Ottō: Difference between revisions

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{{Species-infobox
|image=[[File:Ottō.png]]
|first_appearance=''[[Donkey Kong (Game Boy)]]'' ([[List of games by date#1994|1994]])
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[[File:DKGB Octopus.png|frame|left]]
'''Ottō''' ('''オットー'''<ref>Kazuki, Motoyama. Volume 30 of the [[KC Deluxe]] manga, [[Media:Donkey Kong GB characters KC.jpg|page 51]]</ref>) is an enemy in ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. It makes its appearance in the [[Iceberg]] world, specifically [[stage 7-2]]. Found underwater, it grabs [[Mario]] with its tentacles and latches on to his head. This inhibits Mario's ability to swim, enabling him only to walk and jump, and prevents him from pulling [[Lever Switch|switches]] until Ottō releases him.
'''Ottō''' ('''オットー'''<ref>Kazuki, Motoyama. Volume 30 of the [[KC Deluxe]] manga, [[Media:Donkey Kong GB characters KC.jpg|page 51]]</ref>) is an enemy in ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. It makes its appearance in the [[Iceberg]] world, specifically [[stage 7-2]]. Found underwater, it grabs [[Mario]] with its tentacles and latches on to his head. This inhibits Mario's ability to swim, enabling him only to walk and jump, and prevents him from pulling [[Lever Switch|switches]] until Ottō releases him.
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Revision as of 16:23, July 25, 2016

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Not to be confused with Otto.

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Ottō

Ottō (オットー[1]) is an enemy in Donkey Kong for the Game Boy. It makes its appearance in the Iceberg world, specifically stage 7-2. Found underwater, it grabs Mario with its tentacles and latches on to his head. This inhibits Mario's ability to swim, enabling him only to walk and jump, and prevents him from pulling switches until Ottō releases him.

Reference

  1. ^ Kazuki, Motoyama. Volume 30 of the KC Deluxe manga, page 51

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