WarioWare, Inc. (stage): Difference between revisions

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[[File:SSBB_WarioWare,_Inc._Stage.png|200px|thumb|The main area of WarioWare, Inc.]]
[[File:SSBB_WarioWare,_Inc._Stage.png|200px|thumb|The main area of WarioWare, Inc.]]
'''WarioWare, Inc.''' is a stage based on the [[WarioWare (series)|''WarioWare'' series]] in the game ''[[Super Smash Bros. Brawl]]'' which also returns in ''[[Super Smash Bros. for Nintendo 3DS / Wii U|Super Smash Bros. for Nintendo 3DS]]''. In ''Super Smash Bros. Brawl'' the stage is available by default, while in ''Super Smash Bros. for Nintendo 3DS'' the stage unlocks once [[Wario]] is unlocked, and is also the stage where the unlock match for Wario takes place in.
'''WarioWare, Inc.''' is a stage based on the [[WarioWare (series)|''WarioWare'' series]] in the game ''[[Super Smash Bros. Brawl]]'' which also returns in ''[[Super Smash Bros. for Nintendo 3DS]]''. In ''Super Smash Bros. Brawl'' the stage is available by default, while in ''Super Smash Bros. for Nintendo 3DS'' the stage unlocks once [[Wario]] is unlocked, and is also the stage where the unlock match for Wario takes place in.


Normally, the stage looks like a reverse-colored child's drawing of the inside of an elevator, much like in the original ''WarioWare'' games. Occasionally, the elevator in the background will open up, and the players will then go through a [[microgame]] setting, and have to try and survive the different conditions. The players will be rewarded everytime they complete a microgame, either by being healed, growing big, or becoming temporarily invincible. A [[Wario Bomb]] is shown on the side, which acts as a timer. The fuse will be lit at the beginning of the microgame, and when the Bomb explodes, the players return to the main area of the stage. Sometimes, the players will be thrown into another microgame almost immediately after (as evidenced by the main platform not coming back when the players return), resulting in up to three consecutive microgames. It continues until the fight ends.
Normally, the stage looks like a reverse-colored child's drawing of the inside of an elevator, much like in the original ''WarioWare'' games. Occasionally, the elevator in the background will open up, and the players will then go through a [[microgame]] setting, and have to try and survive the different conditions. The players will be rewarded everytime they complete a microgame, either by being healed, growing big, or becoming temporarily invincible. A [[Wario Bomb]] is shown on the side, which acts as a timer. The fuse will be lit at the beginning of the microgame, and when the Bomb explodes, the players return to the main area of the stage. Sometimes, the players will be thrown into another microgame almost immediately after (as evidenced by the main platform not coming back when the players return), resulting in up to three consecutive microgames. It continues until the fight ends.