Toy Dream: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (BOT: Per proposal for OGA)
m (Robot: Automated text replacement (-{{LLQuote +{{quote2))
Line 7: Line 7:
|song=[[File:Mario Party 5 Soundtrack Lots Of Toys.oga]]
|song=[[File:Mario Party 5 Soundtrack Lots Of Toys.oga]]
}}
}}
{{LLQuote|Someone spilled a toy box! There's a train, some toy soldiers, and all kinds of other fun tricks on this board.|''[[Mario Party 5]]'' instruction booklet, page 27}}
{{quote2|Someone spilled a toy box! There's a train, some toy soldiers, and all kinds of other fun tricks on this board.|''[[Mario Party 5]]'' instruction booklet, page 27}}


'''Toy Dream''' in ''[[Mario Party 5]]'' is a [[board]] map from the [[Dream Depot]], played in the Party Mode of the game. Toy Dream is also one of boards players must defeat the [[Koopa Kid]] trio in, in Story Mode, although the board there is smaller and simpler. It is created from dreams of toys. Built on a light-blue, checkered platform amongst the clouds, Toy Dream is surrounded by a wall of building blocks. It is built out of toys, including a toy train, toy ship, presents, a robot, toy soldiers and other such objects. One of the toys is based on [[Mecha-Bowser]]. It shoots any player that stops on the [[Green Space|Happening Space]] in its mouth from a cannon. If players land on a Happening Space on top of a wall of blocks, toy soldiers blast down the blocks, knocking them to a lower section of the board. Landing on the Happening Space on top of a present in the middle of the board causes a [[Jack-in-the-Box (object)|Jack-in-the-Box]] to catapult whoever landed on it to another part of the board. Landing on the Happening Space in front of either train station gave players the opportunity to ride the train one full circuit, collecting [[coin]]s released from the engine along the way.
'''Toy Dream''' in ''[[Mario Party 5]]'' is a [[board]] map from the [[Dream Depot]], played in the Party Mode of the game. Toy Dream is also one of boards players must defeat the [[Koopa Kid]] trio in, in Story Mode, although the board there is smaller and simpler. It is created from dreams of toys. Built on a light-blue, checkered platform amongst the clouds, Toy Dream is surrounded by a wall of building blocks. It is built out of toys, including a toy train, toy ship, presents, a robot, toy soldiers and other such objects. One of the toys is based on [[Mecha-Bowser]]. It shoots any player that stops on the [[Green Space|Happening Space]] in its mouth from a cannon. If players land on a Happening Space on top of a wall of blocks, toy soldiers blast down the blocks, knocking them to a lower section of the board. Landing on the Happening Space on top of a present in the middle of the board causes a [[Jack-in-the-Box (object)|Jack-in-the-Box]] to catapult whoever landed on it to another part of the board. Landing on the Happening Space in front of either train station gave players the opportunity to ride the train one full circuit, collecting [[coin]]s released from the engine along the way.

Revision as of 18:26, May 20, 2017

Template:Board-infobox Template:Quote2

Toy Dream in Mario Party 5 is a board map from the Dream Depot, played in the Party Mode of the game. Toy Dream is also one of boards players must defeat the Koopa Kid trio in, in Story Mode, although the board there is smaller and simpler. It is created from dreams of toys. Built on a light-blue, checkered platform amongst the clouds, Toy Dream is surrounded by a wall of building blocks. It is built out of toys, including a toy train, toy ship, presents, a robot, toy soldiers and other such objects. One of the toys is based on Mecha-Bowser. It shoots any player that stops on the Happening Space in its mouth from a cannon. If players land on a Happening Space on top of a wall of blocks, toy soldiers blast down the blocks, knocking them to a lower section of the board. Landing on the Happening Space on top of a present in the middle of the board causes a Jack-in-the-Box to catapult whoever landed on it to another part of the board. Landing on the Happening Space in front of either train station gave players the opportunity to ride the train one full circuit, collecting coins released from the engine along the way.

The Story Mode's Toy Dream Board in Mario Party 5
The Story Mode version of the board

Spaces

Party Mode

Type of Space Number of Spaces
Blue Space from Mario Party 4 and Mario Party 5
Blue Spaces
51
Red Space from Mario Party 4 and Mario Party 5
Red Spaces
6 (0 during the last five turns if the Red Spaces turn into Bowser Spaces)
Event Space from Mario Party 5
Happening Spaces
7
Donkey Kong Space from Mario Party 5
DK Spaces
1
File:Bowser Square.PNG
Bowser Spaces
1 (7 during the last five turns if all Red Spaces turn into Bowser Spaces)
Total of Spaces 66

Story Mode

Type of Space Number of Spaces
Blue Space from Mario Party 4 and Mario Party 5
Blue Spaces
14
Red Space from Mario Party 4 and Mario Party 5
Red Spaces
3
Event Space from Mario Party 5
Happening Spaces
1
Donkey Kong Space from Mario Party 5
DK Spaces
1
File:Bowser Square.PNG
Bowser Spaces
0

VS Spaces
2
Total of Spaces 21

Trivia

Names in other languages

Template:Foreignname