Editing 4x100m Relay (Mario & Sonic at the London 2012 Olympic Games for Nintendo 3DS)
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==Gameplay== | ==Gameplay== | ||
In this event, the team of the four Heroes competes against three teams of blue, yellow and green [[Shy Guy]]s. After showing the start of the relay, the event starts at the first baton handover, where the player must first slide left and right on the touch screen to cause their character to run further and increase the amount of time for the baton to be handed over. A meter will then be shown with the receiver's hand on one end and the current runner's hand and baton on the other, which will move to the receiver's hand over time. When the baton reaches the receiver's hand, the player must touch the touch screen to pass the baton. Their timing will affect the speed of the character after the baton pass, with a Perfect rating giving the greatest speed boost, followed by Great, Good and Bad giving no boost. The meter will slide forwards twice and backwards once before giving a miss and decreasing the character's speed. This is repeated for the other two baton passes, before reaching the final sprint, in which the player needs to quickly slide forwards and backwards to increase their character's speed and reach the finish line. | In this event, the team of the four Heroes competes against three teams of blue, yellow and green [[Shy Guy]]s. After showing the start of the relay, the event starts at the first baton handover, where the player must first slide left and right on the touch screen to cause their character to run further and increase the amount of time for the baton to be handed over. A meter will then be shown with the receiver's hand on one end and the current runner's hand and baton on the other, which will move to the receiver's hand over time. When the baton reaches the receiver's hand, the player must touch the touch screen to pass the baton. Their timing will affect the speed of the character after the baton pass, with a Perfect rating giving the greatest speed boost, followed by Great, Good and Bad giving no boost. The meter will slide forwards twice and backwards once before giving a miss and decreasing the character's speed. This is repeated for the other two baton passes, before reaching the final sprint, in which the player needs to quickly slide forwards and backwards to increase their character's speed and reach the finish line. | ||
==Controls== | ==Controls== |