Scarecrow (object): Difference between revisions

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(Created page with "{{new subject}} {{item-infobox |title=Scarecrow |image=200px |first_appearance=''Super Mario Odyssey'' (2017) |ef...")
 
(There is an upside-down scarecrow in the Chincho section of Darker Side.)
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|effect=Activates certain events for limited periods of time; splits Mario from Cappy.  
|effect=Activates certain events for limited periods of time; splits Mario from Cappy.  
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'''Scarecrows''' are objects that first appear in ''[[Super Mario Odyssey]]''. [[Mario]] must throw [[Cappy]] onto them to activate them; when activated, they open doors or make certain platforms appear for a few seconds. Mario must then venture on without Cappy. They are found in all kingdoms except the [[Darker Side]], where they are usually featured in Timer Challenges.
'''Scarecrows''' are objects that first appear in ''[[Super Mario Odyssey]]''. [[Mario]] must throw [[Cappy]] onto them to activate them; when activated, they open doors or make certain platforms appear for a few seconds. Mario must then venture on without Cappy. They are found in all kingdoms, where they are usually featured in Timer Challenges.


{{SMO}}
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[[Category:Super Mario Odyssey Objects]]
[[Category:Super Mario Odyssey Objects]]

Revision as of 03:45, November 4, 2017

This article is about a subject in an upcoming or recently released game. When the game is released, or more information about this subject is found, this article may need major rewriting. This notice should be removed after a month has passed since the game was first released.

Template:Item-infobox Scarecrows are objects that first appear in Super Mario Odyssey. Mario must throw Cappy onto them to activate them; when activated, they open doors or make certain platforms appear for a few seconds. Mario must then venture on without Cappy. They are found in all kingdoms, where they are usually featured in Timer Challenges.