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The ''Donkey Kong Country'' games are sidescrolling platformers. The player plays the role of two [[Kong]]s, who must reach the end of each level while avoiding enemies and obstacles. The player can collect [[Banana]]s and [[Red Balloon|Extra Life Balloon]]s to gain [[Extra life|extra lives]]. Various types of [[Barrel]]s are present throughout the levels, which can be used to defeat enemies, reveal hidden passages, or traverse through levels. [[Animal Friends]] often appear throughout the levels, which can assist the player, be ridden, and transformed into by the player.  
The ''Donkey Kong Country'' games are sidescrolling platformers. The player plays the role of two [[Kong]]s, who must reach the end of each level while avoiding enemies and obstacles. The player can collect [[Banana]]s and [[Red Balloon|Extra Life Balloon]]s to gain [[Extra life|extra lives]]. Various types of [[Barrel]]s are present throughout the levels, which can be used to defeat enemies, reveal hidden passages, or traverse through levels. [[Animal Friends]] often appear throughout the levels, which can assist the player, be ridden, and transformed into by the player.  


The ''Donkey Kong Country'' games are divided into worlds, all containing a variable number of levels, friendly Kongs who provide services such as saving, tips and minigames, and a boss battle that marks the end of the world. Worlds tend to be linear, although ''Donkey Kong Country 3''{{'}}s map allows for a limited degree of exploration.
The ''Donkey Kong Country'' games are divided into worlds, all containing a variable number of levels, friendly [[Kongs]] who provide services such as saving, tips and minigames, and a boss battle that marks the end of the world. Worlds tend to be linear, although ''Donkey Kong Country 3''{{'}}s map allows for a limited degree of exploration.


In the original trilogy of games, the player can switch between two Kongs, and use a [[team up]] move in the latter two games. In all three games both Kongs act differently, are sometimes required to reach certain areas. If the player takes damage, the Kong that they are playing as runs off the screen and the player is required to use the other Kong until they get them back, usually with a [[DK Barrel]]. With one Kong the player cannot use a team up move. If the player takes damage with one Kong, they lose a life. In the games developed by [[Retro Studios]], rather than being fully-featured playable characters, the Kongs besides Donkey Kong acts as powerups expanding Donkey Kong's health and moveset, although they are fully playable in multiplayer and ''Tropical Freeze'''s Hard Mode. When the player loses the health gained by the additional Kong, the player loses the Kong. While the original trilogy only allowed the player characters to take one hit in a deliberate effort to reduce clutter<ref>[http://www.nowgamer.com/features/895227/the_making_of_donkey_kong_country.html The Making Of Donkey Kong Country - NowGamer] (accessed February 20, 2012)</ref> on the screen, Donkey Kong can now take multiple hits, with a visible indicator showing his remaining health.
In the original trilogy of games, the player can switch between two Kongs, and use a [[team up]] move in the latter two games. In all three games both Kongs act differently, are sometimes required to reach certain areas. If the player takes damage, the Kong that they are playing as runs off the screen and the player is required to use the other Kong until they get them back, usually with a [[DK Barrel]]. With one Kong the player cannot use a team up move. If the player takes damage with one Kong, they lose a life. In the games developed by [[Retro Studios]], rather than being fully-featured playable characters, the Kongs besides Donkey Kong acts as powerups expanding Donkey Kong's health and moveset, although they are fully playable in multiplayer and ''Tropical Freeze'''s Hard Mode. When the player loses the health gained by the additional Kong, the player loses the Kong. While the original trilogy only allowed the player characters to take one hit in a deliberate effort to reduce clutter<ref>[http://www.nowgamer.com/features/895227/the_making_of_donkey_kong_country.html The Making Of Donkey Kong Country - NowGamer] (accessed February 20, 2012)</ref> on the screen, Donkey Kong can now take multiple hits, with a visible indicator showing his remaining health.
