Editing Popgun

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===''Donkey Kong Country'' series===
===''Donkey Kong Country'' series===
====''Donkey Kong Country Returns'' / ''Donkey Kong Country Returns 3D''====
====''Donkey Kong Country Returns'' / ''Donkey Kong Country Returns 3D''====
In ''[[Donkey Kong Country Returns]]'' and its [[Donkey Kong Country Returns 3D|Nintendo 3DS version]], Diddy uses the Peanut Popguns again. They were given a stubbier appearance and are each held together by two iron rings. Diddy can use them by default, although they are less effective than in ''Donkey Kong 64'' and can only be used in 2-player mode, where Diddy is independently controlled by the second player. With the Peanut Popguns, Diddy can perform the [[Popgun Pound]] ability, where he shoots peanuts while [[Ground Pound|ground pounding]]. Alternatively, Diddy can shoot peanuts if the second player shakes the Wii Remote while Diddy is in mid-air or if he is on [[Donkey Kong]]. Launched peanuts bounce on the ground quickly and break upon hitting a wall or an enemy; while Diddy can kill a select few enemies by shooting peanuts at them, most will only be temporarily stunned by this, causing them to become dizzy or confused.
The Peanut Popguns make their ''[[Donkey Kong Country (series)|Donkey Kong Country]]'' series debut in ''[[Donkey Kong Country Returns]]'' and its [[Nintendo 3DS]] port, ''[[Donkey Kong Country Returns 3D]]''. They have a stubbier appearance and are each held together by two iron rings. Diddy can use them by default, although they are less effective than in ''Donkey Kong 64'' and can only be used in 2-player mode, where Diddy is independently controlled by the second player. With the Peanut Popguns, Diddy can perform the [[Popgun Pound]] ability, where he shoots peanuts while [[Ground Pound|ground pounding]]. Alternatively, Diddy can shoot peanuts if the second player shakes the Wii Remote while Diddy is in mid-air or if he is on [[Donkey Kong]]. Launched peanuts bounce on the ground quickly and break upon hitting a wall or an enemy; while Diddy can kill a select few enemies by shooting peanuts at them, most will only be temporarily stunned by this, causing them to become dizzy or confused.


Although bosses and certain enemies such as [[Tiki Tak Tribe|Tikis]] are not affected by the Peanut Popguns's projectiles, a couple of exceptions are found in the respective boss fights for [[Mugly]] and [[Thugly]]: when the boss opens its mouth, Diddy can optionally shoot peanuts into it. By shooting enough peanuts, the boss temporarily stops to chew on the peanuts, and its vulnerable spot is exposed. This is indicated by hearts surrounding their head. After taking a hit, the boss stops being distracted and continues with trying to attack Donkey Kong and Diddy Kong.
Although bosses and certain enemies such as [[Tiki Tak Tribe|Tikis]] are not affected by the Peanut Popguns's projectiles, a couple of exceptions are found in the respective boss fights for [[Mugly]] and [[Thugly]]: when the boss opens its mouth, Diddy can optionally shoot peanuts into it. By shooting enough peanuts, the boss temporarily stops to chew on the peanuts, and its vulnerable spot is exposed. This is indicated by hearts surrounding their head. After taking a hit, the boss stops being distracted and continues with trying to attack Donkey Kong and Diddy Kong.

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