List of Mario Kart: Super Circuit pre-release and unused content: Difference between revisions

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The game's working title was "Mario Kart Advance" which was kept in the Japanese version. Early [[Nintendo Power]] screenshots showed that the characters had different, "super-deformed" sprites of bigger heads contrasted by smaller karts. The HUD was slightly different, though largely recognizable compared to the released version. Finally, some of the tracks had more detailed backgrounds of an almost painted-quality. <ref>[http://randomhoohaas.flyingomelette.com/OtherGames/OtherGames-mksc.htm Source]</ref>
The game's working title was "Mario Kart Advance" which was kept in the Japanese version. Early [[Nintendo Power]] screenshots showed that the characters had different, "super-deformed" sprites of bigger heads contrasted by smaller karts. The HUD was slightly different, though largely recognizable compared to the released version. Finally, some of the tracks had more detailed backgrounds of an almost painted-quality. <ref>[http://randomhoohaas.flyingomelette.com/OtherGames/OtherGames-mksc.htm Source]</ref>
<gallery>
<gallery>
Image:Mariok53.jpg
Mariok53.jpg
Image:Mariok54.jpg
Mariok54.jpg
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</gallery>


==Unused Content==
==Unused content==
The [[Banana|Banana Bunch]] and [[Golden Mushroom]] items were going to be in the game. The unfinished versions can be seen by using a GameShark code. The Banana Bunch won't do anything, and the Super Mushroom acts like a [[Mushroom]] but gives the ability to have infinite boosts even if no item is shown. A [[Fake Item Box]] was planned to be in the game but removed for unknown reasons. It has the same functions as a regular Banana.
The [[Banana|Banana Bunch]] and [[Golden Mushroom]] items were going to be in the game. The unfinished versions can be seen by using a GameShark code. The Banana Bunch won't do anything, and the Super Mushroom acts like a [[Mushroom]] but gives the ability to have infinite boosts even if no item is shown. A [[Fake Item Box]] was planned to be in the game but removed for unknown reasons. It has the same functions as a regular Banana.


Also found in the games files are all 4 [[Mario Kart (series)#Battle Mode|Battle]] [[Super Mario Kart#Battle courses|courses]] from ''[[Super Mario Kart]]''. This could mean that these courses were planned to be unlockable as the [[Super_Mario_Kart#Race_courses|race courses]] are.<ref>https://tcrf.net/Mario_Kart:_Super_Circuit</ref>  
Also found in the games files are all 4 [[Battle Mode|Battle]] [[Super Mario Kart#Battle courses|courses]] from ''[[Super Mario Kart]]''. This could mean that these courses were planned to be unlockable as the [[Super Mario Kart#Race courses|race courses]] are.<ref>https://tcrf.net/Mario_Kart:_Super_Circuit</ref>  


<gallery>
<gallery>
File:Mario-kart-super-circuit 195714 500.jpg|Unused award ceremony screen.
Mario-kart-super-circuit 195714 500.jpg|Unused award ceremony screen.
File:FakeBoxMKSC.png|Unused [[Fake Item Box]]
FakeBoxMKSC.png|Unused [[Fake Item Box]]
File:GoldenMushroom MKSC Unused.png|Unused [[Golden Mushroom]]
GoldenMushroom MKSC Unused.png|Unused [[Golden Mushroom]]
File:MKSC-Sky_Garden_Fuzzy.png|A [[Fuzzy (Super Mario World 2: Yoshi's Island)|Fuzzy]] that was going to appear in [[Sky Garden (course)|Sky Garden]].
MKSC-Sky_Garden_Fuzzy.png|A [[Fuzzy (Super Mario World 2: Yoshi's Island)|Fuzzy]] that was going to appear in [[Sky Garden (course)|Sky Garden]].
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</gallery>


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{{Pre-release and unused content}}
{{Pre-release and unused content}}
[[Category:Pre-release and unused content|Mario Kart: Super Circuit]]
[[Category:Pre-release and unused content|Mario Kart: Super Circuit]]
[[it:Elementi beta di Mario Kart: Super Circuit]]
[[de:Mario Kart: Super Circuit/Beta-Elemente]]

Revision as of 15:59, July 12, 2017

This is a list of pre-release and unused content for the game Mario Kart: Super Circuit.

Pre-release

The game's working title was "Mario Kart Advance" which was kept in the Japanese version. Early Nintendo Power screenshots showed that the characters had different, "super-deformed" sprites of bigger heads contrasted by smaller karts. The HUD was slightly different, though largely recognizable compared to the released version. Finally, some of the tracks had more detailed backgrounds of an almost painted-quality. [1]

Unused content

The Banana Bunch and Golden Mushroom items were going to be in the game. The unfinished versions can be seen by using a GameShark code. The Banana Bunch won't do anything, and the Super Mushroom acts like a Mushroom but gives the ability to have infinite boosts even if no item is shown. A Fake Item Box was planned to be in the game but removed for unknown reasons. It has the same functions as a regular Banana.

Also found in the games files are all 4 Battle courses from Super Mario Kart. This could mean that these courses were planned to be unlockable as the race courses are.[2]

External Links

References