Vanish: Difference between revisions

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[[Image:Sheik.jpg|thumb|146x120px|right|Sheik about to teleport.]]
[[Image:Sheik_vanish_brawl.jpg|thumb|146x120px|left|Vanish in Brawl]]
[[Image:Sheik.jpg|thumb|146x120px|right|Sheik about to Vanish in Melee]]
'''Vanish''' is an attack used only by [[Sheik]] in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]''. It is activated by pressing the B Button while tilting the Control Stick upwards. She will then proceed to use magic abilities to teleport herself in the air, in a similar fashion to [[Zelda|Zelda's]] [[Farore's Wind]] move. Although it is supossed to be the same as Farore's Wind, it does not go as high, but it does more damage when it hits someone. It acts as Sheik's third jump. This move can be used as an escape plan when surrounded by foes, as not only will it teleport Sheik out of danger, it will hurt all the foes around her. However, the attack takes a while to be put into action.
'''Vanish''' is an attack used only by [[Sheik]] in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]''. It is activated by pressing the B Button while tilting the Control Stick upwards. She will then proceed to use magic abilities to teleport herself in the air, in a similar fashion to [[Zelda|Zelda's]] [[Farore's Wind]] move. Although it is supossed to be the same as Farore's Wind, it does not go as high, but it does more damage when it hits someone. It acts as Sheik's third jump. This move can be used as an escape plan when surrounded by foes, as not only will it teleport Sheik out of danger, it will hurt all the foes around her. However, the attack takes a while to be put into action.



Revision as of 03:34, March 27, 2008

Sheik using her Vanish move in Super Smash Bros. Brawl
Vanish in Brawl
Sheik leaps in the air in a Super Smash Bros. Melee battle.
Sheik about to Vanish in Melee

Vanish is an attack used only by Sheik in Super Smash Bros. Melee and Super Smash Bros. Brawl. It is activated by pressing the B Button while tilting the Control Stick upwards. She will then proceed to use magic abilities to teleport herself in the air, in a similar fashion to Zelda's Farore's Wind move. Although it is supossed to be the same as Farore's Wind, it does not go as high, but it does more damage when it hits someone. It acts as Sheik's third jump. This move can be used as an escape plan when surrounded by foes, as not only will it teleport Sheik out of danger, it will hurt all the foes around her. However, the attack takes a while to be put into action.

Template:SSB Moves