User:DandelionSprout/Memory Card: Difference between revisions

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✓[[Nintendo GameCube]]<br>
✓[[Nintendo GameCube]]<br>
:☐Maybe find some images of its larger memory cards?
:☐Maybe find some images of its larger memory cards?
[[Nintendo Wii]]<br>
[[Nintendo Wii]]<br>
:☐For [[WiiWare]], I cannot find properly reliable sources for game sizes. Everyone seem to state 83 and 86 blocks respectively due to "I heard it from a friend, who had heard it from a friend."
:☐For [[WiiWare]], I cannot find properly reliable sources for game sizes. Everyone seem to state 83 and 86 blocks respectively due to "I heard it from a friend, who had heard it from a friend."
☐[[Nintendo DSi]]<br>
☐[[Nintendo 3DS]]<br>
☐[[Nintendo 3DS]]<br>
☐I need to find a way to consistently make "Block" a unit worth explaining across consoles, even after a page deletion.<br>
☐I need to find a way to consistently make "Block" a unit worth explaining across consoles, even after a page deletion.<br>
Line 16: Line 17:
:✓[[Spiny Shell (blue)]] - 400 GB
:✓[[Spiny Shell (blue)]] - 400 GB
<br>——————————————————————————————————————————————————————————<br><br>
<br>——————————————————————————————————————————————————————————<br><br>
A '''Memory Card''' is a video game accessory that has been a part of many gaming consoles. Essentially, it is an external memory database where game data is saved, including for games of the [[Super Mario (franchise)|''Super Mario'' franchise]]. From [[Nintendo GameCube]] to [[Nintendo 3DS]], a non-standard measurement unit called a '''block''' was used for memory card capacity by Nintendo and in the consoles' system settings. On the GameCube, one block was approximately 8 KB. [[Wii]], [[Nintendo DSi]] and [[Nintendo 3DS]] had one block be 128 KB.
A '''Memory Card''' is a video game accessory that has been a part of many gaming consoles. Essentially, it is an external memory database where game data is saved, including for games of the [[Super Mario (franchise)|''Super Mario'' franchise]]. From [[Nintendo DSi]] to [[Nintendo 3DS]], a non-standard measurement unit called a '''block''' was used for memory card capacity by Nintendo and in the consoles' system settings. [[Nintendo DSi]] and [[Nintendo 3DS]] had one block be 128 KB.


==List of Memory cards==
==List of Memory cards==
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{{Rewrite-expand|The section contradicts itself on whether pre-Switch consoles could handle more than 32 GB, e.g. 64 GB.|section=yes|May 4, 2024}}
{{Rewrite-expand|The section contradicts itself on whether pre-Switch consoles could handle more than 32 GB, e.g. 64 GB.|section=yes|May 4, 2024}}
[[File:SecureDigitalCard Wikimedia Commons.svg|right|115px|thumb|Design of an SD card.]]
[[File:SecureDigitalCard Wikimedia Commons.svg|right|115px|thumb|Design of an SD card.]]
'''[[wikipedia:Secure Digital|SD cards]]''' are very common types of storage mediums that Nintendo began using since the [[Wii]] era. The Wii, unlike the Nintendo GameCube, has internal memory where players can save their game data, or even on SD cards, especially in cases where the internal memory runs out of storage. SD cards can store the Wii's channel data and some non-save game data, such as [[smashwiki:Snapshot|snapshots]] in ''[[Super Smash Bros. Brawl]]'', though the game also allows snapshots to be saved on the internal storage. The Wii and [[Nintendo 3DS]] all support SD cards up to 32GB in memory, though in the Wii's case, before the System Menu 4.0 update in March 2009, it could support only up to 2GB standard SD cards, not any SDHC cards. ''Super Smash Bros. Brawl'' and many other games are incompatible with SDHC cards, especially if they were released before the Wii gained SDHC card support.
'''[[wikipedia:Secure Digital|SD cards]]''' are very common types of storage mediums that Nintendo began using for Nintendo DSi and Nintendo 3DS. They have internal memory where players can save their game data, or even on SD cards, especially in cases where the internal memory runs out of storage. The [[Nintendo DSi]] and [[Nintendo 3DS]] both natively support SDHC SD cards up to 32GB in memory.
 
The Wii has an SD card button in the lower left corner of the Wii Menu. If the button shows up as blue instead of gray, meaning the Wii acknowledges that an SD card is inserted, clicking on the button will show a special menu with gray boxes on black, showing [[Virtual Console]] and [[WiiWare]] games that are stored on the SD card, including any of ''Super Mario'' franchise.
 
