Rolling Hills: Difference between revisions

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{{worldbox
{{worldbox
|title=Rolling Hills
|title=Rolling Hills
|image=[[File:Tipping Stars 1-1 WiiU.jpg|250px|right|Mini Marios in '''Rolling Hills'''.]]
|image=[[File:Rollinghills.jpg|250px]]
|app=''[[Mario vs. Donkey Kong: Tipping Stars]]''
|app=''[[Mario vs. Donkey Kong: Tipping Stars]]''
|before=<<
|before=<<
|after=[[Jumpy Jungle#Mario vs. Donkey Kong: Tipping Stars|>>]]
|after=[[Jumpy Jungle#Mario vs. Donkey Kong: Tipping Stars|>>]]
}}
}}
'''Rolling Hills''' is the first world of ''[[Mario vs. Donkey Kong: Tipping Stars]]''. It is a grassy plain, with a backdrop similar to that of the ''[[New Super Mario Bros.]]'' series, and introduces the first mechanic in the game, [[Girders]]. The only Minis which appear in this world are [[Mini Mario (toy)|Mini Marios]] and [[Mini Peach|Mini Peaches]]. Mini Marios debut in Level 1-1, while Mini Peaches start appearing in Level 1-4. There are two bonus stages that are set in this world, B-1 and B-2.  For enemies, only one [[Shy Guy (toy)|Shy Guy]] and two [[Circus Kong]]s appear across the whole world, and one [[Cursed Mini Mario]] in Level 1-8.
'''Rolling Hills''' is the first world of ''[[Mario vs. Donkey Kong: Tipping Stars]]''. It is a grassy plain, with a backdrop similar to that of the ''[[New Super Mario Bros.]]'' series, and introduces the first mechanic in the game, [[Red Girders]]. The only Minis which appear in this world are [[Mini Mario (toy)|Mini Marios]] and [[Mini Peach|Mini Peaches]]. Mini Marios debut in Level 1-1, while Mini Peaches start appearing in Level 1-4. There are two bonus stages that are set in this world, B-1 and B-2.  For enemies, only one [[Shy Guy (toy)|Shy Guy]] and two [[Circus Kong]]s appear across the whole world, and one [[Cursed Mini Mario]] in Level 1-8.


[[File:Tipping Stars 1-1 WiiU.jpg|thumb|left|250px|Mini Marios in '''Rolling Hills''']]
This world is very similar to [[Coaster Hills]] in ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'', as both worlds have the same music (from ''[[Super Mario Bros. 2]]''), both end with ''Hills'', both are grassy plains, and both introduce two new Minis (Mini Mario and [[Mini Toad|one]] [[Mini Peach|other]] Mini toy introduced in the first Multi-Door level of their [[Mario vs. Donkey Kong: Mini-Land Mayhem!|respective]] [[Mario vs. Donkey Kong: Tipping Stars|games]]).
This world is very similar to [[Coaster Hills]] in ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'', as both worlds have the same music (from ''[[Super Mario Bros. 2]]''), both end with ''Hills'', both are grassy plains, and both introduce two new Minis (Mini Mario and [[Mini Toad|one]] [[Mini Peach|other]] Mini toy introduced in the first Multi-Door level of their [[Mario vs. Donkey Kong: Mini-Land Mayhem!|respective]] [[Mario vs. Donkey Kong: Tipping Stars|games]]).
 
