Pirate Panic (Donkey Kong Country 2: Diddy's Kong Quest): Difference between revisions

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{{levelbox
{{levelbox
|title=Pirate Panic
|title=Pirate Panic
|image=[[File:PiratePanic.png|256px]]
|image=[[File:PiratePanic.png]]
|code=1 - 1
|code=1 - 1
|game=''[[Donkey Kong Country 2: Diddy's Kong Quest]]
|game=''[[Donkey Kong Country 2: Diddy's Kong Quest]]
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|after=[[Mainbrace Mayhem (Donkey Kong Country 2: Diddy's Kong Quest)|>>]]
|after=[[Mainbrace Mayhem (Donkey Kong Country 2: Diddy's Kong Quest)|>>]]
}}
}}
'''Pirate Panic''' is the first level of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. It is located on the [[Gangplank Galleon]].
'''Pirate Panic''' is the first level of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and of its world, [[Gangplank Galleon]].


The level is populated by many [[Neek]]s, [[Klomp]]s, and [[Klobber]]s who are not much of a threat to [[Diddy Kong|Diddy]] and [[Dixie Kong]]. There are also many groups of stacked-up barrels that the [[Kong]]s can climb on to reach collectibles. [[King K. Rool#Donkey Kong Country 2: Diddy's Kong Quest|Kaptain K. Rool]]'s cabin can be found this level, which holds an [[Extra Life Balloon]] and a note from the crocodile himself, stating that he has kidnapped [[Donkey Kong]] and is holding him ransom for the [[Banana Hoard]]. Much like in the first level of the original ''[[Donkey Kong Country]]'', the Kongs discover [[Rambi the Rhino|Rambi]], who is needed to bust open the entrance to a Bonus Level.
The level takes place on a ship deck. Since it is the first level, Pirate Panic only features basic enemies. There are many groups of stacked-up barrels that the [[Kong]]s can jump on to reach collectibles. [[King K. Rool#Donkey Kong Country 2: Diddy's Kong Quest|Kaptain K. Rool]]'s cabin follows after the start of the level. It holds an [[Extra Life Balloon]] and a note from the crocodile himself, who states that he has kidnapped [[Donkey Kong]] and is holding him ransom in exchange for the [[Banana Hoard]].
 
Much like the first level of ''[[Donkey Kong Country]]'', [[Jungle Hijinxs (Donkey Kong Country)|Jungle Hijinxs]], the Kongs discover [[Rambi the Rhino|Rambi]] around halfway through the level, and is also required to break open a Bonus Area entrance. Somewhat like to Jungle Hijinxs's gradual day-to-night transition, Pirate Panic gradually changes from daytime to evening. The evening also occurs in the following ship deck stage, [[Gangplank Galley (Donkey Kong Country 2: Diddy's Kong Quest)|Gangplank Galley]]. Pirate Panic's transition effect was removed in the [[Game Boy Advance]] remake, but it still changes to evening in Gangplank Galley.


==Level layout==
==Level layout==
[[File:1-1RambiBox DKC2.png|thumb|left|Diddy Kong runs near the Rambi box.]]
[[File:1-1Message DKC2.png|thumb|The letter in Kaptain K. Rool's cabin]]
[[File:1-1RambiBox DKC2.png|thumb|left|Diddy runs near the Rambi Crate.]]
At the beginning of the level, there is a straight path leading under a trail of [[banana]]s, which the Kongs can optionally collect if they throw one another into a hidden barrel at the start of the trail. A doorway with a pair of bananas in front it is farther ahead that the primates can enter to find a letter from Kaptain K. Rool and an Extra Life Balloon. A pathway is ahead of the bananas that leads the heroes up some stairs with a Neek on them. A crate stands at the top of the stairway near some large barrels that can hold up a nearby Klomp. They can find a Banana Bunch above the barrels. A stairway leading downwards is after these barrels, taking the Kongs towards a flat area with some more large barrels that they can stand on. A gap is between some of the barrels, and the [[K-O-N-G Letters|letter K]] floats above this gap. A crate and a [[DK Barrel]] are ahead, followed by a stairway with Neeks on it. Four barrels sit at the top of the stairs with bananas on it. The fruits are formed in the shape of the letter R. The letter O is just ahead in a lower part of the ship, along with two Klomps. The [[Star Barrel]] follows the letter.
At the beginning of the level, there is a straight path leading under a trail of [[banana]]s, which the Kongs can optionally collect if they throw one another into a hidden barrel at the start of the trail. A doorway with a pair of bananas in front it is farther ahead that the primates can enter to find a letter from Kaptain K. Rool and an Extra Life Balloon. A pathway is ahead of the bananas that leads the heroes up some stairs with a Neek on them. A crate stands at the top of the stairway near some large barrels that can hold up a nearby Klomp. They can find a Banana Bunch above the barrels. A stairway leading downwards is after these barrels, taking the Kongs towards a flat area with some more large barrels that they can stand on. A gap is between some of the barrels, and the [[K-O-N-G Letters|letter K]] floats above this gap. A crate and a [[DK Barrel]] are ahead, followed by a stairway with Neeks on it. Four barrels sit at the top of the stairs with bananas on it. The fruits are formed in the shape of the letter R. The letter O is just ahead in a lower part of the ship, along with two Klomps. The [[Star Barrel]] follows the letter.


