Editing Capsule

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In the games, Dr. Mario throws vitamin capsules into the bottle and will have another ready, which acts as a preview on what the next vitamin capsule is. He will throw that capsule if the current capsule landed, and will repeat until all the viruses are eliminated or a game over is obtained. In 2-Player game, the vitamin capsules appear at the mouth of the bottle instead of being thrown in. Because of this, the cooldown between a capsule landing and a new capsule being added is shorter than in 1-Player game.  
In the games, Dr. Mario throws vitamin capsules into the bottle and will have another ready, which acts as a preview on what the next vitamin capsule is. He will throw that capsule if the current capsule landed, and will repeat until all the viruses are eliminated or a game over is obtained. In 2-Player game, the vitamin capsules appear at the mouth of the bottle instead of being thrown in. Because of this, the cooldown between a capsule landing and a new capsule being added is shorter than in 1-Player game.  


In a 2-Player game, if multiple capsule matches are made in a single move, colored pieces will fall into the opponent's bottle depending on the colors cleared which is determined by what the colors of the matched rows or columns are, and also the amount of matches made during the move, where clearing two, three, or four lines will result in two, three, or four pieces falling into the opponent's bottle. Clearing more than four matches will still result in four pieces instead of more. The stray capsules start to fall after the opponent lands their current capsule, and they have to wait for the stray capsule pieces to land before they can use the next capsule.
In a 2-Player game, if multiple capsule matches are made in a single move, colored pieces will fall into the opponent's bottle depending on the colors cleared which is determined by what the colors of the matched rows or columns are, and also the amount of matches made during the move, where clearing two, three, or four lines will result in two, three, or four pieces falling into the opponent's bottle. Clearing more than four matches will still result in four pieces instead of more. The stray capsules start to fall after the opponent lands their current capsule, and they has to wait for the stray capsule pieces to land before they can use the next capsule.


====''Tetris & Dr. Mario''====
====''Tetris & Dr. Mario''====

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