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Super Mario Bros. series

Super Mario Bros.

Artwork of a Goomba from Super Mario Bros.
A Little Goomba, as it appears in Super Mario Bros.
Goomba's walking animation from Super Mario Bros.
From Overworld
Cave Goomba from SMB
From Under-ground
GoombaSMBGrey.gif
From Castles

Little Goombas first appear in Super Mario Bros. - referred to as that in that game's manual alone - and their original homeland is stated to be in the Mushroom Kingdom, which they share with the mushroom retainers. The two races lived in peace. However, at an unknown point in time, Little Goombas betrayed their neighbors and joined the Koopa Troop. In Super Mario Bros., Little Goombas are the most common enemy. In the game, they appear in almost every level (except underwater levels and most castles). They can be defeated by jumping on them. They can also be defeated by shooting fireballs, Koopa Shells, by hitting a block from below if they are on top of it, or by touching it while using a Starman. Because of this, Little Goombas have the distinction of having two death animations: one for being squished from a stomp, and one for falling upside-down off-screen from the other aforementioned methods.

Due to the limited color palette of the NES, Little Goombas in underground levels are colored teal, and in castle levels, they are colored gray; in the Super Mario All-Stars remake of the game, the Goombas in castle levels are grayish brown. Later games introduce numerous variants, including teal, subterranean Gloombas, introduced in Paper Mario, which play the same role in a Super Paper Mario level meant to represent Super Mario Bros.'s World 1-2.

If Mario or Luigi defeats the fake Bowser of World 1's castle with fireballs, it turns into its true form, a Little Goomba, before falling into the lava.

If the player completes the game and plays it again in the Hard Mode, all Little Goombas are replaced with Buzzy Beetles. In VS. Super Mario Bros., in order to prevent players from potentially performing the infinite 1-Up trick, some levels featuring either Koopas or Buzzy Beetles descending from staircases have those enemies replaced with Goombas instead.

Little Goombas flip between two sprites, giving them the appearance of walking. They also seem to lack a mouth, possibly due to it being too difficult to render in sprite form as a result of the graphical limitations of the time. They are the only enemies in this game to have two different "defeated" poses: one showing it being flattened after being stomped by Mario/Luigi, and the other simply being flipped upside-down. This has stuck in later games.

Super Mario Bros.: The Lost Levels

Goombas reappear in Super Mario Bros.: The Lost Levels with the same role and appearance as in its predecessor. Although Buzzy Beetles are more prominent in the game, large numbers of Goombas also appear in packs of three or four. Goombas are also present in underwater levels and are gray with black eyebrows and feet in the Family Computer Disk System version due to sharing Blooper's palette, while in the Super Mario All-Stars version they are standard brown. These Goombas cannot be stomped and can only be defeated with fireballs. As a result, in underwater levels, Goombas' death animations only depict them having their sprites flipped upside down. In the Super Mario All-Stars version, much like in Hard Mode of the original, all Goombas in Worlds A-D are replaced with Buzzy Beetles. In All Night Nippon: Super Mario Bros., all Goombas are replaced with Okapi, but otherwise still act the same.

Super Mario Bros. 3

A Goomba and Mario both in Goomba's Shoes in the Super Mario All-Stars remake of Super Mario Bros. 3

Goombas, also referred to as Little Goombas[1], reappear in Super Mario Bros. 3, where they can be found in every world except Dark Land. These Goombas are unchanged in behavior from their appearances in Super Mario Bros. and Super Mario Bros.: The Lost Levels. This game introduces the concept of Goomba variants such as Para-Goombas, winged Goombas that either fly and drop Micro-Goombas if it is tan or simply hop if it is red, and Grand Goombas, which are bigger but they can be defeated the same way. The game marks the first time the Goomba's sprites are drawn with mouths. Red Goombas only appear after forcing a red Para-Goomba to lose its wings, and it has no discerning characteristics besides its red coloring.