A DK Barrel is after the Star Barrel, as well as a stairway holding two Neeks. A gap in the ship is ahead, but the Kongs can jump into it to find special items. On the other side of the gap, there is a Klobber and the letter N. These are followed by a tall pile of barrels with Klomps stomping around them. A crate with Rambi is on top of the barrels. More bananas in the formation of an R are also near here, being followed by stairs that lead down to a trail of Neeks. Many barrels that can be stood on are piled up ahead in a lower part of the ship. Bananas in the formation of an arrow are in front of them. Neeks march in the area ahead of here in front of some large barrels that can be jumped on to reach the [[DK Coin]]. There is a stairway after here that can be walked up to reach two Klomps, one of which stands on a few large barrels. Two more over-sized barrels are ahead with a Klobber on them. They can help the heroes jump to a raised part of the ship, where a [[No Animal Sign]] can be find. It can make Rambi disappear if he is in use. A barrel can be found nearby. It can help the heroes bounce on the [[End of Level Target]] next to it. The level is complete when this is landed on.
A DK Barrel is after the Star Barrel, as well as a stairway holding two Neeks. A gap in the ship is ahead, but the Kongs can jump into it to find special items. On the other side of the gap, there is a Klobber and the letter N. These are followed by a tall pile of barrels with Klomps stomping around them. A crate with Rambi is on top of the barrels. More bananas in the formation of an R are also near here, being followed by stairs that lead down to a trail of Neeks. Many barrels that can be stood on are piled up ahead in a lower part of the ship. Bananas in the formation of an arrow are in front of them. Neeks march in the area ahead of here in front of some large barrels that can be jumped on to reach the [[DK Coin]]. There is a stairway after here that can be walked up to reach two Klomps, one of which stands on a few large barrels. Two more over-sized barrels are ahead with a Klobber on them. They can help the heroes jump to a raised part of the ship, where a [[No Animal Sign]] can be find. It can make Rambi disappear if he is in use. A barrel is found, which helps the Kongs land on the [[End of Level Target]] and receive a prize. After landing on the target, the Kongs move to Mainbrace Mayhem from the world map.
 
==Enemies==
{|class="dktable-brown" width=15%
|-
!Sprite
!Name
!Count
|-
|align="center"|[[File:Klobber DKC2 green.png]]
|align="center"|[[Klobber]] (green)
|align="center"|2
|-
|align="center"|[[File:Klomp DKC2.png]]
|align="center"|[[Klomp]]
|align="center"|15
|-
|align="center"|[[File:Neek DKC2.png]]
|align="center"|[[Neek]]
|align="center"|22
|}


==Secrets==
==Secrets==
Line 26: Line 49:
*N: The letter N is shortly after the first Bonus Level near a Klobber.
*N: The letter N is shortly after the first Bonus Level near a Klobber.
*G: Just before the No Animal Sign, two Klomps can be found walking around a group of large barrels. The letter G is in the air near them.
*G: Just before the No Animal Sign, two Klomps can be found walking around a group of large barrels. The letter G is in the air near them.
====Bonus Levels====
====Bonus Levels====
[[File:PiratePanic165.PNG|thumb|The Kongs climb barrels in the first Bonus Level.]]
[[File:PiratePanic165.PNG|thumb|The Kongs climb barrels in the first Bonus Level.]]
*The first Bonus Level is found in the large crack in the ship. If Diddy or Dixie jump into it and move right, they can be blasted to the first Bonus Level. Here, the Kongs must jump on tall piles of barrels to reach the [[Kremkoin]] on the highest pile. They must grab it within 20 second to successfully complete the bonus.
*The first Bonus Level is found in the large crack in the ship. If Diddy or Dixie jump into it and move right, they can be blasted to the first Bonus Level. Here, the Kongs must jump on tall piles of barrels to reach the [[Kremkoin]] on the highest pile. They must grab it within 20 second to successfully complete the bonus.
*The second Bonus Level can be accessed if the Kongs use Rambi to smash through a door in the ship near an arrow that is formed by bananas. Here, they must defeat all of the Neeks and Klomps who are scattered around the area on barrels all over the ship. Once they are all defeated, a Kremkoin appears for the heroes to get. The Kongs have 20 seconds to complete this Bonus Level.
*The second Bonus Level can be accessed if the Kongs use Rambi to smash through a door in the ship near an arrow that is formed by bananas. Here, they must defeat all of the Neeks and Klomps who are scattered around the area on barrels all over the ship. Once they are all defeated, a Kremkoin appears for the heroes to get. The Kongs have 20 seconds to complete this Bonus Level.
====DK Coin====
 
