Miira: Difference between revisions
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[[File:DKGB Mummy.png|frame|100px|]] | [[File:DKGB Mummy.png|frame|100px|]] | ||
'''Mīra''' ('''ミイラ'''<ref>Kazuki, Motoyama. Volume 30 of the [[KC Deluxe]] manga, [[Media:Donkey Kong GB characters KC.jpg|page 51]]</ref>) are undead enemies, self-described as living mummies, encountered in ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. They first and only appear in [[stage 5-2]] of the [[Desert]]. Mīra have the same behaviour as [[Akuaman]] enemies, as they shuffle continuously on the platform they reside, only changing direction after meeting a wall or the edge of the said platform. [[Mario]] will lose a life whenever he runs into their front or back side. They can be stood on, and they can be picked up and thrown to other places. Launching a Mīra at another defeatable enemy knocks both of them out. Mīra enemies are also vulnerable to [[hammer]] assaults. | '''Mīra''' ('''ミイラ'''<ref>Kazuki, Motoyama. Volume 30 of the [[KC Deluxe]] manga, [[Media:Donkey Kong GB characters KC.jpg|page 51]]</ref>, meaning "Mummy") are undead enemies, self-described as living mummies, encountered in ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. They first and only appear in [[stage 5-2]] of the [[Desert]]. Mīra have the same behaviour as [[Akuaman]] enemies, as they shuffle continuously on the platform they reside, only changing direction after meeting a wall or the edge of the said platform. [[Mario]] will lose a life whenever he runs into their front or back side. They can be stood on, and they can be picked up and thrown to other places. Launching a Mīra at another defeatable enemy knocks both of them out. Mīra enemies are also vulnerable to [[hammer]] assaults. | ||
==References== | ==References== |
Revision as of 11:06, July 17, 2016
Mīra (ミイラ[1], meaning "Mummy") are undead enemies, self-described as living mummies, encountered in Donkey Kong for the Game Boy. They first and only appear in stage 5-2 of the Desert. Mīra have the same behaviour as Akuaman enemies, as they shuffle continuously on the platform they reside, only changing direction after meeting a wall or the edge of the said platform. Mario will lose a life whenever he runs into their front or back side. They can be stood on, and they can be picked up and thrown to other places. Launching a Mīra at another defeatable enemy knocks both of them out. Mīra enemies are also vulnerable to hammer assaults.
References