The Goombas of World 5-3 use a device known as the Goomba's Shoe (also known as the Kuribo's Shoe) to mimic the jumping abilities of Mario and Luigi. When in the green shoe, a Kuribo's Goomba can jump towards Mario and Luigi instead of walking into them. If Mario or Luigi defeats the Goomba by hitting a block underneath it, if it is standing on a block, the boot is left behind. Mario or Luigi can ride Goomba's Shoes, allowing him to stomp to spiked and unstompable enemies and walk on spikes and Muncher patches. When Mario or Luigi gets to the goal, the Goomba's Shoe disappears.

Super Mario Land

Main article: Goombo

While the common Goombas do not appear in the game Super Mario Land, a species known as the Goombo do. They lack the usual eyebrows, but act very similar to Goombas in other Super Mario titles.

Super Mario World

Main article: Galoomba

Normal Goombas were originally going to appear in Super Mario World, but they were replaced by a different species (later known as Galoombas). These chestnut-shaped Goombas are rounder than the traditional mushroom-shaped Goombas. They are knocked upside-down when jumped on instead of being defeated and are able to be picked up when in this state. In the Game Boy Advance version of the game, Super Mario World: Super Mario Advance 2, after the player completes the Special Zone, these Goombas are now colored yellow and wear sunglasses.

Super Mario Land 2: 6 Golden Coins

Goombas reappear in Super Mario Land 2: 6 Golden Coins, as well as returning Para-Goombas. In addition, a new Boo-like ghost variant known as Ghost Goomba is introduced, which appears in Pumpkin Zone. Another variety of Goombas known as Aqua Goombas are also prominently featured in the final stage of the Turtle Zone. A Goomba-like enemy, Masked Ghoul, is confirmed to be a masked Goomba in the game's Kodansha adaptation.

New Super Mario Bros.

Artwork of a Goomba in New Super Mario Bros. (later used in Mario Super Sluggers, New Super Mario Bros. Wii and Super Mario Run)
Artwork from New Super Mario Bros.

Goombas appear in New Super Mario Bros. They act as they do in Super Mario Bros. Paragoombas and Mini Goombas also reappear, but they act differently. They are among the only enemies in the game to be represented by prerendered 2-dimensional sprites rather than models.

New Super Mario Bros. Wii

Goombas reappear in the game New Super Mario Bros. Wii, acting the same as the ones from New Super Mario Bros. Giant Goombas also reappear and split into two Hefty Goombas when stomped, which in turn split into two regular-sized Goombas. The Goomba, Hefty Goomba, and Giant Goomba can be encountered in the Enemy Course of World 1. In this Enemy Course, it can be either eight Goombas, four Hefty Goombas, or two Giant Goombas. Also, during the boss fight with Magikoopa, his magic can transform the platforms into Goombas, in addition to a variety of other enemies. A single Goomba also appears during the true final battle in Bowser's Castle.

In the seventh level of World 9, there are Goombas inside spiked chestnuts encountered called Prickly Goombas. These chestnuts prevent them from being stomped on, but the Goombas can break out of their shells if hit by a fireball from Fire Mario or any fire-spitting enemies such as Venus Fire Traps.

New Super Mario Bros. 2

Goombas reappear in the Nintendo 3DS game, New Super Mario Bros. 2, with two new variants. They maintain their appearance from New Super Mario Bros. Wii. Goombas become Gold Goombas when Mario goes through a Gold Ring. The Goomba then produces coins when defeated. Another new Goomba called the Bone Goomba appears, which mainly appear in towers and castles and act the same as the Goomba.

Goomba Towers return from Super Mario 3D Land and like a regular Goomba, Goomba Towers can be turned into a stack of Gold Goombas. Jumping on a Gold Goomba would yield 5 coins, with each consecutive jump adding more coins to other golden enemies. Blue Goombas also appear and they appear in the World Flower and World 6 Ghost Houses and in the Super Mario Bros. World 1-2 remake area of the Gold Classics Pack.