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==Graphics==
==Graphics==
The first ''Donkey Kong Country'' is famed for its usage of pre-rendered 3D sprites, which were rendered on then-cutting edge {{wp|Silicon Graphics}} workstation. Although not the first game to use these graphics (the Sharp X68000 version of ''{{wp|Ys I: Ancient Ys Vanished|Ys}}'' and ''{{wp|Viewpoint (video game)|Viewpoint}}'' feature similar pre-rendered sprites, and predate ''Donkey Kong Country'' by several years), ''Donkey Kong Country'' was the first mainstream game to be extensively marketed around its pre-rendered graphics, with commercials for the game playing up that the SNES was able to output a game of its visual fidelity without needing expensive add-ons<ref>[https://www.youtube.com/watch?v=IM5rYucoQRU Donkey Kong Country commercial]. Retrieved November 05, 2015.</ref>, mocking the {{wp|Sega Genesis}}.
The first ''Donkey Kong Country'' is famed for its usage of pre-rendered 3D sprites, which were rendered on then-cutting edge [[wikipedia:Silicon Graphics|Silicon Graphics]] workstation. Although not the first game to use these graphics (the Sharp X68000 version of ''{{wp|Ys I: Ancient Ys Vanished|Ys}}'' and ''[[wikipedia:Viewpoint (video game)|Viewpoint]]'' feature similar pre-rendered sprites, and predate ''Donkey Kong Country'' by several years), ''Donkey Kong Country'' was the first mainstream game to be extensively marketed around its pre-rendered graphics, with commercials for the game playing up that the SNES was able to output a game of its visual fidelity without needing expensive add-ons<ref>[https://www.youtube.com/watch?v=IM5rYucoQRU Donkey Kong Country commercial]. Retrieved November 05, 2015.</ref>, mocking the [[wikipedia:Sega Genesis|Sega Genesis]].


The rendered 3D model of Donkey Kong would serve as the basis for all of his subsequent appearances, with all subsequent games featuring him up until Microsoft's acquisition crediting Rare for providing the model.
The rendered 3D model of Donkey Kong would serve as the basis for all of his subsequent appearances, with all subsequent games featuring him up until Microsoft's acquisition crediting Rare for providing the model.
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[[File:Donkey Kong Artwork - Donkey Kong Country Tropical Freeze.png|145x145px]]
[[File:Donkey Kong Artwork - Donkey Kong Country Tropical Freeze.png|145x145px]]
|[[Donkey Kong]] is the main star and hero of the ''Donkey Kong Country'' series. Though he does get kidnapped by the [[Kremling Krew]] from time to time, he plays a major role in all the ''Donkey Kong Country'' games. He is the more powerful, but slower of the two [[Kong]]s that the player controls in the ''Donkey Kong Country'' games. He often thwarts King K. Rool's raid of his [[banana hoard]], but he also gets kidnapped by King K. Rool and plays the part of a hostage. In the latest game in the series, ''[[Donkey Kong Country: Tropical Freeze]]'', Donkey Kong and his friends are kicked off [[Donkey Kong Island]] by a gang of Vikings.
|[[Donkey Kong]] is the main star and hero of the ''Donkey Kong Country'' series. Though he does get kidnapped by the [[Kremling Krew]] from time to time, he plays a major role in all the ''Donkey Kong Country'' games. He is the more powerful, but slower of the two apes that the player controls in the ''Donkey Kong Country'' games. He often thwarts King K. Rool's raid of his [[banana hoard]], but he also gets kidnapped by King K. Rool and plays the part of a hostage. In the latest game in the series, ''[[Donkey Kong Country: Tropical Freeze]]'', Donkey Kong and his friends are kicked off [[Donkey Kong Island]] by a gang of Vikings.
|-
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!Diddy Kong
!Diddy Kong
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[[File:Cranky Kong Artwork - Donkey Kong Country Tropical Freeze.png|145x145px]]
[[File:Cranky Kong Artwork - Donkey Kong Country Tropical Freeze.png|145x145px]]
|[[Cranky Kong]] appears in most ''Donkey Kong Country'' games, where he occasionally played some roles. He is the original Donkey Kong that attacked [[Mario]], and is said to be the current Donkey Kong's grandfather. He usually gives advice to the Kongs and helps them on their quest, and serves as an element of comic relief with his jokes and sarcasm. However, he plays a very minor role in ''Donkey Kong Country 3: Dixie Kong's Double Trouble!''. In the Game Boy Advance remake, he plays a slightly larger role by owning [[Cranky's Dojo]]. He runs [[Cranky Kong's Shop|a shop]] in ''Donkey Kong Country Returns'', and is playable in ''Donkey Kong Country: Tropical Freeze''.
