The Beach Cannon's Secret: Difference between revisions

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[[Category:Super Mario Sunshine Missions]]
[[Category:Super Mario Sunshine Missions]]

Revision as of 16:05, April 30, 2017

Template:Missionbox The Beach Cannon's Secret is the second episode of Pinna Park in Super Mario Sunshine. The episode's objective is to enter the cannon on the beach and clear the secret course.

Layout

Pinna Park
The cannon on the beach.

During this episode, a Monty Mole has taken over the cannon on the far end of the beach and has attached Bill Blasters to the front. The Monty Mole will constantly fire Bullet Bills of different types at the player: standard Bullet Bills, Missile Bills, and Gold Bullet Bills. If Mario gets close enough to the cannon, the Monty Mole will begin throwing Bob-ombs, though getting too close will make the Monty Mole hide in the cannon. To defeat the Monty Mole, the player has to spray a Bob-omb and then pick up and throw it at the Monty Mole. Doing so three times will defeat it and the player can enter the cannon.

Upon entering the course, Shadow Mario will appear a take F.L.U.D.D. away. The Beach Cannon's Secret course is filled with disappearing platforms the player has to quickly run over. The first set of green platforms disappear in sections, indicated by being colored darker until they disappear completely, then reappearing a few seconds later. The Yoshi Egg-styled platforms will not disappear. The next platform goes two directions: forward or up. Moving along the green spotted platform leads the player to a wall that sends out Strollin' Stus, and jumping up the trampoline platforms will take the player further along the course. Next are two sets of red disappearing platforms, though these platforms disappear one after another. The player has to rapidly dive in order to cross the platforms, and moving to slowly will cause Mario to fall. For the first set of platforms, Mario will fall to the aforementioned green spotted platforms if he isn't fast enough, but for the second set, Mario will fall into the abyss, losing a life. The second set also has a bend the player needs to adjust their dive on. At the end of the red platforms is the Shine Sprite.

Red Coins in the Cannon

Pinna Park
Red Coins in the Cannon[1]

Re-entering the cannon's course after clearing it once will allow the player to use F.L.U.D.D. and do a Red Coin challenge. Ground Pounding the Red Coin Switch will cause eight Red Coins to appear around the course, and the player needs to collect them all within a time limit of a minute. Failing to collect them all within the time limit will result in Mario losing a life. Six Red Coins are placed over the green disappearing platforms, and the other two are placed over the first set of red platforms. Collecting all eight Red Coins will cause the Shine Sprite to appear on the platform after the first set of red disappearing platforms.

Names in other languages

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References

  1. ^ Nintendo Power Player's Guide, page 75

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