Editing Krocodile Kore (Donkey Kong Country 2: Diddy's Kong Quest)

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{italic title|id=yes}}
{{italic title|id=yes}}
{{level infobox
{{level infobox
|image=[[File:Krocodile Kore DKC2.png|200px]]<br>''Donkey Kong Country 2: Diddy's Kong Quest''<br>[[File:Krocodile Kore DKC2 GBA battle.png|200px]]<br>Game Boy Advance version
|image=[[File:Krocodile Kore DKC2.png]]
|code=8 - BOSS
|code=8 - BOSS
|world=[[Lost World (Donkey Kong Country 2: Diddy's Kong Quest)|Lost World]]
|world=[[Lost World (Donkey Kong Country 2: Diddy's Kong Quest)|Lost World]]
Line 15: Line 15:


==Layout==
==Layout==
[[File:Krocodile Kore DKC2 GBA battle.png|thumb|left|Krocodile Kore in the Game Boy Advance version]]
When the [[Kong]]s enter the location, they immediately encounter Kaptain K. Rool. He is drenched from landing in [[Krem Quay|his swamp]], and he shakes off some seaweed and empties fish from his [[blunderbuss]]. The battle is significantly different from [[K. Rool Duel (Donkey Kong Country 2: Diddy's Kong Quest)|K. Rool's first match]] in [[The Flying Krock]]. In Krocodile Kore, Kaptain K. Rool fires a very long onslaught of spiked [[Cannonball|kannonball]]s and purple (or blue in the [[Game Boy Advance]] version) gas clouds, all of which the Kongs must dodge. The last object that K. Rool fires out is a [[barrel]], which contains a regular kannonball. Like the previous battle, K. Rool attempts to vacuum the Kongs toward him via his blunderbuss. The Kongs must pick up the kannonball and toss it in his blunderbuss, which he then fires out rapidly. K. Rool is only defeated from a single hit in this battle. Upon firing out the kannonball, Kaptain K. Rool's blunderbuss explodes, hurling him into the air. K. Rool lands on the power source, where he gets stuck. He blocks the energy flow, which starts an earthquake. The power source explodes, and in the [[Super Nintendo Entertainment System|SNES]] version, [[K. Rool's Keep]] is soon destroyed. The Kongs and K. Rool manage to escape as [[Crocodile Isle]] sinks underwater.
When the [[Kong]]s enter the location, they immediately encounter Kaptain K. Rool. He is drenched from landing in [[Krem Quay|his swamp]], and he shakes off some seaweed and empties fish from his [[blunderbuss]]. The battle is significantly different from [[K. Rool Duel (Donkey Kong Country 2: Diddy's Kong Quest)|K. Rool's first match]] in [[The Flying Krock]]. In Krocodile Kore, Kaptain K. Rool fires a very long onslaught of spiked [[Cannonball|kannonball]]s and purple (or blue in the [[Game Boy Advance]] version) gas clouds, all of which the Kongs must dodge. The last object that K. Rool fires out is a [[barrel]], which contains a regular kannonball. Like the previous battle, K. Rool attempts to vacuum the Kongs toward him via his blunderbuss. The Kongs must pick up the kannonball and toss it in his blunderbuss, which he then fires out rapidly. K. Rool is only defeated from a single hit in this battle. Upon firing out the kannonball, Kaptain K. Rool's blunderbuss explodes, hurling him into the air. K. Rool lands on the power source, where he gets stuck. He blocks the energy flow, which starts an earthquake. The power source explodes, and in the [[Super Nintendo Entertainment System|SNES]] version, [[K. Rool's Keep]] is soon destroyed. The Kongs and K. Rool manage to escape as [[Crocodile Isle]] sinks underwater.
{{br|left}}
{{br|left}}
Line 21: Line 22:
Krocodile Kore render.png|Render of Krocodile Kore
Krocodile Kore render.png|Render of Krocodile Kore
Krocodile Kore Animated.gif|Krocodile Kore's interior
Krocodile Kore Animated.gif|Krocodile Kore's interior
Krocodile Kore (GBA).png|Krocodile Kore's interior in the [[Game Boy Advance]] remake
Lost World DKC2 Animated Unopened.gif|Krocodile Kore, as seen from the Lost World map
Lost World DKC2 Animated Unopened.gif|Krocodile Kore, as seen from the Lost World map
Krocodile Kore concept.jpg|Concept art
Krocodile Kore (GBA).png|Krocodile Kore's interior in the [[Game Boy Advance]] remake
Krocodile Kore DKC2 GBA world map.png|Krocodile Kore from the world map in the Game Boy Advance remake
Krocodile Kore DKC2 GBA world map.png|Krocodile Kore from the world map in the Game Boy Advance remake
</gallery>
</gallery>
Line 35: Line 35:
|FreM=Krocodile's Kanine
|FreM=Krocodile's Kanine
|Ger=Krocodil-Hit
|Ger=Krocodil-Hit
|GerM=
|Ita=Kovo Koccodrillo
|Ita=Kovo Koccodrillo
|ItaM=Krocodile Lair
|ItaM=Krocodile Lair
Line 42: Line 43:


==Trivia==
==Trivia==
*According to a drawing by Gregg Mayles, [[Klubba]] was planned as the final boss, in an encounter similar to [[Kudgel]]. Kaptain K. Rool eventually became the boss of Krocodile Kore. The events that transpire after defeating the boss of Krocodile Kore were kept—the villain flies into the power supply, the area crumbles, and the Kongs retreat away from the island.<ref>[https://twitter.com/ghoulyboy/status/669287006674010113 Tweet by Ghoulyboy (Gregg Mayles)]</ref>
*According to a drawing by Gregg Mayles, [[Klubba]] was planned as the final boss, in an encounter similar to [[Kudgel]]. Kaptain K. Rool eventually became the boss of Krocodile Kore. The events that transpire after defeating the boss of Krocodile Kore were kept—the villain flies into the power supply, the area crumbles, and the Kongs retreat away from the island.<ref>[https://twitter.com/ghoulyboy/status/669287006674010113 Tweet by Ghoulyboy (Gregg Mayles)]</ref><ref>[[Media:Krocodile Kore concept.jpg|Concept artwork]]</ref>


==References==
==References==

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)