<br clear=all>
==Gallery==
==Levels==
<gallery>
{| style="text-align: center; margin: 0 auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="1" cellspacing="1"
MvsDKTS1-1.jpg|Level 1-1
|-style="background: #ABC;"
MvsDKTS1-2.jpg|Level 1-2
!width="5%"|Level
MvsDKTS1-3.jpg|Level 1-3
!width="1%"|Preview
</gallery>
!width="10%"|Description
!width="10%"|Enemies and obstacles encountered
|-
|[[Level 1-1]]
|[[File:MvsDKTS1-1.jpg|250px]]
|The level where [[Red Girder]]s are first used in the game.
|[[Spike (obstacle)|Spikes]]
|-
|[[Level 1-2]]
|[[File:MvsDKTS1-2.jpg|250px]]
|A level in which Red Girders can be collected along the way and used afterwards.
|Spikes
|-
|[[Level 1-3]]
|[[File:MvsDKTS1-3.jpg|250px]]
|A level that introduces the [[hammer]]s and an enemy to combat with them.
|Spikes, [[Shy Guy (toy)|Shy Guy]]
|-
|[[Level 1-4]]
|[[File:MvsDKTS1-4.jpg|250px]]
|A multi-door level, in which [[Mini Peach]] has to be rescued from a capsule and brought to her assigned exit, as Mini Mario has to be.
|Spikes
|-
|[[Level 1-5]]
|[[File:MvsDKTS1-5.jpg|250px]]
|A level in which two [[Circus Kong]]s are present.
|Spikes, [[Circus Kong]]s
|-
|[[Level 1-6]]
|[[File:MvsDKTS1-6.jpg|250px]]
|An introduction to one of the game's mechanics, [[ladder]]s.
|Spikes
|-
|[[Level 1-7]]
|[[File:MvsDKTS1-7.jpg|250px]]
|The first level to have a Mini Mario carrying the key needed to open the exit.
|Spikes
|-
|[[Level 1-8]]
|[[File:MvsDKTS1-8.jpg|250px]]
|The debut of [[Cursed Mini Mario]].
|Spikes, [[Cursed Mini Mario]]
|}
{{MVDKTS}}
{{MVDKTS}}
[[Category:Places]]
[[Category:Places]]

Revision as of 09:22, October 23, 2017

Template:Worldbox Rolling Hills is the first world of Mario vs. Donkey Kong: Tipping Stars. It is a grassy plain, with a backdrop similar to that of the New Super Mario Bros. series, and introduces the first mechanic in the game, Red Girders. The only Minis which appear in this world are Mini Marios and Mini Peaches. Mini Marios debut in Level 1-1, while Mini Peaches start appearing in Level 1-4. There are two bonus stages that are set in this world, B-1 and B-2. For enemies, only one Shy Guy and two Circus Kongs appear across the whole world, and one Cursed Mini Mario in Level 1-8.

Mini Marios marching in world 1-1 of Tipping Stars
Mini Marios in Rolling Hills

This world is very similar to Coaster Hills in Mario vs. Donkey Kong: Mini-Land Mayhem!, as both worlds have the same music (from Super Mario Bros. 2), both end with Hills, both are grassy plains, and both introduce two new Minis (Mini Mario and one other Mini toy introduced in the first Multi-Door level of their respective games).

Levels

Level Preview Description Enemies and obstacles encountered
Level 1-1 Level 1-1 of Rolling Hills The level where Red Girders are first used in the game. Spikes
Level 1-2 Level 1-2 of Rolling Hills A level in which Red Girders can be collected along the way and used afterwards. Spikes
Level 1-3 Stage 1-3 of Rolling Hills A level that introduces the hammers and an enemy to combat with them. Spikes, Shy Guy
Level 1-4 Level 1-4 of Rolling Hills A multi-door level, in which Mini Peach has to be rescued from a capsule and brought to her assigned exit, as Mini Mario has to be. Spikes
Level 1-5 Level 1-5 of Rolling Hills A level in which two Circus Kongs are present. Spikes, Circus Kongs
Level 1-6 Level 1-6 of Rolling Hills An introduction to one of the game's mechanics, ladders. Spikes
Level 1-7 Level 1-7 of Rolling Hills The first level to have a Mini Mario carrying the key needed to open the exit. Spikes
Level 1-8 Level 1-8 of Rolling Hills The debut of Cursed Mini Mario. Spikes, Cursed Mini Mario