Editing Flower (environmental object)
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[[Pokey]]s and [[Pokey Head|Sanbo Head]]s have similar flowers on their heads, and they disguise themselves as them until Mario gets close (in fact, most rings of flowers contain a few disguised Sanbo Heads mixed in with the real flowers). Pokeys' and Sanbo Heads' flowers can be watered and bloom similarly to real ones, but they close back up quickly, do not sing, and never dispense any coins, which can help tip off that they are disguised enemies. [[Seedy Pod]]s also have a yellow variant of these flowers on their heads, though they do not bloom when watered. | [[Pokey]]s and [[Pokey Head|Sanbo Head]]s have similar flowers on their heads, and they disguise themselves as them until Mario gets close (in fact, most rings of flowers contain a few disguised Sanbo Heads mixed in with the real flowers). Pokeys' and Sanbo Heads' flowers can be watered and bloom similarly to real ones, but they close back up quickly, do not sing, and never dispense any coins, which can help tip off that they are disguised enemies. [[Seedy Pod]]s also have a yellow variant of these flowers on their heads, though they do not bloom when watered. | ||
====''Super Mario Galaxy''==== | ====''Super Mario Galaxy'' / ''Super Mario Galaxy 2''==== | ||
In ''Super Mario Galaxy'' and ''Super Mario Galaxy 2'', flowers can be found in nearly all levels and now reflect a wider array of species. They rustle when walked through, with sparkling flowers additionally releasing an item such as a [[coin]] or a [[Star Bit]]. Flowers largely appear in grassy [[Galaxy|galaxies]] with visible sunlight, such as [[Gusty Garden Galaxy]] and [[Fluffy Bluff Galaxy]]. In drab galaxies with minimal light such as the [[Ghostly Galaxy]] and [[Spin-Dig Galaxy]], grass appears in place of flowers, serving the same function. There are instances where both flowers and grass can be found, such as [[Honeyhive Galaxy]]. A small planetoid in ''Super Mario Galaxy 2''{{'}}s [[Supermassive Galaxy]] blooms with many flowers when stepped on and appears in the screenshot awarded to the player once they have collected 120 [[Power Star]]s. | |||
====''New Super Mario Bros. | ====''New Super Mario Bros.'' series==== | ||
In the first ''[[New Super Mario Bros.]]'', flowers appear as decorative background elements with no interactive components, similar to [[horsetail]]s in the original ''[[Super Mario Bros.]]'' Starting with ''[[New Super Mario Bros. Wii]]'', these flowers are given interactive elements | [[File:NSLU Mount Fuzzy Screenshot.png|thumb|300px|An area with flowers in Mount Fuzzy of ''New Super Luigi U'']] | ||
In the first ''[[New Super Mario Bros.]]'', flowers appear as decorative background elements with no interactive components, similar to [[horsetail]]s in the original ''[[Super Mario Bros.]]'' Starting with ''[[New Super Mario Bros. Wii]]'', these flowers are given interactive elements. They are typically found on grassy surfaces and [[Mushroom Platform|mushroom platforms]], and they appear with multiple colors and designs. When the player performs a spinning motion near a flower, either through a [[Spin Jump]] or through [[Propeller Mario|propeller]]-enabled flight, its flowerhead rotates around the stem; if the player spins close enough to the flower, it additionally releases a coin. Flowers pulsate to the [[Paah|vocal riffs]] of a [[level]]'s music. | |||