|[[Cranky Kong]] appears in most ''Donkey Kong Country'' games, where he occasionally played some roles. He is the original Donkey Kong that attacked [[Mario]], and is said to be the current Donkey Kong's grandfather. He usually gives advice to the monkeys and helps them on their quest, and serves as an element of comic relief with his jokes and sarcasm. However, he plays a very minor role in ''Donkey Kong Country 3: Dixie Kong's Double Trouble!''. In the Game Boy Advance remake, he plays a slightly larger role by owning [[Cranky's Dojo]]. He runs [[Cranky Kong's Shop|a shop]] in ''Donkey Kong Country Returns'', and is playable in ''Donkey Kong Country: Tropical Freeze''.
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[[File:Funky Kong Artwork - Donkey Kong Country Tropical Freeze.png|145x145px]]
[[File:Funky Kong Artwork - Donkey Kong Country Tropical Freeze.png|145x145px]]
|[[Funky Kong]] appears in all ''Donkey Kong Country'' games that were released so far, except for ''Donkey Kong Country Returns''. He helps the Kongs by providing them with mechanical services, such as lending them the [[Jumbo Barrel]], which enables the Kongs to travel in islands where they already cleared; later games where the vehicles he lends have a similar function. He also hosts minigames that promise certain rewards if cleared, such as [[Funky's Fishing]].
|[[Funky Kong]] appears in all ''Donkey Kong Country'' games that were released so far, except for ''Donkey Kong Country Returns''. He helps the apes by providing them with mechanical services, such as lending them the [[Jumbo Barrel]], which enables the monkeys to travel in islands where they already cleared; later games where the vehicles he lends have a similar function. He also hosts minigames that promise certain rewards if cleared, such as [[Funky's Fishing]].
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!Candy Kong
!Candy Kong
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[[File:Candy Kong DKC.PNG|145x145px]]
[[File:Candy Kong DKC.PNG|145x145px]]
|[[Candy Kong]] first appears in ''Donkey Kong Country'', where she helps the Kongs save by managing [[Candy's Save Point]]. In the remakes of ''Donkey Kong Country'', she runs several minigames, such as [[Candy's Dance Studio]]. She does not have any other major role later in the series, partly because her role of saving the game progress is later occupied by Wrinkly Kong, although she does make cameos in several minigames in the remakes.
|[[Candy Kong]] first appears in ''Donkey Kong Country'', where she helps the apes save by managing [[Candy's Save Point]]. In the remakes of ''Donkey Kong Country'', she runs several minigames, such as [[Candy's Dance Studio]]. She does not have any other major role later in the series, partly because her role of saving the game progress is later occupied by Wrinkly Kong, although she does make cameos in several minigames in the remakes.
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!Wrinkly Kong
!Wrinkly Kong
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[[File:TikiTakTribe.png|145x145px]]
[[File:TikiTakTribe.png|145x145px]]
|The [[Tiki Tak Tribe]] is the main organization of enemies in ''Donkey Kong Country Returns''. They resemble wooden masks or musical instruments, many having adornment feathers, and are references to real-life {{wp|tiki}}s. Their leader is [[Tiki Tong]]. Some Tikis have hypnotizing abilities, and these serve as the cause of the boss battles, hypnotizing creatures into fighting against Donkey Kong and Diddy Kong. Minor Tikis are found as regular enemies throughout the levels; most of them are drum-shaped.
|The [[Tiki Tak Tribe]] is the main organization of enemies in ''Donkey Kong Country Returns''. They resemble wooden masks or musical instruments, many having adornment feathers, and are references to real-life [[wikipedia:Tiki|Tikis]]. Their leader is [[Tiki Tong]]. Some Tikis have hypnotizing abilities, and these serve as the cause of the boss battles, hypnotizing creatures into fighting against Donkey Kong and Diddy Kong. Minor Tikis are found as regular enemies throughout the levels; most of them are drum-shaped.
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!Snowmads
!Snowmads

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