Editing Chance Time Space

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In ''[[Mario Party 5]]'', these spaces are '''Chance Spaces''', only appearing if players place a [[Chance Capsule]] on a [[Blue Space|Blue]] or [[Red Space]], and anyone that lands there must play Chance Roulette. In ''[[Mario Party 6]]'', they are referred to as '''Miracle Spaces'''. All of these events play differently, but otherwise have the same effect of the Chance Times from before.
In ''[[Mario Party 5]]'', these spaces are '''Chance Spaces''', only appearing if players place a [[Chance Capsule]] on a [[Blue Space|Blue]] or [[Red Space]], and anyone that lands there must play Chance Roulette. In ''[[Mario Party 6]]'', they are referred to as '''Miracle Spaces'''. All of these events play differently, but otherwise have the same effect of the Chance Times from before.


The [[Spin Space]] in ''[[Mario Party 9]]'', the [[Steal Space]] from ''[[Mario Party 10]]'', and the [[Event Space]]s from ''[[Super Mario Party]]'' resemble earlier iterations of the Chance Time Space, but both the Spin Space and the Event Spaces have different functions.
The [[Spin Space]] in ''[[Mario Party 9]]'', the [[Steal Space]] from ''[[Mario Party 10]]'', and the [[Event Space]]s from ''[[Super Mario Party]]'' resemble earlier iterations of the Chance Time Space, but have different functions.


Miracle Spaces return in ''[[Mario Party Superstars]]'', with their name and function being reverted back to that of the first three games. They were also redesigned to look like two arrows looking to the opposite direction of each other, likely to avoid any confusion with the Event Spaces.
Miracle Spaces return in ''[[Mario Party Superstars]]'', with their name and function being reverted back to that of the first three games. They were also redesigned to look like two arrows looking to the opposite direction of each other, likely to avoid any confusion with the Event Spaces.

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