Paper Mode: Difference between revisions

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(Outlines the Paper Mode ability from Paper Mario: The Thousand-Year Door.)
 
(Specified the name of the Pianta Parlor minigame Paper Mode is used in.)
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Paper Mode allows Mario to turn sideways, using his paper-thin body to fit through small gaps. It can be activated by holding {{button|gcn|R|}}, with Mario returning to normal once {{button|gcn|R}} is released. While in Paper Mode, Mario moves more slowly, and cannot use his [[Hammer#Paper Mario series|hammer]], [[Ground Pound#Paper Mario series|Spin Jump]], [[Spring Jump]], or use [[Partner#Paper Mario series|partner]] abilities.
Paper Mode allows Mario to turn sideways, using his paper-thin body to fit through small gaps. It can be activated by holding {{button|gcn|R|}}, with Mario returning to normal once {{button|gcn|R}} is released. While in Paper Mode, Mario moves more slowly, and cannot use his [[Hammer#Paper Mario series|hammer]], [[Ground Pound#Paper Mario series|Spin Jump]], [[Spring Jump]], or use [[Partner#Paper Mario series|partner]] abilities.


A [[minigame]] in the [[Pianta Parlor]] utilizes this move.
The [[Pianta Parlor#Paper Game|Paper Game]], a [[minigame]] in the [[Pianta Parlor]], utilizes this move.


{{Mario's Transformations}}
{{Mario's Transformations}}

Revision as of 19:29, April 1, 2021

Template:Form-infobox Paper Mode is one of Mario's transformations seen in Paper Mario: The Thousand-Year Door, and the second one obtained. Similarly to his other origami-themed forms, it is granted to him in the form of a "curse" from one of the Black Chest Demons.

Paper Mode allows Mario to turn sideways, using his paper-thin body to fit through small gaps. It can be activated by holding R Button, with Mario returning to normal once R Button is released. While in Paper Mode, Mario moves more slowly, and cannot use his hammer, Spin Jump, Spring Jump, or use partner abilities.

The Paper Game, a minigame in the Pianta Parlor, utilizes this move.

Template:Mario's Transformations