Wario (franchise): Difference between revisions

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!colspan="2"style="font-size:125%;text-align:left"|''[[Mario & Wario]]''
!colspan="2"style="font-size:125%;text-align:left"|''[[Mario & Wario]]''
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|[[File:MnW cover art.jpg|145x145px]]<span style="font-size:8pt"><br>{{release|Japan|August 27, 1993}}[[Super Nintendo Entertainment System|Super Famicom]]</span>
|style="text-align:center"|[[File:MnW cover art.jpg|145x145px]]<span style="font-size:8pt"><br>{{release|Japan|August 27, 1993}}[[Super Nintendo Entertainment System|Super Famicom]]</span>
|''[[Mario & Wario]]'' is a side-scrolling puzzle-platformer game designed by {{wp|Satoshi Tajiri}} and developed by [[Game Freak]] for the [[Super Nintendo Entertainment System#Super Famicom|Super Famicom]] console. Released in August 1993, it is one of the few [[Super Mario (franchise)|''Super Mario'']] games to utilize the [[Super Nintendo Entertainment System#Super NES Mouse|Super Famicom Mouse]] accessory. The gameplay focuses on guiding Mario, who has various objects on his head placed by Wario, through a series of levels consisting of various obstacles and traps. Because Mario has been rendered sightless and is constantly in danger of walking into hazards, the player controls the fairy [[Wanda]], who can protect Mario by changing the environment around him as he moves towards the levels' end.
|''[[Mario & Wario]]'' is a side-scrolling puzzle-platformer game designed by {{wp|Satoshi Tajiri}} and developed by [[Game Freak]] for the [[Super Nintendo Entertainment System#Super Famicom|Super Famicom]] console. Released in August 1993, it is one of the few [[Super Mario (franchise)|''Super Mario'']] games to utilize the [[Super Nintendo Entertainment System#Super NES Mouse|Super Famicom Mouse]] accessory. The gameplay focuses on guiding Mario, who has various objects on his head placed by Wario, through a series of levels consisting of various obstacles and traps. Because Mario has been rendered sightless and is constantly in danger of walking into hazards, the player controls the fairy [[Wanda]], who can protect Mario by changing the environment around him as he moves towards the levels' end.


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!colspan="2"style="font-size:125%;text-align:left"|''[[Wario's Woods]]''
!colspan="2"style="font-size:125%;text-align:left"|''[[Wario's Woods]]''
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|[[File:WWoods NESCover.jpg|145x145px]]<span style="font-size:8pt"><br>{{release|Japan|February 19, 1994}}[[Nintendo Entertainment System|NES]]<br>{{release|USA|December 10, 1994}}[[Super Nintendo Entertainment System|SNES]]</span>
|style="text-align:center"|[[File:WWoods NESCover.jpg|145x145px]]<span style="font-size:8pt"><br>{{release|Japan|February 19, 1994}}[[Nintendo Entertainment System|NES]]<br>{{release|USA|December 10, 1994}}[[Super Nintendo Entertainment System|SNES]]</span>
|''[[Wario's Woods]]'' is a puzzle game released for both the [[Nintendo Entertainment System|NES]] and [[Super Nintendo Entertainment System|SNES]] in 1994. The NES version was the last officially licensed game released for the console in North America and was the only game on the console to have an official rating by the {{wp|Entertainment Software Rating Board|ESRB}}. ''Wario's Woods'' is a falling block [[Genre#Puzzle games|puzzle]] game where the objective is to clear the playing field of monsters by using bombs, arranging them into rows of matching colors. Unlike in many puzzle games that have the player directly manipulating the game pieces, the player controls [[Toad]], who moves around the playing field and arranges them after they have fallen.
|''[[Wario's Woods]]'' is a puzzle game released for both the [[Nintendo Entertainment System|NES]] and [[Super Nintendo Entertainment System|SNES]] in 1994. The NES version was the last officially licensed game released for the console in North America and was the only game on the console to have an official rating by the {{wp|Entertainment Software Rating Board|ESRB}}. ''Wario's Woods'' is a falling block [[Genre#Puzzle games|puzzle]] game where the objective is to clear the playing field of monsters by using bombs, arranging them into rows of matching colors. Unlike in many puzzle games that have the player directly manipulating the game pieces, the player controls [[Toad]], who moves around the playing field and arranges them after they have fallen.
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!colspan="2"style="font-size:125%;text-align:left"|''[[Wario Blast: Featuring Bomberman!]]''
!colspan="2"style="font-size:125%;text-align:left"|''[[Wario Blast: Featuring Bomberman!]]''
