Kaos Karnage: Difference between revisions

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#REDIRECT [[KAOS]]
{{level
|image=[[File:KAOS Karnage DKC3.png]]  
|code=4 - BOSS
|world=[[Mekanos]]
|game=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]
|boss=[[KAOS]]
|song=Boss Boogie
|before=[[Low-G Labyrinth|<<]]
|after=[[Bazza's Blockade|>>]] [[Krevice Kreepers|>>]]
}}
'''KAOS Karnage''' is the boss level of [[Mekanos]], the fourth world of ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' This is where [[Dixie Kong]] and [[Kiddy Kong]] encounter [[KAOS]] for the first time. They must defeat him to obtain one of the [[ski]]s necessary to complete the [[Turbo Ski]] and reach [[K3]].
==Overview==
The fight takes place in a factory, which is labeled "Krem Co." on the overworld map. The battle arena consists of a simple flat enclosed area. KAOS descends from above and recognizes the Kongs as an enemy, initiating the battle.


KAOS hovers from side to side across the battle arena, periodically lowering himself in an attempt to burn the Kongs with his exhaust flames. Eventually, KAOS will stop in the center and start swinging two blades around his body. These blades do not damage the Kongs; they are instead able to be used as platforms to climb up and jump on KAOS's head. The blades will spin around his body three times each, with mechanical boxing gloves coming out during the second rotation. The gloves will push the Kongs away, but do not damage them. KAOS resumes hovering left and right after the blades are finished rotating or he takes a hit.
After taking three hits, KAOS's head comes off, revealing another head underneath. He then continues his previous attack pattern until he is attacked a fourth time. KAOS's body will rise, and his now-detached first head will try to zap the Kongs with lasers. The Kongs must keep their distance from the head, which slowly floats toward them, to avoid being hit, only running underneath the head during the intervals between laser blasts. After firing three shots, the head will rise and the body will come back down and resume swinging blades, allowing the Kongs to attack him again. The process repeats, but with the head now firing four lasers before the body comes back down again. After a total of six hits, KAOS surrenders and flies away, promising that he will get the Kongs the next time they meet. KAOS's first head malfunctions, falls to the ground, and explodes, dropping a [[ski]].
If the Kongs return to this stage after completing it and beat KAOS again, they are rewarded with a [[Bear Coin]] instead.
In the [[Game Boy Advance]] version, KAOS takes an extra hit to defeat, and his head will fire three lasers per volley regardless of how much damage KAOS has taken.
==Names in other languages==
{{foreign names
|Jap=メカノスの脅威 ボス カオス
|JapR=Mekanosu no kyoui bosu Kaosu
|JapM=KAOS, the threat of Mekanos
}}
{{DKC3}}
[[Category:Factories]]
[[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble! Levels]]
[[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble! Levels]]

Revision as of 02:37, September 27, 2018

Template:Level KAOS Karnage is the boss level of Mekanos, the fourth world of Donkey Kong Country 3: Dixie Kong's Double Trouble! This is where Dixie Kong and Kiddy Kong encounter KAOS for the first time. They must defeat him to obtain one of the skis necessary to complete the Turbo Ski and reach K3.

Overview

The fight takes place in a factory, which is labeled "Krem Co." on the overworld map. The battle arena consists of a simple flat enclosed area. KAOS descends from above and recognizes the Kongs as an enemy, initiating the battle.

KAOS hovers from side to side across the battle arena, periodically lowering himself in an attempt to burn the Kongs with his exhaust flames. Eventually, KAOS will stop in the center and start swinging two blades around his body. These blades do not damage the Kongs; they are instead able to be used as platforms to climb up and jump on KAOS's head. The blades will spin around his body three times each, with mechanical boxing gloves coming out during the second rotation. The gloves will push the Kongs away, but do not damage them. KAOS resumes hovering left and right after the blades are finished rotating or he takes a hit.

After taking three hits, KAOS's head comes off, revealing another head underneath. He then continues his previous attack pattern until he is attacked a fourth time. KAOS's body will rise, and his now-detached first head will try to zap the Kongs with lasers. The Kongs must keep their distance from the head, which slowly floats toward them, to avoid being hit, only running underneath the head during the intervals between laser blasts. After firing three shots, the head will rise and the body will come back down and resume swinging blades, allowing the Kongs to attack him again. The process repeats, but with the head now firing four lasers before the body comes back down again. After a total of six hits, KAOS surrenders and flies away, promising that he will get the Kongs the next time they meet. KAOS's first head malfunctions, falls to the ground, and explodes, dropping a ski.

If the Kongs return to this stage after completing it and beat KAOS again, they are rewarded with a Bear Coin instead.

In the Game Boy Advance version, KAOS takes an extra hit to defeat, and his head will fire three lasers per volley regardless of how much damage KAOS has taken.

Names in other languages

Language Name Meaning
Japanese メカノスの脅威 ボス カオス
Mekanosu no kyoui bosu Kaosu
KAOS, the threat of Mekanos