Editing N64 Sherbet Land
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==''Mario Kart Wii''== | ==''Mario Kart Wii''== | ||
Sherbet Land makes its classic course debut in ''[[Mario Kart Wii]]'' as the first course of the [[Banana Cup]], with numerous visual upgrades. The core layout of the course is | Sherbet Land makes its classic course debut in ''[[Mario Kart Wii]]'' as the first course of the [[Banana Cup]], with numerous visual upgrades. The core layout of the course is unchanged, but a few minor additions have been made. The Penguins on the ice are a bit smaller than before. Item Boxes now appear on both sides of the huge rock, and there is a [[Dash Panel|dash panel]] ramp to the right of it. Inside the cave, a dash panel now appears on the right side of the first icy pillar. Lastly, two Penguins have been added between the cave exit and the last item set. | ||
In this game, the island in the middle of the lake can be reached by hopping off the ice and using a [[Bullet Bill]]. However, once the player reaches the platform, [[Lakitu]] immediately takes them back to the track. Additionally, if a racer uses a [[POW Block]] or [[Lightning]], the Penguin on the island will be affected. | In this game, the island in the middle of the lake can be reached by hopping off the ice and using a [[Bullet Bill]]. However, once the player reaches the platform, [[Lakitu]] immediately takes them back to the track. Additionally, if a racer uses a [[POW Block]] or [[Lightning]], the Penguin on the island will be affected. |