Editing Mount Wario

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The course is a race down a snowy mountain split into three sections (like [[Wuhu Loop]], [[Maka Wuhu]], and [[3DS Rainbow Road|Rainbow Road]] from ''[[Mario Kart 7]]'' and the remake of [[N64 Rainbow Road|Rainbow Road]] from ''[[Mario Kart 64]]'' and [[Big Blue]] in ''Mario Kart 8'').  
The course is a race down a snowy mountain split into three sections (like [[Wuhu Loop]], [[Maka Wuhu]], and [[3DS Rainbow Road|Rainbow Road]] from ''[[Mario Kart 7]]'' and the remake of [[N64 Rainbow Road|Rainbow Road]] from ''[[Mario Kart 64]]'' and [[Big Blue]] in ''Mario Kart 8'').  


Section one starts in a large plane hovering over the top of the mountain, with the racers driving off a ramp before landing on a path at the summit of the mountain. After a few icy downhill turns, some of which are bisected, the course enters a cave, as well as passes the checkpoint marking the start of the second segment.
Section one starts in a large plane hovering over the top of the mountain, with the racers driving off a ramp before landing on a path at the summit of the mountain. After a few icy downhill turns, the course enters a cave, as well as passes the checkpoint marking the start of the second segment.


Section two starts inside the cave, with two [[anti-gravity]] sections ending with a hang-glider segment. Two flat rocks with [[Dash Panel]]s are placed just after, before a boost ramp leads the racers into a hydroelectric dam. After two 90° turns, there is another anti-gravity section with racers driving along the side of the dam, with Dash Panels going down the streams (like in [[Shy Guy Falls]]). The player must steer the kart at the direction of the Dash Panels in order to get the speed boost.
Section two starts inside the cave, with two anti-gravity sections ending with a hang-glider segment. Two flat rocks with [[Dash Panel]]s are placed just after, before a boost ramp leads the racers into a hydroelectric dam. After two 90° turns, there is another anti-gravity section with racers driving along the side of the dam, with Dash Panels going down the streams (like in [[Shy Guy Falls]]). The player must steer the kart at the direction of the Dash Panels in order to get the speed boost.


After that, racers soon enter a snowy forest, that splits into two paths to start off (one of these paths splits further). The paths meet up to an area with rocks sticking out of the snow, which can provide a boost via [[Trick]]s. Eventually, the track exits the forest and reaches the top of a chairlift inside a ski area, as well as the checkpoint for the start of section three.
After that, racers soon enter a snowy forest, that splits into two paths to start off. These two paths meet up to an area with rocks sticking out of the snow, which can provide a boost via [[Trick]]s. Eventually, the track exits the forest and reaches the top of a chairlift inside a ski area, as well as the checkpoint for the start of section three.


Section three starts by traveling down a slalom and mogul course, with cheering [[Toad (species)|Toads]], [[Yoshi (species)|Yoshis]], and [[Shy Guy]]s alongside the track. After a few turns, racers enter the final anti-gravity section, which goes down a ski jumping ramp with Dash Panels placed on various parts of the ramp. The section ends with a hang-glider section off the jump, where three [[Ring (Mario Kart series)|rings]] are placed to help racers out. After two more turns at the landing area, the track reaches the [[Finish Line (object)|finish line]].
Section three starts by traveling down a slalom and mogul course, with cheering [[Toad (species)|Toads]], [[Yoshi (species)|Yoshis]], and [[Shy Guy]]s alongside the track. After a few turns, racers enter the final anti-gravity section, which goes down a ski jumping ramp with Dash Panels placed on various parts of the ramp. The section ends with a hang-glider section off the jump, where three [[Ring (Mario Kart series)|rings]] are placed to help racers out. After two more turns at the landing area, the track reaches the [[Finish Line (object)|finish line]].
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*Right by the starting line, one can skip a couple of turns of the track using a [[Dash Mushroom|Mushroom]].
*Right by the starting line, one can skip a couple of turns of the track using a [[Dash Mushroom|Mushroom]].
*Just before the start of the second section, one can hit a small ramp and jump over a pit, cutting off the turn.
*Just before the start of the second section, one can hit a small ramp and jump over a pit, cutting off the turn.
*In the forest, one can cut in-between the two paths to a hidden [[Glide Ramp]] by using a [[Dash Mushroom|Mushroom]].
*In the forest, one can cut in between the two paths to a hidden [[Glide Ramp]] by using a [[Dash Mushroom|Mushroom]].
*One can cut off the last turn by Mushroom-boosting through the snow in the corner.
*One can cut off the last turn by Mushroom-boosting through the snow in the corner.


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