List of Mario Kart Wii pre-release and unused content: Difference between revisions
(The wiggler and the fire ball are actually used in tournaments.) |
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When all of the files are extracted from this game, a course called "old_mario_gc_b" is found.<ref>[http://www.youtube.com/watch?v=dterLPtM6ok]</ref> It is just like GCN Mario Circuit, the fourth course in the [[Leaf Cup]], but the difference is that there is no [[Chain Chomp]], the [[Piranha Plant]]s are not in [[Warp Pipes]], and the player's icon goes off of the screen as there is no map. There is also another course called "draw_demo".<ref>[http://www.youtube.com/watch?v=yHQDE8vzfFw]</ref> It is supposed to look like [[Mario Circuit]], but the pointers which are supposed to signify where to look in the file for the textures miss slightly, resulting in a graphical mess-up. There is no lap data or route data, so [[Lakitu]] will not appear to turn the player around or tell when a lap is completed. | When all of the files are extracted from this game, a course called "old_mario_gc_b" is found.<ref>[http://www.youtube.com/watch?v=dterLPtM6ok]</ref> It is just like GCN Mario Circuit, the fourth course in the [[Leaf Cup]], but the difference is that there is no [[Chain Chomp]], the [[Piranha Plant]]s are not in [[Warp Pipes]], and the player's icon goes off of the screen as there is no map. There is also another course called "draw_demo".<ref>[http://www.youtube.com/watch?v=yHQDE8vzfFw]</ref> It is supposed to look like [[Mario Circuit]], but the pointers which are supposed to signify where to look in the file for the textures miss slightly, resulting in a graphical mess-up. There is no lap data or route data, so [[Lakitu]] will not appear to turn the player around or tell when a lap is completed. | ||
Sprites have been found depicting icons for a [[Hammer Bro | Sprites have been found depicting icons for a [[Hammer Bro]], [[Koopa Paratroopa|Paratroopa]], [[Petey Piranha]], and a [[Mii|Mii Outfit C]].<ref>[http://www.mfgg.net/index.php?act=resdb¶m=03&c=1&id=23474]</ref> | ||
<center><gallery> | <center><gallery> | ||
File:Mkwiimodels.png|Early sprites, including Mario, a Mii, and a Wii Remote.<ref name="Unseen64">http://www.unseen64.net/2008/05/04/mario-kart-wii-beta/</ref> | File:Mkwiimodels.png|Early sprites, including Mario, a Mii, and a Wii Remote.<ref name="Unseen64">http://www.unseen64.net/2008/05/04/mario-kart-wii-beta/</ref> | ||
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File:Betaitems.png|Four early icons. It was discovered that 2 of the 3 orbs were [[Wiggler]] and a [[Fireball]]. [[Chain Chomp]] also appears. Note Wiggler and Fireball are used in-game during special online events.<ref name="Unseen64">http://www.unseen64.net/2008/05/04/mario-kart-wii-beta/</ref> | File:Betaitems.png|Four early icons. It was discovered that 2 of the 3 orbs were [[Wiggler]] and a [[Fireball]]. [[Chain Chomp]] also appears. Note Wiggler and Fireball are used in-game during special online events.<ref name="Unseen64">http://www.unseen64.net/2008/05/04/mario-kart-wii-beta/</ref> | ||
File:KoopaParatroopa-MKWii-Icon.png|An unused CSS Icon for [[Koopa Paratroopa|Paratroopa]] as a player. | File:KoopaParatroopa-MKWii-Icon.png|An unused CSS Icon for [[Koopa Paratroopa|Paratroopa]] as a player. | ||
File:HammerBro-MKWii-Icon.png|An unused CSS Icon for [[Hammer Bro | File:HammerBro-MKWii-Icon.png|An unused CSS Icon for [[Hammer Bro]] as a player. | ||
File:Petey-MKWii-Icon.png|An unused CSS Icon for [[Petey Piranha]] as a player. | File:Petey-MKWii-Icon.png|An unused CSS Icon for [[Petey Piranha]] as a player. | ||
</gallery></center> | </gallery></center> |
Revision as of 18:15, January 27, 2015
This is a list of beta elements for the game Mario Kart Wii.
Early builds
The game's original name was going to be Mario Kart X when it was still in development. The designs for Standard Kart S, Standard Kart M, and Standard Kart L were different, as well as the HUD. Coconut Mall was once called Delfino's MallTemplate:Refneeded.
Unused Data
When all of the files are extracted from this game, a course called "old_mario_gc_b" is found.[1] It is just like GCN Mario Circuit, the fourth course in the Leaf Cup, but the difference is that there is no Chain Chomp, the Piranha Plants are not in Warp Pipes, and the player's icon goes off of the screen as there is no map. There is also another course called "draw_demo".[2] It is supposed to look like Mario Circuit, but the pointers which are supposed to signify where to look in the file for the textures miss slightly, resulting in a graphical mess-up. There is no lap data or route data, so Lakitu will not appear to turn the player around or tell when a lap is completed.
Sprites have been found depicting icons for a Hammer Bro, Paratroopa, Petey Piranha, and a Mii Outfit C.[3]
Early sprites, including Mario, a Mii, and a Wii Remote.[4]
Four early icons. It was discovered that 2 of the 3 orbs were Wiggler and a Fireball. Chain Chomp also appears. Note Wiggler and Fireball are used in-game during special online events.[4]
An unused CSS Icon for Paratroopa as a player.
An unused CSS Icon for Hammer Bro as a player.
An unused CSS Icon for Petey Piranha as a player.
Trivia
- Every character playable in Mario Kart: Double Dash!! either returned playable in this game or has a beta CSS screenshot implying that they were originally intended to be playable in this game.