Roof (Mario vs. Donkey Kong 2: March of the Minis): Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
mNo edit summary
No edit summary
Line 1: Line 1:
{{italic title|Roof (''Mario vs. Donkey Kong 2: March of the Minis'')}}
{{italic title|Roof (''Mario vs. Donkey Kong 2: March of the Minis'')}}
[[File:MOTH_Roof.png|thumb]]
[[File:MOTH_Roof.png|thumb]]
{{about|the last level in Mario vs. Donkey Kong 2: March of the Minis|other appearances of roofs in the [[Mario (franchise)|Mario]] series|[[Roof (disambiguation)]]}}
The '''Roof''' is the final level in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', where [[Mario]] and the [[Mini Mario (toy)|Mini Mario]]s battle [[Donkey Kong]] takes place on the rooftop. Here, the Mini Marios have to reach the top of the girder structure (similar to that of [[25m|25m's]] design in the original ''[[Donkey Kong (game)|Donkey Kong]]''), where Mario is. At the beginning of the level, a Mini Mario appears from the door labelled "M" at the structure's bottom, followed by more Mini Marios which occasionally appear one by one afterwards. If a Mini Mario successfully avoids Donkey Kong's obstacles ([[Fire]]balls, which spawn from [[Oil Drum]] next to the "M" door, and [[Barrel]]s) and reaches Mario, he throws the toy at Donkey Kong, which makes him lose a health point, out of 6. This is repeated until Donkey Kong loses all of his health. If a Mini Mario is hit by an obstacle, it breaks and health is lost. If all 6 health points are lost, the [[Game Over|game is over]]. The music for this level is a remix of the ''Donkey Kong'' 25m and ''[[Donkey Kong Country]]'' [[Jungle Hijinxs (Donkey Kong Country)|Jungle Hijinxs]] music. This level is indicated by a "R" on the floor selection, and clicking on it results in leading this level immediately.


The '''Roof''' is the final level in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', where [[Mario]] and the [[Mini Mario (toy)|Mini Mario]]s battle [[Donkey Kong]] takes place on the rooftop. Here, the Mini Marios have to reach the top of the girder structure (similar to that of [[25m|25m's]] design in the original ''[[Donkey Kong (game)|Donkey Kong]]''), where Mario is. At the beginning of the level, a Mini Mario appears from the door labelled "M" at the structure's bottom, followed by more Mini Marios which occasionally appear one by one afterwards. If a Mini Mario successfully avoids Donkey Kong's obstacles ([[Fire]]balls, which spawn from [[Oil Drum]] next to the "M" door, and [[Barrel]]s) and reaches Mario, he throws the toy at Donkey Kong, which makes him lose a health point, out of 6. This is repeated until Donkey Kong loses all of his health. If a Mini Mario is hit by an obstacle, it breaks and health is lost. If all 6 health points are lost, the [[Game Over|game is over]]. The music for this level is a remix of the ''Donkey Kong'' 25m and ''[[Donkey Kong Country]]'' [[Jungle Hijinxs (Donkey Kong Country)|Jungle Hijinxs]] music. This level is indicated by a "R" on the floor selection, and clicking on it results in leading this level immediately.
==Enemies==
==Enemies==
*[[Barrel]]s
*[[Barrel]]s

Revision as of 20:50, January 30, 2018

A screenshot of the final battle against Donkey Kong on the Roof from Mario vs. Donkey Kong 2: March of the Minis.

The Roof is the final level in Mario vs. Donkey Kong 2: March of the Minis, where Mario and the Mini Marios battle Donkey Kong takes place on the rooftop. Here, the Mini Marios have to reach the top of the girder structure (similar to that of 25m's design in the original Donkey Kong), where Mario is. At the beginning of the level, a Mini Mario appears from the door labelled "M" at the structure's bottom, followed by more Mini Marios which occasionally appear one by one afterwards. If a Mini Mario successfully avoids Donkey Kong's obstacles (Fireballs, which spawn from Oil Drum next to the "M" door, and Barrels) and reaches Mario, he throws the toy at Donkey Kong, which makes him lose a health point, out of 6. This is repeated until Donkey Kong loses all of his health. If a Mini Mario is hit by an obstacle, it breaks and health is lost. If all 6 health points are lost, the game is over. The music for this level is a remix of the Donkey Kong 25m and Donkey Kong Country Jungle Hijinxs music. This level is indicated by a "R" on the floor selection, and clicking on it results in leading this level immediately.

Enemies

Names in other languages

Language Name Meaning
Italian Attico (A)
Literally Attic, but can also translate roof