New Super Mario Bros. U

Balloon Goombas

Goombas reappear in New Super Mario Bros. U. They maintain their appearance from New Super Mario Bros. Wii, but also have a lighter colored, rounded variety with black stems on their heads named Goombrats. Hefty Goombas, Big Goombas, and Prickly Goombas reappear as well. At every vocal riff in the music, Goombas do a jump.

Balloon-bound Goombas also appear in the Sparkling Waters secret stage Skyward Stalk. They are basic enemies attached to balloons, acting similarly to the Parachute Galoombas of Super Mario World except floating from the opposite direction. Balloon Goombas appear only in the Sparkling Waters stage Skyward Stalk, where six of them are found. They float on balloons straight upwards from the bottom of the screen. When a Goomba's balloon pops, it begins walking like a normal Goomba. Mario can jump off the balloons for extra height.

Super Mario Maker / Super Mario Maker for Nintendo 3DS

A Goomba Tower being assembled by Mary O.

Goombas reappear in Super Mario Maker and Super Mario Maker for Nintendo 3DS as enemies that can be placed in the course by the player, acting similarly to their appearance in 2D platformers. Like most other enemies, Goombas can be stacked, which in this case forms a Goomba Tower. Paragoombas also return, and can be created by dragging Wings onto a Goomba. They function similarly to their appearance in Super Mario Bros. 3.

Both Goombas and Paragoombas can be enlarged with the use of the Super Mushroom, becoming Big Goombas and Big Paragoombas respectively. Additionally, the Super Mario World style replaces Goombas with Galoombas, which can be picked up and thrown like in the original Super Mario World. The Goomba's Shoe returns from Super Mario Bros. 3, and has been added to the original Super Mario Bros.

Goombas now display the ability to swim in underwater sections, rapidly chasing after Mario when he comes near.

Unlike Super Mario Bros., Goombas do not change colors in the underground and castle themes and instead stay brown.

There is also a Goomba costume in the Super Mario Bros. style, turning Mario into a red Goomba.

Super Mario Run

Goombas are fairly common enemies in Super Mario Run, appearing in a handful of levels. They behave the same as in regular 2D Super Mario platformers and are one of the few enemies that the player can vault over. However, when the player taps the screen while vaulting over a Goomba, they can perform a vaulting jump, thus stomping on it, allowing them to jump higher.

Super Mario Maker 2

Goombas return along with their variants, the Galoombas, Goombrats, Big Goombas, Paragoombas, and Shoe Goombas in Super Mario Maker 2, acting the same as they did in the previous game. In the Super Mario 3D World style, they chase after Mario upon seeing him as in the 3D games. The Goombud debuts in this game as the Super Mario World style alternative to the Goombrat, combining the Goombrat's aversion to ledges with the Galoomba's durability. Goombas can also be given Parachutes to use in all five styles, acting like Parabombs and Parachute Galoombas.

Super Mario Bros. 35

Goombas reappear in Super Mario Bros. 35, having the same appearance, role and characteristics as in the original Super Mario Bros.

Super Mario Bros. Wonder

Goombas reappear as recurring enemies in Super Mario Bros. Wonder, alongside several variants including Goombrats, Big Goombas, Hefty Goombas, Big Kakibo, and Bone Goombas. They function largely the same as in previous 2D games, though in this game they will visually react to their surroundings. They will shift their eyes to look at a player if one is in front of them, and they visibly panic if they notice potential threats, including player-thrown fireballs, kicked shells, Gnawshers, and Maw-Maws. They will also make a biting pose when they damage a player, a reference to how Goombas in Super Mario Bros. were originally intended to attack the player by biting them.[2] A few levels feature Goombas that are asleep on the ground. These Goombas will wake up when something is right in front of them, or if the Goomba is touched by the player. Players touching these Goombas will not take damage, but instead knock the Goomba back, though it is able to deal damage again after waking up. In levels where Goombas can be trapped in one-block wide areas (best demonstrated on Pokipede Pass) they will stop pacing back and forth and instead watch the player from their hole.

