Stage 9-6

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Template:Levelbox Stage 9-6 is the sixth level of the Tower in the Game Boy version of Donkey Kong.

Layout

The player starts the level on the bottom-left portion of the map. At the top is Donkey Kong who will occasionally press a switch to make bridges and walls appear and disappear. Mario must first move across multiple wires while avoiding two Wire Traps and a Gyātoru, then move past the Robo NO.1 and do a Wire Spin from another wire to reach Pauline.

Enemies