Editing Marathon
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==Gameplay== | ==Gameplay== | ||
In this event, the four characters run one after another towards a table with four water bottles on it, with each character being in a different position every round. When the player's character approaches the table, a red cursor in the shape of a bottle outline appears, which moves along at the same speed as the character. When the cursor turns white, the player can press {{button|3ds|A}} to grab the bottle, and will gain the number of points that the bottle is worth. White ones are worth one point, blue ones are worth three and rainbow colored ones are worth five. There are a total of four rounds, meaning that the player can get a maximum of 20 points. Grabbing the white and blue bottles plays the [[1-Up Mushroom|1-UP]] jingle from the '' | In this event, the four characters run one after another towards a table with four water bottles on it, with each character being in a different position every round. When the player's character approaches the table, a red cursor in the shape of a bottle outline appears, which moves along at the same speed as the character. When the cursor turns white, the player can press {{button|3ds|A}} to grab the bottle, and will gain the number of points that the bottle is worth. White ones are worth one point, blue ones are worth three and rainbow colored ones are worth five. There are a total of four rounds, meaning that the player can get a maximum of 20 points. Grabbing the white and blue bottles plays the [[1-Up Mushroom|1-UP]] jingle from the ''Mario'' games, while grabbing the rainbow bottle plays the [[Chaos Emerald]] jingle from the ''Sonic'' games. | ||
==Controls== | ==Controls== |