Mario & Luigi: Dream Team: Difference between revisions

(→‎Real world: Bros. Attack identifiers removed. They’re all Bros. Attacks!)
Tag: Mobile edit
Tag: Mobile edit
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*This is the first game to use an icon of a boot for the jump [[Command Block]] instead of an upward-pointing arrow like in the previous two games.
*This is the first game to use an icon of a boot for the jump [[Command Block]] instead of an upward-pointing arrow like in the previous two games.
*The player has an option to choose what their dominant hand is, which affects the side Giant Luigi is on during giant battles. In ''Mario & Luigi: Bowser's Inside Story'', Giant Bowser is always on the left side, while in the [[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|remake]] he is always on the right side of the screen.
*The player has an option to choose what their dominant hand is, which affects the side Giant Luigi is on during giant battles. In ''Mario & Luigi: Bowser's Inside Story'', Giant Bowser is always on the left side, while in the [[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|remake]] he is always on the right side of the screen.
*While Badges return from ''Mario & Luigi: Bowser's Inside Story'', more than one Badge Effect can be held onto at a time rather than just one. In addition, changing Badges in battle does not waste a turn.


==Demo==
==Demo==
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