Editing Krack Shot Kroc

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'''Krack Shot Kroc''', originally spelled '''Krack-Shot Kroc''', is the twenty-fourth [[level]] in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and the fourth level of [[K3]]. Krack Shot Kroc is the last factory level. For most of the level, the Kongs are transformed as [[Squitter]], who must use his web platforms to travel throughout the factory. This includes traversing large gaps or going up to higher platforms. The main obstacle of the level is [[Kroc]], who is represented by a crosshair that shoots individual fireballs at Squitter. A warning sign at the start even warns the starting point where Kroc begins aiming at Squitter. There are opportunities where Squitter can hide behind a metal wall to dodge Kroc's fireballs.
'''Krack Shot Kroc''', originally spelled '''Krack-Shot Kroc''', is the twenty-fourth [[level]] in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and the fourth level of [[K3]]. Krack Shot Kroc is the last factory level. For most of the level, the Kongs are transformed as [[Squitter]], who must use his web platforms to travel throughout the factory. This includes traversing large gaps or going up to higher platforms. The main obstacle of the level is [[Kroc]], who is represented by a crosshair that shoots individual fireballs at Squitter. A warning sign at the start even warns the starting point where Kroc begins aiming at Squitter. There are opportunities where Squitter can hide behind a metal wall to dodge Kroc's fireballs.
==Layout==
==Layout==
[[File:Krack Shot Kroc DKC3 GBA.png|thumb|left|Krack Shot Kroc in the Game Boy Advance version]]
[[File:Krack Shot Kroc DKC3 GBA.png|thumb|left|Krack Shot Kroc in the Game Boy Advance version]]
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==Enemies==
==Enemies==
The following enemies appear in the following quantities:
The following enemies appear in the following quantities:
<gallery>
<gallery>
Bristles DKC3.png|[[Bristles]] (8)
Bristles DKC3.png|[[Bristles]] (8)
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==Items and objects==
==Items and objects==
The following items and objects appear in the following quantities:
The following items and objects appear in the following quantities:
<gallery>
<gallery>
Bear Coin.png|[[Bear coin]] (3)
Bear Coin.png|[[Bear coin]] (3)
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Red Extra Life Balloon DKC3.png|[[Red Balloon]] (1)
Red Extra Life Balloon DKC3.png|[[Red Balloon]] (1)
</gallery>
</gallery>
===K-O-N-G Letters===
===K-O-N-G Letters===
*'''K:''' To the left of the Animal Barrel
*'''K:''' To the left of the Animal Barrel
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At the end of the level, Squitter turns into a [[Iron Barrel|Steel Barrel]] after passing the [[No Animal Sign]]. The Kongs should pick up this barrel, jump on top of the nearby [[Koin]], and throw the barrel at a nearby wall. This defeats the enemy, rewarding the Kongs with its [[DK Coin]].
At the end of the level, Squitter turns into a [[Iron Barrel|Steel Barrel]] after passing the [[No Animal Sign]]. The Kongs should pick up this barrel, jump on top of the nearby [[Koin]], and throw the barrel at a nearby wall. This defeats the enemy, rewarding the Kongs with its [[DK Coin]].
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==Bonus Levels==
==Bonus Levels==
{{multiframe|[[File:Krack Shot Kroc Bonus Area 1 GBA.png|200px]] [[File:Krack Shot Kroc Bonus Area 2.png|200px]]|size=420|The first and second Bonus Levels respectively}}
{{multiframe|[[File:Krack Shot Kroc Bonus Area 1 GBA.png|200px]] [[File:Krack Shot Kroc Bonus Area 2.png|200px]]|size=420|The first and second Bonus Levels respectively}}
*'''Collect 15 Bananas!''': To get to the first [[Bonus Barrel]], the Kongs have to move all the way to the right after meeting Kroc. While going up, there is a fork. If Squitter chooses to jump up to the left, he should enter a [[Bonus Area]]. In this bonus room, Squitter must grab 15 [[green banana]]s. The bananas continuously appear over a bubbling cauldron that can only be crossed with Squitter's web platforms. After grabbing 15, a [[Bonus Coin (Donkey Kong franchise)|Bonus Coin]] appears.
*'''Collect 15 Bananas!''': To get to the first [[Bonus Barrel]], the Kongs have to move all the way to the right after meeting Kroc. While going up, there is a fork. If Squitter chooses to jump up to the left, he should enter a [[Bonus Area]]. In this bonus room, Squitter must grab 15 [[green banana]]s. The bananas continuously appear over a bubbling cauldron that can only be crossed with Squitter's web platforms. After grabbing 15, a [[Bonus Coin (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Bonus Coin]] appears.
*'''Bash the Baddies!''': The Kongs can find a red Buzz circling the area a little after the Star Barrel. If they go upwards past this Buzz, they should find a Bonus Barrel. In this Bonus Area, the player controls Kroc's gun and must shoot down eight Re-Koils and two Buzzes. If done successfully, a Bonus Coin appears in the upper-middle section, and it must be shot at as well.
*'''Bash the Baddies!''': The Kongs can find a red Buzz circling the area a little after the Star Barrel. If they go upwards past this Buzz, they should find a Bonus Barrel. In this Bonus Area, the player controls Kroc's gun and must shoot down eight Re-Koils and two Buzzes. If done successfully, a Bonus Coin appears in the upper-middle section, and it must be shot at as well.


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