*The DK Coin is found next to a formation of large barrels. The Kongs must jump up on the stairs of barrels, where the DK Coin can be seen to the right. The primates must simply jump up and reach the coin to get it.
====Collectibles====
{|class="dktable-brown" width=70%
|-
!Item
!Location
|-
| align="center" |[[File:DK Coin sprite.png]]<br>[[DK Coin]]
|Diddy and Dixie can get the DK Coin after the second Bonus Area, by jumping off from a large stack of two barrel platforms. They can also use [[Team-up]] to reach it.
|-
| align="center" | [[File:Golden Feather DKC2 GBA.png]]<br>[[Golden Feather]] (GBA version)
|The Kongs must travel through the level to find bananas forming the shape of the letter R on top of four barrels. If they use their Team-up move to the left of here, they can throw one Kong up into the air, who can grab the feather high above the barrels.
|-
| align="center" | [[File:Photograph DKC2GBA sprite.png]]<br>[[Photograph]] (GBA version)
|The photograph is a picture of Rambi, whose photo is placed in the twelfth page of the [[Scrapbook]]. Diddy and Dixie obtain it after defeating the first Klomp of the second Bonus Area. The photograph can only be obtained when the Kongs receive the Scrapbook from [[Kong Kollege]] later.
|}
 
====Warp Barrel====
====Warp Barrel====
*The Kongs can find a [[Warp Barrel]] hidden above the first barrel platform in the level, which can be found after the first crate in the level. They must use their [[Team-up]] move to reach it. If they throw on another into the space that the invisible barrel is located, the Warp Barrel appears and sends them into a Bonus Level that takes place on a ship, where they can find a group of bananas that form an exclamation mark. If they walk into a doorway to the right of the bananas, they are taken out of the bonus and onto a barrel platform placed immediately before the End of Level Target.
{|class="dktable-brown" width=70%
====75 [[Kremkoin|Kremkoins]] in one [[Cheat code|cheat]] (SNES version only)====
|-
*The players should into the cabin where Kaptain K. Rool's note is found, then leave without collecting the [[Extra Life Balloon]] or reading the note,
!Sprite
*The players should then collect the first [[Banana Bunch]] without collecting any other [[Banana|bananas]].
!Location
*Then, they should go back into the cabin, without collecting any bananas, and grab the 1-Up Balloon.
|-
*The players should leave the cabin, and repeat step 2.
|align="center"|[[File:Warp Barrel sprite GBA.png]]
*The player should go back into the cabin, without collecting any bananas. A Kremcoin will be inside, and once it is collected, the player's Kremcoin count will jump to the maximum of 75.
|The [[Warp Barrel]] is hidden above the first barrel platform in the level, which itself is located after the first Crate. They can reach the barrel via Team-up. If they throw on another into the space that the invisible barrel is located, the Warp Barrel appears and sends them into a Bonus Level that takes place on a ship, where they can find a group of bananas that form an exclamation mark. If they walk into a doorway to the right of the bananas, they are taken out of the bonus and onto a barrel platform placed immediately before the End of Level Target.
 
|}
====Golden Feather (Game Boy Advance version only)====
*To find the [[Golden Feather]], the primates must travel through the level to find bananas forming the shape of the letter R on top of four barrels. If they use their Team-up move to the left of here, they can throw one Kong up into the air, who can grab the feather high above the barrels.
====Photograph (Game Boy Advance version only)====
*To find the [[photograph]] in this level, which can be used to add a picture of Rambi into the twelfth page of their [[scrapbook]], the heroes must first visit [[Wrinkly]] at [[Kong Kollege]] and learn about their "homework". After this, they must head to Pirate Panic's second Bonus Level and defeat the first Klomp. Once this is done, they are given the photograph.


