Editing Bowser Nightmare
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*The ? Space on the top-left and top-right sides of the board cause Bowser to appear on his [[Koopa Clown Car]], where he forces the player to hit a red block or a blue block: one sends the player back to start while the other takes half of the player's coins. | *The ? Space on the top-left and top-right sides of the board cause Bowser to appear on his [[Koopa Clown Car]], where he forces the player to hit a red block or a blue block: one sends the player back to start while the other takes half of the player's coins. | ||
*The ? Space at the top of the board causes Bowser to appear and take control of a flamethrower cannon. Players near the flamethrower are burned and lose their [[Orb|Capsules]] (half of their coins in Story Mode). | *The ? Space at the top of the board causes Bowser to appear and take control of a flamethrower cannon. Players near the flamethrower are burned and lose their [[Orb|Capsules]] (half of their coins in Story Mode). | ||
*The two ? Spaces near the circle at the center of the board take players into the circle that Bowser calls "the Spin Stage" (via a red [[Warp Pipe]]) where there are Minus Spaces (and possibly [[Bowser Space]]s, due to the random placement of Bowser Spaces in this game); Bowser appears for a moment | *The two ? Spaces near the circle at the center of the board take players into the circle that Bowser calls "the Spin Stage" (via a red [[Warp Pipe]]) where there are Minus Spaces (and possibly [[Bowser Space]]s, due to the random placement of Bowser Spaces in this game); Bowser appears for a moment to taunt the player. The two ? Spaces inside the circle take players out the circle. This is similar to the Mecha-Blooper ride from [[Bowser Land]] of ''[[Mario Party 2]]''. | ||
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