Color Switch: Difference between revisions
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[[File:Color_Switch1.PNG|frame|'''Color Switches''']] | [[File:Color_Switch1.PNG|frame|'''Color Switches''']] | ||
'''Color Switches''' | '''Color Switches''', originally known as simply '''Switches'''<ref>''Mario vs. Donkey Kong'' instruction booklet, pg. 23</ref>, are objects found throughout the [[Mario vs. Donkey Kong (series)|''Mario vs. Donkey Kong'' series]]. | ||
They can be red, yellow, or blue switches, and require [[Mario]] or [[Mini Mario (toy)|Mini Mario]] to jump on top to activate. They typically have the effect of enabling corresponding color-coded platforms, ladders, blocks, or horizontal or vertical gates. This also disables the other colors, although Color Switches may have secondary functions on other obstacles on the screen, such as [[Phantom Guy]]s. | |||
In ''[[Mario vs. Donkey Kong]]'', they appeared like rounded buttons. In ''[[Mario vs. Donkey Kong 2: March of the Minis]]'' they have flat tops, a design which has stuck in subsequent titles. They use different sound effects in ''[[Mario vs. Donkey Kong]]'' and ''[[Mario vs. Donkey Kong: Tipping Stars]]''. | |||
==References== | |||
<references/> | |||
{{BoxTop}} | {{BoxTop}} | ||
{{MVDK}} | |||
{{MVDK:MOTM}} | {{MVDK:MOTM}} | ||
{{MVDK:TS}} | |||
[[Category:Objects]] | [[Category:Objects]] | ||
[[Category:Switches]] | [[Category:Switches]] | ||
[[Category:Mario vs. Donkey Kong]] | |||
[[Category:Mario vs. Donkey Kong 2: March of the Minis]] | [[Category:Mario vs. Donkey Kong 2: March of the Minis]] | ||
[[Category:Mario vs. Donkey Kong: Minis March Again!]] | |||
[[Category:Mario vs. Donkey Kong: Mini-Land Mayhem!]] | |||
[[Category:Mario vs. Donkey Kong: Tipping Stars]] |
Revision as of 18:40, September 13, 2016
Color Switches, originally known as simply Switches[1], are objects found throughout the Mario vs. Donkey Kong series.
They can be red, yellow, or blue switches, and require Mario or Mini Mario to jump on top to activate. They typically have the effect of enabling corresponding color-coded platforms, ladders, blocks, or horizontal or vertical gates. This also disables the other colors, although Color Switches may have secondary functions on other obstacles on the screen, such as Phantom Guys.
In Mario vs. Donkey Kong, they appeared like rounded buttons. In Mario vs. Donkey Kong 2: March of the Minis they have flat tops, a design which has stuck in subsequent titles. They use different sound effects in Mario vs. Donkey Kong and Mario vs. Donkey Kong: Tipping Stars.
References
- ^ Mario vs. Donkey Kong instruction booklet, pg. 23