Goombas are affected by the Wonder Flower in Sproings in the Twilight Forest, which causes them to stretch beyond their normal size, and the Wonder Flower effect in Maw-Maw Mouthful and Petal Isles Special Way of the Goomba turns the players into Goombas.

Super Mario series

Super Mario 64 / Super Mario 64 DS

A Goomba from Super Mario 64.Goombas from Super Mario 64 DS
Goombas as they appear in Super Mario 64 (left) and Super Mario 64 DS (right).

Goombas make their first 3D appearance in Super Mario 64. Goombas are still enemies, though behave slightly differently than before: Instead of walking back and forth in a straight path, Goombas patrol a small area in a circular motion, and when a Goomba spots Mario, it charges toward him. If the Goomba hits Mario, he loses one wedge of health, or a wedge and a half if he is without his cap. Goombas can be defeated by either jumping on them, punching them, kicking them, or by throwing an object at them, such as a Bob-omb. When defeated, Goombas leave behind Yellow Coins. Goombas often appear in pairs or groups of three. Grand Goombas and Goombettes also make an appearance, behaving like regular Goombas.

In Super Mario 64 DS, Goombas sometimes wear Mario's cap, Luigi's cap, or Wario's cap, and if one spots a player character, it runs away from the player instead of charging towards him. After the player defeats the Goomba, wearing the cap transforms the current character into whoever normally wears that cap. Goombas also seem to appear in almost every course now, unlike in the original version, where they appear only in select areas. In certain Silver Star missions, a Goomba may contain a Silver Star, which it drops when defeated. Goombas also assist Goomboss during his fight in Goomboss Battle. Goombas can be eaten by Yoshi in this game.

Super Mario Galaxy

Several types of Goombas appear in Super Mario Galaxy. Normal Goombas act similar to the ones in Super Mario 64. When they see the player, they attempt to cause damage by running into them. Goombas can be defeated by jumping on them, releasing a coin. Spinning one or shooting a Star Bit at one flips it down, stunning it. At that point, the player can run into it to kick it and defeat it, releasing three Star Bits. Goombas appear in most galaxies, but in Space Junk Galaxy, the Goombas on the Yoshi Planet do not drop coins when they are defeated. In addition to the regular Goombas, Micro Goombas appear as well. They appear in some galaxies in Super Mario Galaxy, while they appear uncommonly in the game's successor, Super Mario Galaxy 2. They are weaker than other Goombas and can be defeated with one spin, rather than being flipped, and they always leave behind a coin when defeated. However, it is possible to get three Star Bits from one of these small Goombas by kicking them while they are stunned. It is only possible to stun them by hitting the vibrating poles in Gateway Galaxy or by firing a Star Bit at them. A Big Goomba also appears in the Gateway Galaxy. It is still very weak but it has a chance to defend itself by jumping and hitting him if it sees him.

Several species resembling Goombas appear in this game as well. Electrogoombas and Goombeetles are common enemies, while Pumpkinhead Goombas appear in the haunted galaxies.

Super Mario Galaxy 2

Goombas reappear in Super Mario Galaxy 2, serving the same roles as they did in Super Mario Galaxy, and can now turn around if Mario is close to them. Mini Goombas, Giant Goombas, Goombeetles, and Jack O'Goombas reappear as well. Octoombas, formerly known as Electrogoombas, now attack by spitting rocks. Paragoombas and Big Paragoombas, which did not appear in the first game, also appear in this game, the latter making their debut. Chance Cubes also transform into Goombas if the player gets a Bowser emblem on them.

The lighter brown and rounder versions of Goombas also return, albeit not being as common as they were in the previous game, and they give out one Star Bit each instead of a coin when they are defeated with a spin, although they still give out one coin when jumped on. In addition, stunning them with a Star Bit and then kicking them still only yields one Star Bit as opposed to three as in the first game.

In the Boulder Bowl Galaxy mission C'mere, Goomba, a gold Gearmo asks Mario to find a Goomba and bring it to them.

Super Mario 3D Land

Goombas
Goomba Tower is a highly recurring variant of Goomba.

