DK Jungle (golf course): Difference between revisions

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!width="40%"|Description
!width="40%"|Description
|-
|-
|Hole 1
|1
|[[File:DKJungle1.jpg|200px]]
|[[File:DKJungle1.jpg|200px]]
|Par 5
|5
|484 yards
|484 yards
|502 yards
|502 yards
|522 yards
|522 yards
|
|Two Screaming Pillars flank the fairway near the beginning of this hole.  In the center is DK's hut, and above it is a Barrel Cannon which shoots balls onto the green.
|-
|-
|Hole 2
|2
|[[File:DKJungle2.jpg|200px]]
|[[File:DKJungle2.jpg|200px]]
|Par 4
|4
|392 yards
|392 yards
|404 yards
|404 yards
|418 yards
|418 yards
|
|This hole is separated by an abyss with two bouncy flowers.  The ball can be hit over the gap, or onto the flowers that can get the ball across.
|-
|-
|Hole 3
|3
|[[File:DKJungle3.jpg|200px]]
|[[File:DKJungle3.jpg|200px]]
|Par 3
|3
|158 yards
|158 yards
|169 yards
|169 yards
|182 yards
|182 yards
|
|The green is surrounded by three TNT Barrels, so getting the ball to land on this area takes extra care.
|-
|-
|Hole 4
|4
|[[File:DKJungle4.jpg|200px]]
|[[File:DKJungle4.jpg|200px]]
|Par 4
|4
|382 yards
|382 yards
|402 yards
|402 yards
|422 yards
|422 yards
|
|This hole turns left and then right, with TNT Barrels lining the diagonal stretch.  The bouncy flower on the left can be used to get the ball over the first few obstacles.
|-
|-
|Hole 5
|5
|[[File:DKJungle5.jpg|200px]]
|[[File:DKJungle5.jpg|200px]]
|Par 4
|4
|390 yards
|390 yards
|408 yards
|408 yards
|430 yards
|430 yards
|
|This hole is made of small islands.  Either get the ball from island to island, or aim it at the Barrel Cannon in the center so it can be shot onto the green.
|-
|-
|Hole 6
|6
|[[File:DKJungle6.jpg|200px]]
|[[File:DKJungle6.jpg|200px]]
|Par 4
|4
|387 yards
|387 yards
|407 yards
|407 yards
|427 yards
|427 yards
|
|This hole has Chomps all around, including three of them lined up in the center of the fairway.
|-
|-
|Hole 7
|7
|[[File:DKJungle7.jpg|200px]]
|[[File:DKJungle7.jpg|200px]]
|Par 5
|5
|498 yards
|498 yards
|518 yards
|518 yards
|539 yard
|539 yard
|
|A winding hole with three giant Screaming Pillars, and four Barrel Cannons.  Three Barrel Cannons shoot balls towards the green, and one shoots them backwards.
|-
|-
|Hole 8
|8
|[[File:DKJungle8.jpg|200px]]
|[[File:DKJungle8.jpg|200px]]
|Par 3
|3
|143 yards
|143 yards
|157 yards
|157 yards
|170 yards
|170 yards
|This hole has the player hit into the center of a tree trunk.
|This hole has the player hit the ball into the center of a tree trunk.  Reading the wind is very important here.
|-
|-
|Hole 9
|9
|[[File:DKJungle9.jpg|200px]]
|[[File:DKJungle9.jpg|200px]]
|Par 4
|4
|381 yards
|381 yards
|400 yards
|400 yards
|421 yards
|421 yards
|
|A straight but tricky hole with five TNT Barrels on the fairway, and four Screaming Pillars on the right side.
|-
|-
|}
|}

Revision as of 08:07, May 10, 2017

Template:Golf Course DK Jungle is a golf course in Mario Golf: World Tour. It is unlocked after collecting 27 Star Coins. It is a Par 36, as it is a nine hole course. It is strongly based off of the Donkey Kong franchise, mainly Donkey Kong Country Returns. TNT Barrels, Donkey Kong's hut, Chomps, and Screaming Pillars act as the course's gimmicks. It features various wood areas and some holes take place near giant trees, like Congo Canopy.

Holes

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

Hole Image Par Front Tee Back Tee Tournament Tee Description
1 Mario Golf: World Tour 5 484 yards 502 yards 522 yards Two Screaming Pillars flank the fairway near the beginning of this hole. In the center is DK's hut, and above it is a Barrel Cannon which shoots balls onto the green.
2 Mario Golf: World Tour 4 392 yards 404 yards 418 yards This hole is separated by an abyss with two bouncy flowers. The ball can be hit over the gap, or onto the flowers that can get the ball across.
3 Mario Golf: World Tour 3 158 yards 169 yards 182 yards The green is surrounded by three TNT Barrels, so getting the ball to land on this area takes extra care.
4 Mario Golf: World Tour 4 382 yards 402 yards 422 yards This hole turns left and then right, with TNT Barrels lining the diagonal stretch. The bouncy flower on the left can be used to get the ball over the first few obstacles.
5 Mario Golf: World Tour 4 390 yards 408 yards 430 yards This hole is made of small islands. Either get the ball from island to island, or aim it at the Barrel Cannon in the center so it can be shot onto the green.
6 Mario Golf: World Tour 4 387 yards 407 yards 427 yards This hole has Chomps all around, including three of them lined up in the center of the fairway.
7 Mario Golf: World Tour 5 498 yards 518 yards 539 yard A winding hole with three giant Screaming Pillars, and four Barrel Cannons. Three Barrel Cannons shoot balls towards the green, and one shoots them backwards.
8 Mario Golf: World Tour 3 143 yards 157 yards 170 yards This hole has the player hit the ball into the center of a tree trunk. Reading the wind is very important here.
9 Mario Golf: World Tour 4 381 yards 400 yards 421 yards A straight but tricky hole with five TNT Barrels on the fairway, and four Screaming Pillars on the right side.