Editing The Super Mario Bros. Super Show!

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==Production==
==Production==
{{quote|The bible was written by Bruce and Reed Shelly. Reading it, you could tell that they were still struggling to get a handle on the show. I mean, the core problem was obvious: There are no real characters or stories in a Nintendo game, so how do you turn one into a TV series? [...] There was little indication about the kinds of adventures our heroes would have, and a lot of unanswered questions about how we would incorporate elements of the game. I had no clue how to solve those problem and didn’t see how that show was going to work at all! But DIC had an order for 52 episodes and deadlines were looming. We had to make some decisions fast or fall behind schedule, which would be a disaster. So at the beginning there was a lot of urgency to solve those problems and get on with it.|Perry Martin<ref name="Perry">Brett Homenick (September 11, 2018). [https://vantagepointinterviews.com/2018/09/11/do-the-mario-perry-martin-on-scripting-the-cartoon-adaptations-of-the-super-mario-bros/ DO THE MARIO! Perry Martin on Scripting the Cartoon Adaptations of the Super Mario Bros.!]. ''Vantage Point Interviews''. Retrieved October 05 2018.</ref>}}
{{quote2|The bible was written by Bruce and Reed Shelly. Reading it, you could tell that they were still struggling to get a handle on the show. I mean, the core problem was obvious: There are no real characters or stories in a Nintendo game, so how do you turn one into a TV series? [...] There was little indication about the kinds of adventures our heroes would have, and a lot of unanswered questions about how we would incorporate elements of the game. I had no clue how to solve those problem and didn’t see how that show was going to work at all! But DIC had an order for 52 episodes and deadlines were looming. We had to make some decisions fast or fall behind schedule, which would be a disaster. So at the beginning there was a lot of urgency to solve those problems and get on with it.|Perry Martin<ref name="Perry">Brett Homenick (September 11, 2018). [https://vantagepointinterviews.com/2018/09/11/do-the-mario-perry-martin-on-scripting-the-cartoon-adaptations-of-the-super-mario-bros/ DO THE MARIO! Perry Martin on Scripting the Cartoon Adaptations of the Super Mario Bros.!]. ''Vantage Point Interviews''. Retrieved October 05 2018.</ref>}}


Strong from its multiple animated shows based on pre-existing properties, [[DIC Entertainment]] approached [[Nintendo]] with an offer to make a cartoon based on the ''[[Super Mario (franchise)|Super Mario]]'' franchise. Nintendo initially declined, but later signed a deal after DIC put together a creative team they liked.<ref name="Canoe">[http://slam.canoe.ca/Slam/Wrestling/Movies/2013/01/11/20490741.html Canoe: Super Mario Bros. Super Show hit a high score]</ref> Nintendo required DIC to pay extensive royalties, an unusual arrangement for children's programming at the time.  
Strong from its multiple animated shows based on pre-existing properties, [[DIC Entertainment]] approached [[Nintendo]] with an offer to make a cartoon based on the ''[[Super Mario (franchise)|Super Mario]]'' franchise. Nintendo initially declined, but later signed a deal after DIC put together a creative team they liked.<ref name="Canoe">[http://slam.canoe.ca/Slam/Wrestling/Movies/2013/01/11/20490741.html Canoe: Super Mario Bros. Super Show hit a high score]</ref> Nintendo required DIC to pay extensive royalties, an unusual arrangement for children's programming at the time.  

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