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{{italic title|List of ''Mario Kart: Super Circuit'' beta elements}} | {{italic title|List of ''Mario Kart: Super Circuit'' beta elements}} | ||
[[File:Logo EN Beta - Mario Kart Super Circuit.png|frame|Beta logo of ''[[Mario Kart: Super Circuit]]''.]] | |||
This is a list of beta elements of the game ''[[Mario Kart: Super Circuit]]''. | This is a list of beta elements of the game ''[[Mario Kart: Super Circuit]]''. | ||
==Beta elements== | ==Beta elements== | ||
Early [[Nintendo Power]] screenshots showed that the characters had different, "super-deformed" sprites of bigger heads contrasted by smaller karts. The [[Banana|Banana Bunch]] and [[Golden Mushroom]] items were going to be in the game. The unfinished versions can be seen by using a GameShark code. The Banana Bunch won't do anything, and the Golden Mushroom acts like a [[Mushroom]] but gives the ability to have infinite boosts even if no item is shown. A [[Fake Item Box]] was planned to be in the game but removed for unknown reasons. It has the same functions as a regular Banana. | The game's working title was "Mario Kart Advance". Early [[Nintendo Power]] screenshots showed that the characters had different, "super-deformed" sprites of bigger heads contrasted by smaller karts. The [[Banana|Banana Bunch]] and [[Golden Mushroom]] items were going to be in the game. The unfinished versions can be seen by using a GameShark code. The Banana Bunch won't do anything, and the Golden Mushroom acts like a [[Mushroom]] but gives the ability to have infinite boosts even if no item is shown. A [[Fake Item Box]] was planned to be in the game but removed for unknown reasons. It has the same functions as a regular Banana. | ||
The HUD was slightly different, though largely recognizable compared to the released version. | The HUD was slightly different, though largely recognizable compared to the released version. |