Editing Snowboard Cross (Mario & Sonic at the Olympic Winter Games for Wii)
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==Gameplay== | ==Gameplay== | ||
In this event, the player starts by selecting their snowboarding style from either regular or goofy, which determines the way that the character stands on the snowboard. To start the event, the player must swing the Wii Remote downwards at the end of the countdown when "Go!" appears onscreen. Doing so too early will cause the character to stumble and perform a late start, however doing so with perfect timing will cause the character to perform a starting dash and gain a short boost of speed. Once the event has started, the player can steer their character by tilting the Wii Remote left and right, with sharper turns performed by tilting the remote further in the desired direction. The player can also tilt the Wii Remote downwards to cause their character to crouch and pick up speed. The player can also steer while their character is crouching, but the turns are less sharp. The player can slow down and brake by tilting the Wii Remote back towards them, and can pick up speed by swinging the Wii Remote upwards to perform a nollie. When the player reaches a jump platform, they can swing their Wii Remote upwards to perform a jump. The closer they are to the edge to the ramp when they perform the jump, the more time they will have in the air. Once in the air, the player can perform tricks by swinging the Wii Remote in different directions, which grant the character a speed boost up on landing. The more tricks that the player successfully pulls off while they are in the air, the greater their speed boost will be when they land. However, if the player performs a trick when the character is coming into land, they will crash land and lose speed when they land. The player can also press | In this event, the player starts by selecting their snowboarding style from either regular or goofy, which determines the way that the character stands on the snowboard. To start the event, the player must swing the Wii Remote downwards at the end of the countdown when "Go!" appears onscreen. Doing so too early will cause the character to stumble and perform a late start, however doing so with perfect timing will cause the character to perform a starting dash and gain a short boost of speed. Once the event has started, the player can steer their character by tilting the Wii Remote left and right, with sharper turns performed by tilting the remote further in the desired direction. The player can also tilt the Wii Remote downwards to cause their character to crouch and pick up speed. The player can also steer while their character is crouching, but the turns are less sharp. The player can slow down and brake by tilting the Wii Remote back towards them, and can pick up speed by swinging the Wii Remote upwards to perform a nollie. When the player reaches a jump platform, they can swing their Wii Remote upwards to perform a jump. The closer they are to the edge to the ramp when they perform the jump, the more time they will have in the air. Once in the air, the player can perform tricks by swinging the Wii Remote in different directions, which grant the character a speed boost up on landing. The more tricks that the player successfully pulls off while they are in the air, the greater their speed boost will be when they land. However, if the player performs a trick when the character is coming into land, they will crash land and lose speed when they land. The player can also press the A button to perform the character's special action once during the event, which will give them a short boost of speed. The player is told at two different points in the course how far they are behind the current record, and the character that completes the course in the fastest time wins the event. | ||
==Instructions== | ==Instructions== |