Editing Music Madness

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{{more images|Remaining K-O-N-G Letters, Puzzle Pieces, and the Rocket Switch.}}
{{level infobox
{{level infobox
|title=Music Madness
|title=Music Madness
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!Location
!Location
|-
|-
|align="center"|[[File:DKCR Music Madness Letter K.png|250px]]
|align="center"|
|align="center"|K
|align="center"|K
|Near the end of the first set of hammers and cymbals-like platforms, the Kongs can see the letter K on top of the second cymbal platform. They can only reach it by shooting from a hidden Auto Fire Barrel placed in a nearby gap with a Banana Bunch in it, or by jumping on the cymbal as it smashes the ground.
|Near the end of the first set of hammers and cymbals-like platforms, the Kongs can see the letter K on top of the second cymbal platform. They can only reach it by shooting from a hidden Auto Fire Barrel placed in a nearby gap with a Banana Bunch in it, or by jumping on the cymbal as it smashes the ground.
|-
|-
|align="center"|[[File:DKCR Music Madness Letter O.png|250px]]
|align="center"|
|align="center"|O
|align="center"|O
|The letter O is in the area of platforms immediately before the second checkpoint moving under a platform. The Kongs can grab it by jumping up from the below platform.
|The letter O is in the area of platforms immediately before the second checkpoint moving under a platform. The Kongs can grab it by jumping up from the below platform.
|-
|-
|align="center"|[[File:DKCR Music Madness Letter N.png|250px]]
|align="center"|
|align="center"|N
|align="center"|N
|The letter N is between two moving platforms after the second set of mallets following the second checkpoint. The heroes can reach it if they jump to it at the platforms' highest points.
|The letter N is between two moving platforms after the second set of mallets following the second checkpoint. The heroes can reach it if they jump to it at the platforms' highest points.
|-
|-
|align="center"|[[File:DKCR Music Madness Letter G.png|250px]]
|align="center"|
|align="center"|G
|align="center"|G
|The letter G is located between two moving platforms after the first set of flame and liquid blasters. A fire blaster and a liquid blaster are around it, so the Kongs must only go after the letter as the liquid is shooting out.
|The letter G is located between two moving platforms after the first set of flame and liquid blasters. A fire blaster and a liquid blaster are around it, so the Kongs must only go after the letter as the liquid is shooting out.
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!Location
!Location
|-
|-
|align="center"|[[File:DKCR Music Madness Puzzle Piece 1.png|250px]]
|align="center"|
|align="center"|1
|align="center"|1
|At the beginning of the level, the Kongs should head backwards and pull a vine switch to open a door that leads to the first Puzzle Piece.
|At the beginning of the level, the Kongs should head backwards and pull a vine switch to open a door that leads to the first Puzzle Piece.
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|After the heroes shoot from the first Barrel Cannon and reach an area full of cymbal mechanisms, they should bounce off of a nearby Tiki Buzz to reach the top of the first cymbal. Here, there is a Barrel Cannon that blasts the heroes into a [[bonus room]], where they must shoot out of a moving barrel several times to collect fifty-seven bananas, two [[Banana Coin]]s, and an [[Extra Life Balloon]] within thirty seconds to make the second Puzzle Piece appear.
|After the heroes shoot from the first Barrel Cannon and reach an area full of cymbal mechanisms, they should bounce off of a nearby Tiki Buzz to reach the top of the first cymbal. Here, there is a Barrel Cannon that blasts the heroes into a [[bonus room]], where they must shoot out of a moving barrel several times to collect fifty-seven bananas, two [[Banana Coin]]s, and an [[Extra Life Balloon]] within thirty seconds to make the second Puzzle Piece appear.
|-
|-
|align="center"|[[File:DKCR Music Madness Puzzle Piece 3.png|250px]]
|align="center"|
|align="center"|3
|align="center"|3
|In the section full of platforms just before the second checkpoint, the primates should notice the third Puzzle Piece appearing between two platforms at the bottom of the area. They must grab it by using their roll jump technique.
|In the section full of platforms just before the second checkpoint, the primates should notice the third Puzzle Piece appearing between two platforms at the bottom of the area. They must grab it by using their roll jump technique.
|-
|-
|align="center"|[[File:DKCR Music Madness Puzzle Piece 4.png|250px]]
|align="center"|
|align="center"|4
|align="center"|4
|An object that can be pounded open to reveal a Puzzle Piece is on the girder after the first set of mallets following the second checkpoint.
|An object that can be pounded open to reveal a Puzzle Piece is on the girder after the first set of mallets following the second checkpoint.
|-
|-
|align="center"|[[File:DKCR Music Madness Puzzle Piece 5.png|250px]]
|align="center"|
|align="center"|5
|align="center"|5
|The Kongs should pound on the floor tiles directly under the letter N to find the fifth Puzzle Piece and a Barrel Cannon that shoots them back upwards.
|The Kongs should pound on the floor tiles directly under the letter N to find the fifth Puzzle Piece and a Barrel Cannon that shoots them back upwards.
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!Location
!Location
|-
|-
|align="center"|[[File:DKCR Music Madness Rocket Switch.png|250px]]
|
|If the Kongs pound on the floor tile in the middle of the area of ground shortly after the letter G, they fall through the floor and are sent into a hidden area with a giant, red button. If they pound on it, the circuit in the background closes and helps power up the rocket in [[Lift-off Launch]].
|If the Kongs pound on the floor tile in the middle of the area of ground shortly after the letter G, they fall through the floor and are sent into a hidden area with a giant, red button. If they pound on it, the circuit in the background closes and helps power up the rocket in [[Lift-off Launch]].
|}
|}

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