Dice 'n' Dash: Difference between revisions

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{{minigame-infobox
{{minigame-infobox
|image=[[File:Dice 'n' Dash.png|260px]]
|image=[[File:Dice 'n' Dash.png|260px]]
|appeared_in=''[[Mario Party 10]]''
|appeared_in=''[[Mario Party 10]]
|type=Free-for-All minigame
|type=Free-for-All minigame
|controls={{button|wii|A}}: Hit Dice Block
|info='''In-game description'''<br>''"Jump with {{button|wii|A}} to enter the item code and unlock the door!"''
}}
}}
'''Dice 'n' Dash''' is a Free-for-All [[minigame]] appearing in ''[[Mario Party 10]]''.
'''Dice 'n' Dash''' is a Free-for-All [[minigame]] appearing in ''[[Mario Party 10]]''.


==Gameplay==
==Gameplay==
The players are in a temple, stuck inside. Each player must use the available [[Dice Block]] to enter the code of a [[Super Mushroom]], [[Fire Flower]], and finally, [[Green Shell]]. Each time the player hits an icon that matches, the dice will roll faster. If any player rolls a [[Bowser]] icon, the door is reset to the beginning. If the player rolls any icon they already rolled, he/she has to try again. The first player to roll all icons wins.
The players are in a temple, stuck inside. Each player must use the available [[Dice Block]] to enter the code of a [[Super Mushroom]], [[Fire Flower]], and finally, [[Green Shell]]. Each time the player hits an icon that matches, the dice will roll faster. The player does not need to input the item code in the correct order, as depicted on the door: it is enough to hit them in any order. If any player rolls a [[Bowser]] icon, the door is reset to the beginning. If the player rolls any icon they already rolled, he/she has to try again. The first player to roll all icons wins.


==Controls==
{{button|wii|A}} − Hit Dice Block
==In-game description==
''"Jump with {{button|wii|A}} to enter the item code and unlock the door!"''
{{BoxTop}}
{{BoxTop}}
{{MP10 Minigames}}
{{MP10 Minigames}}

Revision as of 20:27, July 21, 2015

Template:Minigame-infobox Dice 'n' Dash is a Free-for-All minigame appearing in Mario Party 10.

Gameplay

The players are in a temple, stuck inside. Each player must use the available Dice Block to enter the code of a Super Mushroom, Fire Flower, and finally, Green Shell. Each time the player hits an icon that matches, the dice will roll faster. The player does not need to input the item code in the correct order, as depicted on the door: it is enough to hit them in any order. If any player rolls a Bowser icon, the door is reset to the beginning. If the player rolls any icon they already rolled, he/she has to try again. The first player to roll all icons wins.

Template:BoxTop Template:MP10 Minigames