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|[[File:WarioB Cover.jpg|145x145px]]<span style="font-size:8pt"><br>{{release|Japan|August 10, 1994}}[[Game Boy]]</span>
|style="text-align:center"|[[File:WarioB Cover.jpg|145x145px]]<span style="font-size:8pt"><br>{{release|Japan|August 10, 1994}}[[Game Boy]]</span>
|[[Hudson Soft]] created the game ''[[Wario Blast: Featuring Bomberman!]]'', a crossover between Wario's franchise and that of Hudson's flagship character [[Bomberman]]. The original release of the game was ''{{wp|Bomberman GB}}'', but for the Western release, Wario was added to the game. In the game, Wario has decided to loot Bomberman's world for his gain, and Bomberman must confront Wario in various battles to save his world from complete decimation. The player can play as either character; however, this does not significantly change the gameplay in any way.
|[[Hudson Soft]] created the game ''[[Wario Blast: Featuring Bomberman!]]'', a crossover between Wario's franchise and that of Hudson's flagship character [[Bomberman]]. The original release of the game was ''{{wp|Bomberman GB}}'', but for the Western release, Wario was added to the game. In the game, Wario has decided to loot Bomberman's world for his gain, and Bomberman must confront Wario in various battles to save his world from complete decimation. The player can play as either character; however, this does not significantly change the gameplay in any way.
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!colspan="2"style="font-size:125%;text-align:left"|''[[Wario World]]''
!colspan="2"style="font-size:125%;text-align:left"|''[[Wario World]]''
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|[[File:Wario World game cover.jpg|145x145px]]<span style="font-size:8pt"><br>{{release|Europe|June 20, 2003}}[[Nintendo GameCube]]</span>
|style="text-align:center"|[[File:Wario World game cover.jpg|145x145px]]<span style="font-size:8pt"><br>{{release|Europe|June 20, 2003}}[[Nintendo GameCube]]</span>
|''[[Wario World]]'' is a spin-off of the ''[[Wario Land (series)|Wario Land]]'' series developed by [[Treasure]], released for the [[Nintendo GameCube]] in 2003 and 2004. It is the only 3D [[Genre#Platform games|platformer]] in the ''Wario'' franchise. In the game, Wario is elated at his newly-constructed [[Wario Castle|castle]] filled with treasures, only for one of his stolen treasures, the evil [[Black Jewel|black jewel]], to transform the castle into a series of [[world]]s. With the help of the [[Spriteling]]s he rescues along the way, Wario must traverse each world and defeat the black jewel in order to reclaim his castle and treasures.
|''[[Wario World]]'' is a spin-off of the ''[[Wario Land (series)|Wario Land]]'' series developed by [[Treasure]], released for the [[Nintendo GameCube]] in 2003 and 2004. It is the only 3D [[Genre#Platform games|platformer]] in the ''Wario'' franchise. In the game, Wario is elated at his newly-constructed [[Wario Castle|castle]] filled with treasures, only for one of his stolen treasures, the evil [[Black Jewel|black jewel]], to transform the castle into a series of [[world]]s. With the help of the [[Spriteling]]s he rescues along the way, Wario must traverse each world and defeat the black jewel in order to reclaim his castle and treasures.
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!colspan="2"style="font-size:125%;text-align:left"|''[[Wario: Master of Disguise]]''
!colspan="2"style="font-size:125%;text-align:left"|''[[Wario: Master of Disguise]]''
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|[[File:Wario Master of Disguise NA box art.jpg|145x145px]]<span style="font-size:8pt"><br>{{release|Japan|January 18, 2007}}[[Nintendo DS]]</span>
|style="text-align:center"|[[File:Wario Master of Disguise NA box art.jpg|145x145px]]<span style="font-size:8pt"><br>{{release|Japan|January 18, 2007}}[[Nintendo DS]]</span>
|''[[Wario: Master of Disguise]]'', developed by [[SUZAK Inc.]] for the Nintendo DS, has Wario advance through levels by taking advantage of seven alternate "forms" (other than his normal "Thief" form). One day, while switching through television channels, Wario's attention is caught by ''[[The Silver Zephyr]]'', a show about a thief who can wield various disguises. He quickly creates a helmet that teleports him into the show's world, and steals [[Goodstyle]], the disguise-changing wand of its star, who is really the powerless [[Count Cannoli]]. Wario also tracks down an ancient tablet called the [[Wishstone]], confronts another thief called [[Carpaccio]], and in the end, encounters and destroys the demon [[Terrormisu]], who is sealed inside the Wishstone. After his final victory, Wario wishes for all of Count Cannoli's money and treasures; though this request is granted, the money is not teleported out of the TV world, infuriating Wario.
|''[[Wario: Master of Disguise]]'', developed by [[SUZAK Inc.]] for the Nintendo DS, has Wario advance through levels by taking advantage of seven alternate "forms" (other than his normal "Thief" form). One day, while switching through television channels, Wario's attention is caught by ''[[The Silver Zephyr]]'', a show about a thief who can wield various disguises. He quickly creates a helmet that teleports him into the show's world, and steals [[Goodstyle]], the disguise-changing wand of its star, who is really the powerless [[Count Cannoli]]. Wario also tracks down an ancient tablet called the [[Wishstone]], confronts another thief called [[Carpaccio]], and in the end, encounters and destroys the demon [[Terrormisu]], who is sealed inside the Wishstone. After his final victory, Wario wishes for all of Count Cannoli's money and treasures; though this request is granted, the money is not teleported out of the TV world, infuriating Wario.
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