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✓[[Nintendo Switch]] (What would even happen if I took out its SD card?)<br> | ✓[[Nintendo Switch]] (What would even happen if I took out its SD card?)<br> | ||
✓Massively reduce the contents of "SD card support table".<br> | ✓Massively reduce the contents of "SD card support table".<br> | ||
✓Nintendo-themed SD cards' images, all of which are SDXC microSD intended for Nintendo Switch:<br> | |||
: | :✓[[Yoshi egg]] - 64 GB | ||
: | :✓Mushroom/Toad - 128 GB | ||
: | :✓[[Super Star]] - 256 GB | ||
: | :✓[[Spiny Shell (blue)]] - 400 GB | ||
<br>——————————————————————————————————————————————————————————<br><br> | <br>——————————————————————————————————————————————————————————<br><br> | ||
A '''Memory Card''' is a video game accessory that has been a part of many gaming consoles. Essentially, it is an external memory database where game data is saved, including for games of the [[Super Mario (franchise)|''Super Mario'' franchise]]. From [[Nintendo GameCube]] to [[Nintendo 3DS]], a non-standard measurement unit called a '''block''' was used for memory card capacity by Nintendo and in the consoles' system settings. On the GameCube, one block was approximately 8 KB. [[Wii]], [[Nintendo DSi]] and [[Nintendo 3DS]] had one block be 128 KB. | A '''Memory Card''' is a video game accessory that has been a part of many gaming consoles. Essentially, it is an external memory database where game data is saved, including for games of the [[Super Mario (franchise)|''Super Mario'' franchise]]. From [[Nintendo GameCube]] to [[Nintendo 3DS]], a non-standard measurement unit called a '''block''' was used for memory card capacity by Nintendo and in the consoles' system settings. On the GameCube, one block was approximately 8 KB. [[Wii]], [[Nintendo DSi]] and [[Nintendo 3DS]] had one block be 128 KB. |
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