==Gallery==
==Gallery==
===Super Nintendo===
<gallery>
<gallery>
1-1Message DKC2.png|Diddy finds a mysterious letter in Kaptain K. Rool's cabin.
MonkeyTossSNES.png|Diddy throws Dixie at a Klomp.
MonkeyTossSNES.png|Diddy throws Dixie Kong at a Kremling.
PiratePanicAttackedSNES.png|Diddy Kong is hit by a Neek
PiratePanicAttackedSNES.png|Diddy Kong gets hit by a Neek.
1-1Middle DKC2.png|The heroes travel mid-way through the level.
1-1Middle DKC2.png|The heroes travel mid-way through the level.
PiratePanicGBA165.PNG|Diddy Kong jumps to a barrel in the Game Boy Advance remake of ''Donkey Kong Country 2''.
</gallery>
</gallery>
===Game Boy Advance===
<gallery>
PiratePanicGBA165.PNG|Diddy jumps to a DK Barrel at the start
</gallery>
==Trivia==
*There is a bug that allows the Kongs to obtain all 75 Kremkoins early. players should head into the cabin where Kaptain K. Rool's note is found, then leave without collecting the Extra Life Balloon or reading the note. The players should then collect the first Banana Bunch without collecting any other bananas. Then, they should go back into the cabin, without collecting any bananas, and grab the 1-Up Balloon. The players should leave the cabin, and repeat the second step. The player should go back into the cabin, without collecting any bananas. This makes numerous Kremkoins to spawn inside.


==Names in other languages==
==Names in other languages==

Revision as of 17:02, September 3, 2018

This article is about the first level in Donkey Kong Country 2: Diddy's Kong Quest. For the level in Donkey Kong Land 2 with the same name, see Pirate Panic (Donkey Kong Land 2).

Template:Levelbox Pirate Panic is the first level of Donkey Kong Country 2: Diddy's Kong Quest and of its world, Gangplank Galleon.

The level takes place on a ship deck. Since it is the first level, Pirate Panic only features basic enemies. There are many groups of stacked-up barrels that the Kongs can jump on to reach collectibles. Kaptain K. Rool's cabin follows after the start of the level. It holds an Extra Life Balloon and a note from the crocodile himself, who states that he has kidnapped Donkey Kong and is holding him ransom in exchange for the Banana Hoard.

Much like the first level of Donkey Kong Country, Jungle Hijinxs, the Kongs discover Rambi around halfway through the level, and is also required to break open a Bonus Area entrance. Somewhat like to Jungle Hijinxs's gradual day-to-night transition, Pirate Panic gradually changes from daytime to evening. The evening also occurs in the following ship deck stage, Gangplank Galley. Pirate Panic's transition effect was removed in the Game Boy Advance remake, but it still changes to evening in Gangplank Galley.

Level layout

The letter in Kaptain K. Rool's cabin
Diddy runs near the Rambi Crate.

At the beginning of the level, there is a straight path leading under a trail of bananas, which the Kongs can optionally collect if they throw one another into a hidden barrel at the start of the trail. A doorway with a pair of bananas in front it is farther ahead that the primates can enter to find a letter from Kaptain K. Rool and an Extra Life Balloon. A pathway is ahead of the bananas that leads the heroes up some stairs with a Neek on them. A crate stands at the top of the stairway near some large barrels that can hold up a nearby Klomp. They can find a Banana Bunch above the barrels. A stairway leading downwards is after these barrels, taking the Kongs towards a flat area with some more large barrels that they can stand on. A gap is between some of the barrels, and the letter K floats above this gap. A crate and a DK Barrel are ahead, followed by a stairway with Neeks on it. Four barrels sit at the top of the stairs with bananas on it. The fruits are formed in the shape of the letter R. The letter O is just ahead in a lower part of the ship, along with two Klomps. The Star Barrel follows the letter.

