King K. Rool: Difference between revisions

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→‎Donkey Kong Land 2: I think it's standard to use games' full titles on the Wiki, so please do that. also, it's actually Diddy's Kong Quest (I too was mistaken at first lol)
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m (→‎Donkey Kong Land 2: I think it's standard to use games' full titles on the Wiki, so please do that. also, it's actually Diddy's Kong Quest (I too was mistaken at first lol))
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Kaptain K. Rool reappears in ''[[Donkey Kong Land 2]]'' where he serves the same role in the storyline as in ''Donkey Kong Country 2: Diddy's Kong Quest''. He is first fought on the Flying Krock in the level [[K. Rool Duel (Donkey Kong Land 2)|K. Rool Duel]], Kaptain K. Rool's attack pattern in ''Donkey Kong Land 2'' is a simplified version of his battle strategy in ''Donkey Kong Country 2: Diddy's Kong Quest''; his blunderbuss only shoots gusts of wind instead of shooting kannonballs or a status-afflicting gas. In the ending cutscene, K. Rool causes an explosion when Donkey Kong punches him into the sea.
Kaptain K. Rool reappears in ''[[Donkey Kong Land 2]]'' where he serves the same role in the storyline as in ''Donkey Kong Country 2: Diddy's Kong Quest''. He is first fought on the Flying Krock in the level [[K. Rool Duel (Donkey Kong Land 2)|K. Rool Duel]], Kaptain K. Rool's attack pattern in ''Donkey Kong Land 2'' is a simplified version of his battle strategy in ''Donkey Kong Country 2: Diddy's Kong Quest''; his blunderbuss only shoots gusts of wind instead of shooting kannonballs or a status-afflicting gas. In the ending cutscene, K. Rool causes an explosion when Donkey Kong punches him into the sea.


Following K. Rool's defeat, and when Diddy and Dixie pay all 47 Kremkoins at [[Klubba's Kiosk]], Kaptain K. Rool is fought another time by them in [[Krocodile Kore (Donkey Kong Land 2)|Krocodile Kore]]. During the second battle, Kaptain K. Rool attacks the Kongs by shooting kannonballs, both normal and spiked, at them. Later in the battle, Kaptain K. Rool shoots a [[barrel]], which must be jumped on to claim the kannonball within. Like the previous game, Diddy and Dixie must throw the kannonball at Kaptain K. Rool to defeat him, causing his blunderbuss to explode and K. Rool to collapse. The ending cutscene then shows Crocodile isle sinking, but unlike ''Country 2: Diddy Kong's Quest'', K. Rool is not seen escaping the island.
Following K. Rool's defeat, and when Diddy and Dixie pay all 47 Kremkoins at [[Klubba's Kiosk]], Kaptain K. Rool is fought another time by them in [[Krocodile Kore (Donkey Kong Land 2)|Krocodile Kore]]. During the second battle, Kaptain K. Rool attacks the Kongs by shooting kannonballs, both normal and spiked, at them. Later in the battle, Kaptain K. Rool shoots a [[barrel]], which must be jumped on to claim the kannonball within. Like the previous game, Diddy and Dixie must throw the kannonball at Kaptain K. Rool to defeat him, causing his blunderbuss to explode and K. Rool to collapse. The ending cutscene then shows Crocodile Isle sinking, but unlike ''Donkey Kong Country 2: Diddy's Kong Quest'', K. Rool is not seen escaping the island.


====''Donkey Kong Land III''====
====''Donkey Kong Land III''====
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