Miira: Difference between revisions
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[[File:DKGB Mummy.png|frame|left]] | [[File:DKGB Mummy.png|frame|left]] | ||
''' | '''Miira''' are undead enemies, self-described as living mummies, encountered in ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. They first and only appear in [[stage 5-2]] of the [[Desert]]. Miira have the same behaviour as [[Aqua Man]] enemies, as they shuffle continuously on the platform they reside, only changing direction after meeting a wall or the edge of the said platform. [[Mario]] will lose a life whenever he runs into their front or back side. They can be stood on, and they can be picked up and thrown to other places. Launching a Miira at another defeatable enemy knocks both of them out. Miira enemies are also vulnerable to [[hammer]] assaults. | ||
== | ==Names in other languages== | ||
{{Foreignname | |||
|Jap=ミイラ<ref>Kazuki, Motoyama. Volume 30 of the [[KC Deluxe]] manga, [[Media:Donkey Kong GB characters KC.jpg|page 51]]</ref><ref>[http://imgur.com/a/UvABP#106 Mario Character Book, page 214]</ref> | |||
|JapR=Miira | |||
|JapM=Mummy}} | |||
==References== | |||
<references/> | <references/> | ||
{{BoxTop}} | {{BoxTop}} |
Revision as of 10:57, September 30, 2016
Template:Anotherlanguage Template:Species-infobox
Miira are undead enemies, self-described as living mummies, encountered in Donkey Kong for the Game Boy. They first and only appear in stage 5-2 of the Desert. Miira have the same behaviour as Aqua Man enemies, as they shuffle continuously on the platform they reside, only changing direction after meeting a wall or the edge of the said platform. Mario will lose a life whenever he runs into their front or back side. They can be stood on, and they can be picked up and thrown to other places. Launching a Miira at another defeatable enemy knocks both of them out. Miira enemies are also vulnerable to hammer assaults.