3 Lemmy's Castle: Difference between revisions

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[[Image:SMW Lemmy's Castle 3 Map.PNG|thumb|200px|'''#3 Lemmy's Castle''' on the map screen.]]
[[Image:SMW Lemmy's Castle 3 Map.PNG|thumb|200px|'''#3 Lemmy's Castle''' on the map screen.]]


'''#3 [[Lemmy Koopa|Lemmy]]'s Castle''' is the third castle in ''[[Super Mario World]]''. It has a part of [[Magikoopa]]s. A part of moving platforms trying to pin [[Mario]]/[[Luigi]] and [[Dry Bones]], then the player fights [[Lemmy Koopa]] at the end.
'''#3 [[Lemmy Koopa|Lemmy]]'s Castle''' is the third castle in ''[[Super Mario World]]''. It is ruled by Lemmy Koopa. The first part of the hallway consists of [[Magikoopa]] which can cast a spell. If the spell hits one of the many blocks that are in the hallway, those blocks will be turned into a [[Golden Koopa]]. A checkpoint can be reached if the [[Player|player]] hits the [[P Block]] and reaches the closest door before the time limit is up. The second part of this castle is another long hallway, this time, consisting of blocks that move up and down in a set amount of time. In order to reach the other side the Player must move carefully in order not to get crushed by the blocks and also be wary of the [[Dry Bones]] that may be around.
 
==Boss Battle==
{{main|Lemmy Koopa}}
Lemmy Koopa, the second oldest of the [[Koopaling|koopalings]], is the third boss of ''Super Mario World''. Lemmy has no attack pattern as there is a [[Podoboo]] bouncing along the walls. He appears out of the pipes along with two other fake Lemmys. The Player has to identify the real Lemmy and stomp on him three times and he will be defeated. Mario will then unlock the next level, the [[Twin Bridges]].
[[Image:SMW Lemmy's Castle 3.png|thumb|400px|left|'''#3 Lemmy's Castle'''.]]
[[Image:SMW Lemmy's Castle 3.png|thumb|400px|left|'''#3 Lemmy's Castle'''.]]
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Revision as of 00:20, November 22, 2008

File:SMW Lemmy's Castle 3 Map.PNG
#3 Lemmy's Castle on the map screen.

#3 Lemmy's Castle is the third castle in Super Mario World. It is ruled by Lemmy Koopa. The first part of the hallway consists of Magikoopa which can cast a spell. If the spell hits one of the many blocks that are in the hallway, those blocks will be turned into a Golden Koopa. A checkpoint can be reached if the player hits the P Block and reaches the closest door before the time limit is up. The second part of this castle is another long hallway, this time, consisting of blocks that move up and down in a set amount of time. In order to reach the other side the Player must move carefully in order not to get crushed by the blocks and also be wary of the Dry Bones that may be around.

Boss Battle

Main article: Lemmy Koopa

Lemmy Koopa, the second oldest of the koopalings, is the third boss of Super Mario World. Lemmy has no attack pattern as there is a Podoboo bouncing along the walls. He appears out of the pipes along with two other fake Lemmys. The Player has to identify the real Lemmy and stomp on him three times and he will be defeated. Mario will then unlock the next level, the Twin Bridges.

#3 Lemmy's Castle
#3 Lemmy's Castle.


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