A DK Barrel is after the Star Barrel, as well as a stairway holding two Neeks. A gap in the ship is ahead, but the Kongs can jump into it to find special items. On the other side of the gap, there is a Klobber and the letter N. These are followed by a tall pile of barrels with Klomps stomping around them. A crate with Rambi is on top of the barrels. More bananas in the formation of an R are also near here, being followed by stairs that lead down to a trail of Neeks. Many barrels that can be stood on are piled up ahead in a lower part of the ship. Bananas in the formation of an arrow are in front of them. Neeks march in the area ahead of here in front of some large barrels that can be jumped on to reach the DK Coin. There is a stairway after here that can be walked up to reach two Klomps, one of which stands on a few large barrels. Two more over-sized barrels are ahead with a Klobber on them. They can help the heroes jump to a raised part of the ship, where a No Animal Sign can be find. It can make Rambi disappear if he is in use. A barrel is found, which helps the Kongs land on the End of Level Target and receive a prize. After landing on the target, the Kongs move to Mainbrace Mayhem from the world map.

Enemies

Sprite Name Count
Sprite of a green Klobber in Donkey Kong Country 2: Diddy's Kong Quest. Klobber (green) 2
Sprite of a Klomp in Donkey Kong Country 2: Diddy's Kong Quest. Klomp 15
Sprite of a Neek in Donkey Kong Country 2: Diddy's Kong Quest. Neek 22

Secrets

K-O-N-G Letters

  • K: The Kongs can find the letter K between two over-sized barrels immediately before the first DK Barrel.
  • O: The letter O floats above two Klomps just before the Star Barrel.
  • N: The letter N is shortly after the first Bonus Level near a Klobber.
  • G: Just before the No Animal Sign, two Klomps can be found walking around a group of large barrels. The letter G is in the air near them.

Bonus Levels

File:PiratePanic165.PNG
The Kongs climb barrels in the first Bonus Level.
  • The first Bonus Level is found in the large crack in the ship. If Diddy or Dixie jump into it and move right, they can be blasted to the first Bonus Level. Here, the Kongs must jump on tall piles of barrels to reach the Kremkoin on the highest pile. They must grab it within 20 second to successfully complete the bonus.
  • The second Bonus Level can be accessed if the Kongs use Rambi to smash through a door in the ship near an arrow that is formed by bananas. Here, they must defeat all of the Neeks and Klomps who are scattered around the area on barrels all over the ship. Once they are all defeated, a Kremkoin appears for the heroes to get. The Kongs have 20 seconds to complete this Bonus Level.

Collectibles

Item Location
Cranky's Video Game Hero Coin from Donkey Kong Country 2.
DK Coin
Diddy and Dixie can get the DK Coin after the second Bonus Area, by jumping off from a large stack of two barrel platforms. They can also use Team-up to reach it.
Golden Feather DKC2 GBA.png
Golden Feather (GBA version)
The Kongs must travel through the level to find bananas forming the shape of the letter R on top of four barrels. If they use their Team-up move to the left of here, they can throw one Kong up into the air, who can grab the feather high above the barrels.
Sprite of a photograph from both Donkey Kong Country and Donkey Kong Country on Game Boy Advance.
Photograph (GBA version)
The photograph is a picture of Rambi, whose photo is placed in the twelfth page of the Scrapbook. Diddy and Dixie obtain it after defeating the first Klomp of the second Bonus Area. The photograph can only be obtained when the Kongs receive the Scrapbook from Kong Kollege later.

Warp Barrel

Sprite Location
Sprite of a Warp Barrel in Donkey Kong Country for the Game Boy Advance. The Warp Barrel is hidden above the first barrel platform in the level, which itself is located after the first Crate. They can reach the barrel via Team-up. If they throw on another into the space that the invisible barrel is located, the Warp Barrel appears and sends them into a Bonus Level that takes place on a ship, where they can find a group of bananas that form an exclamation mark. If they walk into a doorway to the right of the bananas, they are taken out of the bonus and onto a barrel platform placed immediately before the End of Level Target.

Gallery

Super Nintendo

Game Boy Advance

Trivia

  • There is a bug that allows the Kongs to obtain all 75 Kremkoins early. players should head into the cabin where Kaptain K. Rool's note is found, then leave without collecting the Extra Life Balloon or reading the note. The players should then collect the first Banana Bunch without collecting any other bananas. Then, they should go back into the cabin, without collecting any bananas, and grab the 1-Up Balloon. The players should leave the cabin, and repeat the second step. The player should go back into the cabin, without collecting any bananas. This makes numerous Kremkoins to spawn inside.

Names in other languages

Language Name Meaning
Japanese パイレーツ パニック
Pairētsu panikku
Pirates Panic

German Piraten Panik (SNES)
Piraten-Panik (GBA)
Literal translation
Italian All'arrembaggio!
Boarding!
Spanish Pánico Pirata
Literal translation