Goombas in Super Mario 3D Land have similar behavior to those from the 3D Super Mario platforming games. Goomba boards make their appearance as well, along with a new species called Tail Goombas. It is possible to acquire a Super Leaf after defeating a Tail Goomba. One takes the form of a Tail Bowser. A gold version of the Tail Goomba was planned to appear in the game, but it was removed in the final version.

Goomba Tower are multiple stacked Goombas similar to Shy Stacks, Dangos, and AckStacks. However, they still attack as individual Goombas: by simply charging in the player's direction.

Super Mario 3D World / Super Mario 3D World + Bowser's Fury

Goombas also appear in Super Mario 3D World, behaving the same as they do in other 3D Super Mario platformers. Mini Goombas also appear, as well as Galoombas (which replaced Goombas in Super Mario World). Additionally, a new type of Goomba, which is based around the Cat transformation, also appears; these Goombas attack by leaping up and pouncing the player. Additionally, some Goombas ride in Ice Skates (which can be used if the rider is defeated) or are sleeping in spiked floaties. A Goomba Mask also appears as an item; wearing it causes any Goombas near the player to mistake them for their kind and not attack them.

Goombas also reappear in the Nintendo Switch port version of the original Super Mario 3D World game, Super Mario 3D World + Bowser's Fury, appearing in both modes of the game (although not in the same form). In the Bowser's Fury campaign, their Cat counterparts gain a new variation that is completely identical to standard Goombas: they walk around rather than "cat-walk" on hills and pounce, chase Mario upon seeing him, are brown instead of yellow, and are slightly less "furrier" than the Cat Goombas from Super Mario 3D World.

Super Mario Odyssey

Super Mario Odyssey artwork of a captured Goomba
A Goomba being controlled by Mario. Captured Goombas are specifically designated Cappy Goombas.[3]

Goombas reappear in Super Mario Odyssey, once again chasing after Mario like in previous 3D Super Mario platform games. When Mario takes control of a Goomba using Cappy, he can jump on other Goombas to create a stack, which can aid Mario in reaching high platforms and activating Goomba buttons. Additionally, Goombas do not slip on ice while being captured.

Goombas may wear different attire depending on the location. Before these Goombas are captured, their attire has to be taken off by hitting them once with Cappy; attacking them in any other way defeats them entirely, rendering them uncapturable. The following is a list of costumed Goombas that appear throughout the game.

As well, Goombas with no attire appear in the Cloud Kingdom, the Mushroom Kingdom, and the Darker Side. 8-bit Goombas[3] are also found in 8-bit mural segments, behaving the same as in the 2D games. Mini Goombas and Paragoombas also appear in the game. Goombette, a pink female Goomba, can be found in the Sand Kingdom, the Lake Kingdom, the Wooded Kingdom, the Seaside Kingdom, the Luncheon Kingdom, and the Mushroom Kingdom, who grants Mario a Power Moon if he approaches her as a captured Goomba. In the Mushroom Kingdom during visits after the first, two Volbonans can be found debating whether Goombas are mushrooms or acorns.

  1. ^ Hodgson, David S J. Super Mario Advance 4: Super Mario Bros. 3 Prima's Official Strategy Guide. Pages 26, 27, 33, 34, 46, 59, 64, 77, 89, 96.
  2. ^ "Ask the Developer Vol. 11, Super Mario Bros. Wonder – Chapter 2" on Nintendo.com
  3. ^ a b c d e f g Play Nintendo (November 18, 2023). Super Mario Odyssey Scavenger Hunt: Can You Find All The Goombas?🔎 | @playnintendo. YouTube. Retrieved January 11, 2024.
    The following timestamps indicate when each of the Goombas listed in the article's "Super Mario Odyssey" section is named.
    • 8-bit Goomba: 3:06
    • sombrero Goomba: 4:21
    • santa Goomba: 6:23
    • pirate Goomba: 7:56
    • explorer Goomba: 10:02
    • Cappy Goomba: 10:15
    • bridal Goomba: 11:12