Bell (Super Mario Land 2: 6 Golden Coins): Difference between revisions

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|Jap=<span class="explain" title="ちゅうかん">中間</span>ベル<ref name=Bell>''Super Mario Land 2: 6-tsu no Kinka'' Japanese instruction booklet, page 14.</ref><br>''Chūkan Beru''<br>ベル<br>''Beru''<ref name=Bell/>
|Jap=<span class="explain" title="ちゅうかん">中間</span>ベル<ref name=Bell>''Super Mario Land 2: 6-tsu no Kinka'' Japanese instruction booklet, page 14.</ref><br>''Chūkan Beru''<br>ベル<br>''Beru''<ref name=Bell/>
|JapM=Middle Bell<br>(checkpoint)<br>Bell<br>(stage clear)
|JapM=Middle Bell<br>(checkpoint)<br>Bell<br>(stage clear)
|Spa=Campana de control<br>Campana de meta
|SpaM=Control bell<br>Goal bell
}}
}}



Revision as of 15:49, June 2, 2019

Screenshot of Mushroom Zone.
Checkpoint Bell
A bell from Super Mario Land 2: 6 Golden Coins.
Bell

Bells are objects in Super Mario Land 2: 6 Golden Coins that serve two purposes. In the stage, a bell can be found that act as checkpoints if the player loses a life. Another bell also hangs above the stage's goal exit and cannot be reached without the aid of platforms and other objects. When Mario rings the bell, he plays a bonus game where he can get power-ups or extra lives before leaving the stage. They work similarly to the high door in Super Mario Land.

Like many other objects in the Mario franchise, the bells at the goals have thin, black eyes.

Names in other languages

Language Name Meaning
Japanese 中間ベル[1]
Chūkan Beru
ベル
Beru[1]

Middle Bell
(checkpoint)
Bell
(stage clear)

Spanish Campana de control
Campana de meta
Control bell
Goal bell

References

  1. ^ a b Super Mario Land 2: 6-tsu no Kinka Japanese instruction booklet, page 14.