{|class="wikitable sortable" style="text-align:center"
|-
!Game
!Blocks
!Kilobytes (KB)
|-
|''[[Super Mario Galaxy]]''
|1
|128
|-
|''[[Super Mario Galaxy 2]]''
|1
|128
|-
|''[[New Super Mario Bros. Wii]]''
|1
|128
|-
|''[[Super Paper Mario]]''
|1
|128
|-
|''[[Super Mario All-Stars Limited Edition]]''
|1
|128
|-
|''[[Mario Strikers Charged]]''
|1
|128
|-
|''[[Super Mario Sluggers]]''
|2
|256
|-
|''[[Mario Power Tennis]]''
|1
|128
|-
|''[[Mario Party 8]]''
|1
|128
|-
|''[[Mario Party 9]]''
|1
|128
|-
|style="background-color:#DDD"|''[[Super Smash Bros. Brawl]]'' (each custom stage or replay)
|style="background-color:#DDD"|1
|style="background-color:#DDD"|128
|-
|''[[Donkey Kong Country Returns]]''
|2
|256
|}
 
====Channel and WiiWare game sizes====
For Wii channels and [[WiiWare]] games that can be copied in their entirety normally to an SD card in the Data Management settings.
{|class="wikitable sortable" style="text-align:center"
|-
!Game
!Blocks
!Megabytes (MB)
|-
|''[[Mario Kart Channel]]''
|86
|11.0
|-
|''[[Dr. Mario Online Rx]]''
|83
|10.6
|-
|''[[WarioWare: D.I.Y. Showcase]]
|86
|11.0
|}


====SD card support table====
====SD card support table====
[[File:SecureDigitalCard Wikimedia Commons.svg|60px|right]]
[[File:SecureDigitalCard Wikimedia Commons.svg|60px|right]]
Nintendo consoles from [[Nintendo Wii]] onwards support SD cards. The Wii could initially only use cards up to 2 GB. The Wii Menu 4.0 update added support for cards up to 32 GB (SDHC), but it did not have retroactive effect for previously released games (e.g. ''[[Super Smash Bros. Brawl]]'').


[[Nintendo DSi]] and [[Nintendo 3DS]] have native support for cards up to 32 GB.
[[Nintendo DSi]] and [[Nintendo 3DS]] have native support for cards up to 32 GB.


[[File:SecureDigitalCard Micro Wikimedia Commons.svg|40px|left]]
[[New Nintendo 3DS]] replaced the standard SD card size with microSD, still with a limit of 32 GB.
[[New Nintendo 3DS]] replaced the standard SD card size with microSD, still with a limit of 32 GB.
{{br}}
{{br}}

Revision as of 22:49, May 11, 2024

Info that has not yet been carried onto console' pages, in the event that Talk:Memory Card ends up deleting the entire page and all its contents before such moves have occured.

✓Nintendo 64
Nintendo GameCube

☐Maybe find some images of its larger memory cards?

Nintendo Wii

☐For WiiWare, I cannot find properly reliable sources for game sizes. Everyone seem to state 83 and 86 blocks respectively due to "I heard it from a friend, who had heard it from a friend."

Nintendo DSi
Nintendo 3DS
☐I need to find a way to consistently make "Block" a unit worth explaining across consoles, even after a page deletion.
Wii U (All but moved previously, but I need to doublecheck Mii Maker and Super Smash Bros. for Wii U.
Nintendo Switch (What would even happen if I took out its SD card?)
✓Massively reduce the contents of "SD card support table".
✓Nintendo-themed SD cards' images, all of which are SDXC microSD intended for Nintendo Switch:

Yoshi egg - 64 GB
✓Mushroom/Toad - 128 GB
Super Star - 256 GB
Spiny Shell (blue) - 400 GB


——————————————————————————————————————————————————————————

A Memory Card is a video game accessory that has been a part of many gaming consoles. Essentially, it is an external memory database where game data is saved, including for games of the Super Mario franchise. From Nintendo DSi to Nintendo 3DS, a non-standard measurement unit called a block was used for memory card capacity by Nintendo and in the consoles' system settings. Nintendo DSi and Nintendo 3DS had one block be 128 KB.

List of Memory cards

SD cards

It has been requested that this section be rewritten and expanded to include more information. Reason: The section contradicts itself on whether pre-Switch consoles could handle more than 32 GB, e.g. 64 GB. (tagged on May 4, 2024)

An icon whose design and intention are to demonstrate an SD card.
Design of an SD card.

SD cards are very common types of storage mediums that Nintendo began using for Nintendo DSi and Nintendo 3DS. They have internal memory where players can save their game data, or even on SD cards, especially in cases where the internal memory runs out of storage. The Nintendo DSi and Nintendo 3DS both natively support SDHC SD cards up to 32GB in memory.

SD card support table

An icon whose design and intention are to demonstrate an SD card.

Nintendo DSi and Nintendo 3DS have native support for cards up to 32 GB.

New Nintendo 3DS replaced the standard SD card size with microSD, still with a limit of 32 GB.

References