Editing Roof (Mario vs. Donkey Kong 2: March of the Minis)
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In this battle, the Mini Marios must reach Mario at the top of the girder structure (similar to that of [[25m]] in the original ''[[Donkey Kong (game)|Donkey Kong]]''). At the beginning of the level, a Mini Mario appears from the door labeled "M" at the bottom of the screen. Afterwards, additional Mini Marios will occasionally appear from the door. Donkey Kong attacks by throwing [[barrel]]s, which either roll across the girder structure or drop into the [[Oil drum|oil can]] on the right side of the screen, spawning a [[Fireball (Donkey Kong)|Fireball]]. If a Mini Mario comes in contact with one of these obstacles, it breaks. If 6 Mini Marios are destroyed, the [[Game Over|game is over]]. However, if a Mini Mario successfully avoids these obstacles and reaches Mario, he throws the Mini Mario at Donkey Kong, damaging him. After Donkey Kong is hit by 6 Mini Marios, he is defeated. | In this battle, the Mini Marios must reach Mario at the top of the girder structure (similar to that of [[25m]] in the original ''[[Donkey Kong (game)|Donkey Kong]]''). At the beginning of the level, a Mini Mario appears from the door labeled "M" at the bottom of the screen. Afterwards, additional Mini Marios will occasionally appear from the door. Donkey Kong attacks by throwing [[barrel]]s, which either roll across the girder structure or drop into the [[Oil drum|oil can]] on the right side of the screen, spawning a [[Fireball (Donkey Kong)|Fireball]]. If a Mini Mario comes in contact with one of these obstacles, it breaks. If 6 Mini Marios are destroyed, the [[Game Over|game is over]]. However, if a Mini Mario successfully avoids these obstacles and reaches Mario, he throws the Mini Mario at Donkey Kong, damaging him. After Donkey Kong is hit by 6 Mini Marios, he is defeated. | ||
The music for this level is an arrangement of the 25m theme from ''Donkey Kong'' and "[[DK Island Swing]]" from ''[[Donkey Kong Country]]''. | |||
==Enemies== | ==Enemies== |