Spark pylon: Difference between revisions

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m (The user is right, though. Captured enemies, besides Bowser, that touch the spark pylon get defeated as Mario captures the pylon to use it.)
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==Trivia==
==Trivia==
*Captured enemies can capture a spark pylon by touching it, making it the only object that can be captured while controlling a captured creature. However, when doing this, the captured enemy gets defeated as Mario captures the spark plyon to use it. The only captured enemy controlling the spark pylon is with [[Bowser]] at the end of the game.
*Captured enemies can capture a spark pylon by touching it, making it the only object that can be captured while controlling a captured creature. However, when doing this, the captured enemy gets defeated as Mario captures the spark plyon to use it. The only captured enemy controlling the spark pylon is with [[Bowser]] at the end of the game.
*The electricity sound that is produced as Mario travels with a spark pylon adjusts its pitch and tempo according to the background music. This sound is replaced by {{wp|Koto (instrument)|koto}} samples in [[Bowser's Kingdom]].
*The electricity sound that is produced as Mario travels with a spark pylon adjusts its pitch and tempo according to the background music. This sound is replaced by {{wp|Koto (instrument)|koto}} samples in [[Bowser's Kingdom]]. If one listens closely, the sound is similar to Buoy Base Galaxy and Topman Tower's (located in Space Storm Galaxy) music from ''Super Mario Galaxy'' and its sequel, respectively.
{{SMO}}
{{SMO}}
[[Category:Capturable]]
[[Category:Capturable]]
[[Category:Super Mario Odyssey Objects]]
[[Category:Super Mario Odyssey Objects]]

Revision as of 08:28, March 25, 2018

Template:Item-infobox

Spark pylon in Super Mario Odyssey

Spark pylons are objects that appear in Super Mario Odyssey. The base of a spark pylon has a small sphere on the top with a lightning bolt symbol on the sides. When Mario captures a spark pylon, he will turn into a ball of electricity and gain the ability to move across a power line, although variants without power lines appear in the Moon Kingdom, Ruined Kingdom and Bowser's Kingdom. This can help Mario quickly travel to different areas of some kingdoms. The player can also shake their Joy-Con controller when coins are surrounding a spark pylon, which will cause Mario to follow the trail of coins. Mario can de-capture the spark pylons at any time to collect items below him.

Mario first encounters a spark pylon when traveling from the Cap Kingdom to the Cascade Kingdom for the first time. It is the only spark pylon that transports Mario to a different kingdom entirely, due to Mario not yet discovering the Odyssey; after that, the Odyssey becomes his main mode of transportation between kingdoms.

Names in other languages

Language Name Meaning
Japanese 電気ボックス
Denki bokkusu
Electric box

Chinese 电箱 (Simplified)
電箱 (Traditional)
Diàn xiāng
Electric box

Dutch Generator
Generator
German Stromgenerator
Electricity generator
Italian Generatore elettrizap
Electrizap generator
Russian Трансформатор
Transformator
Transformer

Spanish Poste de chispazo
Spark post

Trivia

  • Captured enemies can capture a spark pylon by touching it, making it the only object that can be captured while controlling a captured creature. However, when doing this, the captured enemy gets defeated as Mario captures the spark plyon to use it. The only captured enemy controlling the spark pylon is with Bowser at the end of the game.
  • The electricity sound that is produced as Mario travels with a spark pylon adjusts its pitch and tempo according to the background music. This sound is replaced by koto samples in Bowser's Kingdom. If one listens closely, the sound is similar to Buoy Base Galaxy and Topman Tower's (located in Space Storm Galaxy) music from Super Mario Galaxy and its sequel, respectively.