Editing DS Twilight House

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 17: Line 17:
Twilight House is a battle course modeled after a 3x3 square grid in layout, featuring eight wide rooms surrounded by a narrow balcony in addition to an inaccessible center. The center, eastern and southeastern rooms make up the actual house, with a connected roof and three [[Item Box]]es inside. A good majority of these rooms are set outdoors, fenced off by brick walls with different openings leading to the balcony or to other rooms. These rooms also contain item boxes with the exception of the northeastern room. Finally, the northwestern room features a spacious, castle-like structure with entrances fitted with traditional portcullises.
Twilight House is a battle course modeled after a 3x3 square grid in layout, featuring eight wide rooms surrounded by a narrow balcony in addition to an inaccessible center. The center, eastern and southeastern rooms make up the actual house, with a connected roof and three [[Item Box]]es inside. A good majority of these rooms are set outdoors, fenced off by brick walls with different openings leading to the balcony or to other rooms. These rooms also contain item boxes with the exception of the northeastern room. Finally, the northwestern room features a spacious, castle-like structure with entrances fitted with traditional portcullises.


As mentioned before, the entire course is surrounded by a narrow balcony, which has the risk of making players fall into the void should they not be careful. Its four corners feature small square-shaped areas, each of which features an Item Box. Notably, a dark [[Shine Sprite]] motif can be seen throughout this track, both on the archway designs and as emblems decorating some of the track's walls; the latter is much more prominent on the northwestern room which features large, dark Shine Sprite emblems above its entrances.
As mentioned before, the entire course is surrounded by a narrow balcony, which has the risk of making players fall into the void should they not be careful when driving around them. Its four corners feature small square-shaped areas, each of which features an Item Box. Notably, a dark [[Shine Sprite]] motif can be seen throughout this track, both on the archway designs and as emblems decorating some of the track's walls; the latter is much more prominent on the northwestern room which features large, dark Shine Sprite emblems above its entrances.


In [[Shine Runners]], there are eight possible spawning locations for the Shine Sprites. Four of these are located in rooms on each corner of the battle course, while four more are located on the center portions of each side of the narrow balcony.
In [[Shine Runners]], there are eight possible spawning locations for the Shine Sprites. Four of these are located in rooms on each corner of the battle course, while four more are located on the center portions of each side of the narrow balcony.

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)