''' are a species of chicken/plant hybrid-like enemies in ''[[Donkey Kong Jungle Beat]]''. Because they sleep, they are generally harmless, though [[Donkey Kong]] can be injured by running into them. During their sleep, their heads will tilt down, giving Donkey Kong a change to use his [[Sound Wave Attack]] to make the Kobu Kokko's comb pop out, stunning it for at least one second. Donkey Kong can then punch this fifteen times to defeat it, which will cause the enemy to explode and eight [[banana]]s to appear. Kobu Kokko appear in [[Sky Garden (level)|Sky Garden]], [[Ice Warren]], [[Cactus Mine]], and [[Magma Coliseum]].
'''Kobu Kokko''' are a species of chicken/plant hybrid-like enemies in ''[[Donkey Kong Jungle Beat]]''. Because they sleep, they are generally harmless, though [[Donkey Kong]] can be injured by running into them. During their sleep, their heads will tilt down, giving Donkey Kong a change to use his [[Sound Wave Attack]] to make the Kobu Kokko's comb pop out, stunning it for at least one second. Donkey Kong can then punch this fifteen times to defeat it, which will cause the enemy to explode and eight [[banana]]s to appear. Kobu Kokko appear in [[Sky Garden (level)|Sky Garden]], [[Ice Warren]], [[Cactus Mine]], and [[Magma Coliseum]].
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[[File:Kobuangry.jpg|thumb|left|80px|An angry Kobu Kokko.]]
[[File:Kobuangry.jpg|thumb|left|80px|An angry Kobu Kokko.]]
In the Cactus Mine and Magma Coliseum, angered Kobu Kokko appear. Unlike the earlier pair, they are awake and constantly twitching. When Donkey Kong gets close enough to them, they will become angry, turn red, and slam their heads violently into the ground, which can damage him. They are defeated in the same way as the sleeping Kobu Kokko.
In the Cactus Mine and Magma Coliseum, angered Kobu Kokko appear. Unlike the earlier pair, they are awake and constantly twitching. When Donkey Kong gets close enough to them, they will become angry, turn red, and slam their heads violently into the ground, which can damage him. They are defeated in the same way as the sleeping Kobu Kokko.
"Kobu" refers to the red ball on its head,<ref>''Donkey Kong Jungle Beat'' internal filename (<tt>ObjectData/Kobu.arc</tt>)</ref><ref>''Donkey Kong Jungle Beat'' internal filename (<tt>ObjectData/KobuAngry.arc</tt>)</ref> but otherwise has no obvious meaning.
{{br|left}}
{{br|left}}


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===Normal variant===
===Normal variant===
{{foreign names
{{foreign names
|Jap=コブコッコ<ref name=Shogakukan>''Donkey Kong Jungle Beat'' Shogakukan book, [[Media:DKJB Shogakukan pages 170-171.jpg|page 170]]</ref><br>''Kobu Kokko''<br>Kobu Pakkun<ref>''Donkey Kong Jungle Beat'' internal filename (<tt>ObjectData/KobuPakkun.arc</tt>)</ref><br>(internal)
|Jap=Kobu Pakkun<ref>''Donkey Kong Jungle Beat'' internal filename (<tt>ObjectData/KobuPakkun.arc</tt>)</ref><br>(internal)<br>コブコッコ<ref name=Shogakukan>''Donkey Kong Jungle Beat'' Shogakukan book, [[Media:DKJB Shogakukan pages 170-171.jpg|page 170]]</ref><br>''Kobu Kokko''
|JapM=Kobu [[Cucco]]; "Kobu" has no obvious meaning.<br><br>Kobu Pakkun, suggesting a relation to [[Piranha Plant]]s rather than chickens.
|JapM=Kobu [[Piranha Plant|Piranha]]<br><br>Kobu [[Cucco]]
}}
}}


===Angry variant===
===Angry variant===
{{foreign names
{{foreign names
|Jap=コブコッコ <small>(怒り)</small><ref name=Shogakukan/><br>''Kobu Kokko <small>(Ikari)</small>''<br>Kobu Pakkun Angry<ref>''Donkey Kong Jungle Beat'' internal filename (<tt>ObjectData/KobuPakkunAngry.arc</tt>)</ref><br>(internal)
|Jap=Kobu Pakkun Angry<ref>''Donkey Kong Jungle Beat'' internal filename (<tt>ObjectData/KobuPakkunAngry.arc</tt>)</ref><br>(internal)<br>コブコッコ <small>(怒り)</small><ref name=Shogakukan/><br>''Kobu Kokko <small>(Ikari)</small>''
|JapM=Kobu Kokko <small>(Angry)</small><br><br>Angry Kobu Pakkun
|JapM=Angry Kobu Piranha<br><br>Kobu Cucco <small>(Angry)</small>
}}
}}



Revision as of 07:46, April 26, 2019

Split-arrows.svg It has been suggested that this page be split into the following: Kobu Kokko, Kobu Kokko (angry). (discuss)

The title of this article is official, but it comes from a non-English source. If an acceptable English source is found, then the article should be moved to its appropriate title.

Template:Species-infobox Kobu Kokko are a species of chicken/plant hybrid-like enemies in Donkey Kong Jungle Beat. Because they sleep, they are generally harmless, though Donkey Kong can be injured by running into them. During their sleep, their heads will tilt down, giving Donkey Kong a change to use his Sound Wave Attack to make the Kobu Kokko's comb pop out, stunning it for at least one second. Donkey Kong can then punch this fifteen times to defeat it, which will cause the enemy to explode and eight bananas to appear. Kobu Kokko appear in Sky Garden, Ice Warren, Cactus Mine, and Magma Coliseum.

An angered Kobu Kokko from Donkey Kong Jungle Beat.
An angry Kobu Kokko.

In the Cactus Mine and Magma Coliseum, angered Kobu Kokko appear. Unlike the earlier pair, they are awake and constantly twitching. When Donkey Kong gets close enough to them, they will become angry, turn red, and slam their heads violently into the ground, which can damage him. They are defeated in the same way as the sleeping Kobu Kokko.

"Kobu" refers to the red ball on its head,[1][2] but otherwise has no obvious meaning.

Names in other languages

Normal variant

Language Name Meaning
Japanese Kobu Pakkun[3]
(internal)
コブコッコ[4]
Kobu Kokko

Kobu Piranha

Kobu Cucco

Angry variant

Language Name Meaning
Japanese Kobu Pakkun Angry[5]
(internal)
コブコッコ (怒り)[4]
Kobu Kokko (Ikari)

Angry Kobu Piranha

Kobu Cucco (Angry)

References

  1. ^ Donkey Kong Jungle Beat internal filename (ObjectData/Kobu.arc)
  2. ^ Donkey Kong Jungle Beat internal filename (ObjectData/KobuAngry.arc)
  3. ^ Donkey Kong Jungle Beat internal filename (ObjectData/KobuPakkun.arc)
  4. ^ a b Donkey Kong Jungle Beat Shogakukan book, page 170
  5. ^ Donkey Kong Jungle Beat internal filename (ObjectData/KobuPakkunAngry.arc)