Editing N64 Sherbet Land

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==''Mario Kart Wii''==
==''Mario Kart Wii''==
Sherbet Land makes its classic course debut in ''[[Mario Kart Wii]]'' as the first course of the [[Banana Cup]], with numerous visual upgrades. The core layout of the course is the same, but a few minor additions have been made. The Penguins on the ice are a bit smaller than before. Item Boxes now appear on both sides of the huge rock, and there is a [[Dash Panel|dash panel]] ramp to the right of it. Inside the cave, a dash panel now appears on the right side of the first icy pillar. Lastly, two Penguins have been added between the cave exit and the last item set.
Sherbet Land makes its classic course debut in ''[[Mario Kart Wii]]'' as the first course of the [[Banana Cup]], with numerous visual upgrades. The core layout of the course is unchanged, but a few minor additions have been made. The Penguins on the ice are a bit smaller than before. Item Boxes now appear on both sides of the huge rock, and there is a [[Dash Panel|dash panel]] ramp to the right of it. Inside the cave, a dash panel now appears on the right side of the first icy pillar. Lastly, two Penguins have been added between the cave exit and the last item set.


In this game, the island in the middle of the lake can be reached by hopping off the ice and using a [[Bullet Bill]]. However, once the player reaches the platform, [[Lakitu]] immediately takes them back to the track. Additionally, if a racer uses a [[POW Block]] or [[Lightning]], the Penguin on the island will be affected.
In this game, the island in the middle of the lake can be reached by hopping off the ice and using a [[Bullet Bill]]. However, once the player reaches the platform, [[Lakitu]] immediately takes them back to the track. Additionally, if a racer uses a [[POW Block]] or [[Lightning]], the Penguin on the island will be affected.

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