Editing List of Super Smash Bros. Ultimate pre-release and unused content

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{{italic title|List of ''Super Smash Bros. Ultimate'' pre-release and unused content}}
{{italic title|List of ''Super Smash Bros. Ultimate'' pre-release and unused content}}
This is a list of pre-release and unused content for the game ''[[Super Smash Bros. Ultimate]]''.
This is a list of pre-release and unused content for the game ''[[Super Smash Bros. Ultimate]]''.
==Fighters==
===Considered for the base roster===
*[[Alucard]] was briefly considered as a playable character, according to [[Masahiro Sakurai|Sakurai]] in a Famitsu interview saying he was very recognizable, but he was ultimately replaced by [[Simon]] and [[Richter]], because Sakurai himself felt that fans would probably want the Belmont boys more, they were also chosen due to the Smash Ballot.
*Decidueye, one of the Pokemon from Generation 7, was originally meant to be featured instead of [[Incineroar]], but when Sakurai felt that Decidueye lacked uniqueness and would play too similarly to an existing fighting style, Incineroar was used instead.
*Fighters from Xenoblade Chronicles 2 and ARMS were usually considered for the base roster, but were ultimately scrapped because the game was complete before the announcement of both games in January 2017. Both games would get [[Min Min]] from ''ARMS'' and [[Pyra]] and [[Mythra]] from ''Xenoblade Chronicles 2''.
===Considered for DLC===
*Sakurai stated in a Dragon Quest livestream interview on YouTube that if he could not use the [[Hero]], he would have picked [[Slime (Dragon Quest)|Slime]] instead. But he ultimately succeeded in getting Hero from Square Enix.
*Ninjara was considered alongside [[Min Min]] as the ARMS fighter, but due to the request by Kosuke Yabuki, the game's developer, to add Min Min. He was dropped in favour of Min Min, a Mii Brawler costume based on Ninjara appears as DLC.
*When Pyra and Mythra were revealed, Sakurai stated that he considered having Rex fight alongside Pyra and Mythra similarly to the [[Ice Climbers]], so Rex and Pyra/Mythra could work together during battle. The idea, however, was removed after running into technical issues with the implementation of the idea, one issue was getting both characters to move at the same time, which the development time considered impossible to do. Another problem was dubbing Rex as the main character was Pyra/Mythra behind him, which was difficult to develop. Also, Sakurai felt that Pyra and Mythra have the most complex designs in the game, thus ultimately leading to Rex's cameo appearances and Sakurai deciding to go with Pyra and Mythra switching back and forth instead.
*Heihachi Mishima, who was previously considered a playable character for Super Smash Bros. 4, was briefly considered again to be the playable character from ''Tekken''. However, Sakurai felt that because Heihachi lacked the Devil Gene, all he could do was throw punches and kicks, so Sakurai chose [[Kazuya]] instead as he felt that because Kazuya possesses the Devil Gene, he was more outstanding.


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