Twilight City: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
(Added enemies and some yellow present areas; tagged with construction since it's incomplete.)
mNo edit summary
Line 112: Line 112:
{{stub}}
{{stub}}
{{MVDK}}
{{MVDK}}
[[Category:Places]]
[[Category:Cities and Towns]]
[[Category:Cities and Towns]]
[[Category:Worlds]]
[[Category:Worlds]]
[[Category:Mario vs. Donkey Kong]]
[[it:Città Crepuscolare]]

Revision as of 14:57, September 29, 2017

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

Not to be confused with Twilight Town.

Template:Worldbox Twilight City is the sixth and final World found in the game Mario vs. Donkey Kong. The entire world is a high-technology city, including lasers, robots, and metal platforms. The city introduces the spanner-throwing Katakata Spanner Heihō, which can be found in a couple levels, Robokikki, which are quicker versions of Monchee, and Sparks, which travel along wires at intervals.

Enemies

Levels

6-1

The high score for this level is 26,500.

Presents

  • Red Present - In the first half of the level,
  • Yellow Present - In the second half of the level,
  • Blue Present - In the second half of the level,

Enemies

6-2

The high score for this level is .

Presents

  • Red Present - In the first half of the level,
  • Yellow Present - In the first half of the level,
  • Blue Present - In the second half of the level,

Enemies

6-3

The high score for this level is .

Presents

  • Red Present - In the first half of the level,
  • Yellow Present - In the second half of the level,
  • Blue Present - In the second half of the level,

Enemies

6-4

The high score for this level is .

Presents

  • Red Present - In the first half of the level,
  • Yellow Present -
  • Blue Present - In the second half of the level,

Enemies

6-5

The high score for this level is .

Presents

  • Red Present - In the first half of the level,
  • Yellow Present -
  • Blue Present - In the second half of the level,

Enemies

6-6

MvsDK 6-6.png

The high score for this level is .

Presents

  • Red Present - In the first half of the level,
  • Yellow Present - In the first half of the level,
  • Blue Present - In the second half of the level,

Enemies

6-MM

The high score for this level is 18000.

Letters

  • T -
  • O -
  • Y -

Enemies

6-DK

The high score for this boss is .

Mario head smaller.png This article is a stub. You can help the Super Mario Wiki by expanding it.