In ''New Super Mario Bros. Wii'', coin-yielding flowers are widespread in [[World 1 (New Super Mario Bros. Wii)|World 1]], [[World 5 (New Super Mario Bros. Wii)|World 5]], and [[World 7 (New Super Mario Bros. Wii)|World 7]]. In Worlds 1 and 7, the petals on a flower have an outer rim that can be light blue, orange, or fuchsia, with the inner part of a petal being a very light shade of its rim's color, and the flower's disc is always yellow. In World 5, flowers have turquoise, violet, or magenta petals with a single light-colored spot at the outer end of each petal; each petal color corresponds to yellow-, blue-, or lime-colored discs, respectively. | In ''New Super Mario Bros. Wii'', coin-yielding flowers are widespread in [[World 1 (New Super Mario Bros. Wii)|World 1]], [[World 5 (New Super Mario Bros. Wii)|World 5]], and [[World 7 (New Super Mario Bros. Wii)|World 7]]. In Worlds 1 and 7, the petals on a flower have an outer rim that can be light blue, orange, or fuchsia, with the inner part of a petal being a very light shade of its rim's color, and the flower's disc is always yellow. In World 5, flowers have turquoise, violet, or magenta petals with a single light-colored spot at the outer end of each petal; each petal color corresponds to yellow-, blue-, or lime-colored discs, respectively. | ||
In ''[[New Super Mario Bros. U]]'' and ''[[New Super Luigi U]]'', flowers mainly appear in [[Acorn Plains]], [[Soda Jungle]], and [[Meringue Clouds]]. In ''New Super Mario Bros. U'', some flowers also appear in the levels [[Tropical Refresher]] and [[Skyward Stalk]] of [[Sparkling Waters]], while in ''New Super Luigi U'', they are present in [[Beanstalk Jungle]] in the same [[world]], as well as [[Mount Fuzzy]] in [[Rock-Candy Mines]]. The flowers in Acorn Plains, Sparkling Waters, and Rock-Candy Mines have blue, yellow, or red petals, with the color transitioning into white towards the inner part of a petal. The flowers in Meringue Clouds also feature this gradient scheme but appear in indigo, pink, or fuchsia. In Soda Jungle, flowers reuse their color palettes from World 5 of ''New Super Mario Bros. Wii'' and have a notch at the tip of each petal. | In ''[[New Super Mario Bros. U]]'' and ''[[New Super Luigi U]]'', flowers mainly appear in [[Acorn Plains]], [[Soda Jungle]], and [[Meringue Clouds]]. In ''New Super Mario Bros. U'', some flowers also appear in the levels [[Tropical Refresher]] and [[Skyward Stalk]] of [[Sparkling Waters]], while in ''New Super Luigi U'', they are present in [[Beanstalk Jungle]] in the same [[world]], as well as [[Mount Fuzzy]] in [[Rock-Candy Mines]]. The flowers in Acorn Plains, Sparkling Waters, and Rock-Candy Mines have blue, yellow, or red petals, with the color transitioning into white towards the inner part of a petal. The flowers in Meringue Clouds also feature this gradient scheme but appear in indigo, pink, or fuchsia. In Soda Jungle, flowers reuse their color palettes from World 5 of ''New Super Mario Bros. Wii'' and have a notch at the tip of each petal. | ||
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====''Super Mario Bros. Wonder''==== | ====''Super Mario Bros. Wonder''==== | ||
When a | When a character waters the ground in their [[Elephant Mario|Elephant form]] in ''[[Super Mario Bros. Wonder]]'', short-lived flower particles appear with designs based on those from ''[[New Super Mario Bros. U]]'' and ''[[New Super Luigi U]]''. | ||
===''Wario Land 4''=== | ===''Wario Land 4''=== | ||
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The berry has four stages of swelling. The first stage gives small coins worth 10 each, the second stage gives a Bronze Coin worth 50, and the third stage (pictured) gives two Silver Coins worth 100 each. The last stage gives a single small coin worth 10, due to the fruit becoming rotten. A caterpillar can be seen eating it at this stage. | The berry has four stages of swelling. The first stage gives small coins worth 10 each, the second stage gives a Bronze Coin worth 50, and the third stage (pictured) gives two Silver Coins worth 100 each. The last stage gives a single small coin worth 10, due to the fruit becoming rotten. A caterpillar can be seen eating it at this stage. | ||
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==Gallery== | ==Gallery== |